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openmw-tes3mp/apps/openmw
2014-12-13 02:51:18 +01:00
..
mwbase Fix object movement between cells producing a stale Ptr within the script execution (Bug #1942) 2014-12-11 19:29:06 +01:00
mwclass Support animated container models 2014-12-05 20:58:33 +01:00
mwdialogue Add --script-all-dialogue switch to compile all dialogue scripts (Fixes #1659) 2014-12-13 02:51:18 +01:00
mwgui Add SharedStateButton, used in spell window and controls box to apply mouseover effect to all buttons within one row (Fixes #1986) 2014-12-06 16:50:09 +01:00
mwinput Fix being able to jump when overencumbered 2014-12-03 18:28:35 +01:00
mwmechanics Merge remote-tracking branch 'scrawl/pathgrid' 2014-12-11 20:32:32 +01:00
mwrender Merge remote-tracking branch 'scrawl/pathgrid' 2014-12-11 20:32:32 +01:00
mwscript Add --script-all-dialogue switch to compile all dialogue scripts (Fixes #1659) 2014-12-13 02:51:18 +01:00
mwsound Add vanilla-compatible range limiting for playloopsound (Fixes #244, Fixes #1342) 2014-12-08 23:58:20 +01:00
mwstate Store levitation/teleport enabled state in savegames (Fixes #1923) 2014-09-24 12:21:19 +02:00
mwworld Merge remote-tracking branch 'scrawl/ptrupdate' 2014-12-11 20:41:53 +01:00
android_main.c fixe all code v 2 2014-08-06 00:46:21 +04:00
CMakeLists.txt Add --script-all-dialogue switch to compile all dialogue scripts (Fixes #1659) 2014-12-13 02:51:18 +01:00
crashcatcher.cpp Fix cppcheck issues 2014-09-26 17:48:14 +02:00
doc.hpp first set of additional doxygen comments 2010-09-25 15:03:53 +02:00
engine.cpp Add --script-all-dialogue switch to compile all dialogue scripts (Fixes #1659) 2014-12-13 02:51:18 +01:00
engine.hpp Add --script-all-dialogue switch to compile all dialogue scripts (Fixes #1659) 2014-12-13 02:51:18 +01:00
main.cpp Add --script-all-dialogue switch to compile all dialogue scripts (Fixes #1659) 2014-12-13 02:51:18 +01:00