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openmw-tes3mp/apps/openmw/mwgui/spellbuyingwindow.cpp
2012-09-09 21:18:47 +02:00

193 lines
8.2 KiB
C++

#include "spellbuyingwindow.hpp"
#include <boost/lexical_cast.hpp>
#include "../mwbase/environment.hpp"
#include "../mwbase/world.hpp"
#include "../mwbase/soundmanager.hpp"
#include "../mwbase/windowmanager.hpp"
#include "../mwworld/player.hpp"
#include "../mwworld/manualref.hpp"
#include "../mwmechanics/spells.hpp"
#include "../mwmechanics/creaturestats.hpp"
#include "inventorywindow.hpp"
#include "tradewindow.hpp"
namespace MWGui
{
const int SpellBuyingWindow::sLineHeight = 18;
SpellBuyingWindow::SpellBuyingWindow(MWBase::WindowManager& parWindowManager) :
WindowBase("openmw_spell_buying_window.layout", parWindowManager)
, ContainerBase(NULL) // no drag&drop
, mCurrentY(0)
, mLastPos(0)
{
setCoord(0, 0, 450, 300);
getWidget(mCancelButton, "CancelButton");
getWidget(mPlayerGold, "PlayerGold");
getWidget(mSelect, "Select");
getWidget(mSpells, "Spells");
getWidget(mSpellsBoxWidget, "SpellsBox");
getWidget(mSpellsClientWidget, "SpellsClient");
getWidget(mSpellsScrollerWidget, "SpellsScroller");
mSpellsClientWidget->eventMouseWheel += MyGUI::newDelegate(this, &SpellBuyingWindow::onMouseWheel);
mSpellsScrollerWidget->eventScrollChangePosition += MyGUI::newDelegate(this, &SpellBuyingWindow::onScrollChangePosition);
mCancelButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SpellBuyingWindow::onCancelButtonClicked);
int cancelButtonWidth = mCancelButton->getTextSize().width + 24;
mCancelButton->setCoord(430-cancelButtonWidth,
mCancelButton->getTop(),
cancelButtonWidth,
mCancelButton->getHeight());
mSpells->setCoord(450/2-mSpells->getTextSize().width/2,
mSpells->getTop(),
mSpells->getTextSize().width,
mSpells->getHeight());
mSelect->setCoord(8,
mSelect->getTop(),
mSelect->getTextSize().width,
mSelect->getHeight());
}
void SpellBuyingWindow::addSpell(const std::string& spellId)
{
const ESM::Spell* spell = MWBase::Environment::get().getWorld()->getStore().spells.find(spellId);
int price = spell->data.cost*MWBase::Environment::get().getWorld()->getStore().gameSettings.search("fSpellValueMult")->f;
MyGUI::Button* toAdd = mSpellsClientWidget->createWidget<MyGUI::Button>((price>mWindowManager.getInventoryWindow()->getPlayerGold()) ? "SandTextGreyedOut" : "SpellText", 0, mCurrentY, 200, sLineHeight, MyGUI::Align::Default);
mCurrentY += sLineHeight;
/// \todo price adjustment depending on merchantile skill
toAdd->setUserData(price);
toAdd->setCaption(spell->name+" - "+boost::lexical_cast<std::string>(price)+MWBase::Environment::get().getWorld()->getStore().gameSettings.search("sgp")->str);
toAdd->setSize(toAdd->getTextSize().width,sLineHeight);
toAdd->eventMouseWheel += MyGUI::newDelegate(this, &SpellBuyingWindow::onMouseWheel);
toAdd->setUserString("ToolTipType", "Spell");
toAdd->setUserString("Spell", spellId);
toAdd->eventMouseButtonClick += MyGUI::newDelegate(this, &SpellBuyingWindow::onSpellButtonClick);
mSpellsWidgetMap.insert(std::make_pair (toAdd, spellId));
}
void SpellBuyingWindow::clearSpells()
{
mSpellsScrollerWidget->setScrollPosition(0);
onScrollChangePosition(mSpellsScrollerWidget, mSpellsScrollerWidget->getScrollPosition());
mCurrentY = 0;
while (mSpellsClientWidget->getChildCount())
MyGUI::Gui::getInstance().destroyWidget(mSpellsClientWidget->getChildAt(0));
mSpellsWidgetMap.clear();
}
void SpellBuyingWindow::startSpellBuying(const MWWorld::Ptr& actor)
{
center();
mActor = actor;
clearSpells();
MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayer().getPlayer();
MWMechanics::CreatureStats& stats = MWWorld::Class::get(player).getCreatureStats(player);
MWMechanics::Spells& playerSpells = stats.getSpells();
/// \todo get spell list via MWWorld::Class interface
std::vector<std::string> spellList = actor.get<ESM::NPC>()->base->spells.list;
for (std::vector<std::string>::const_iterator it = spellList.begin(); it != spellList.end(); ++it)
{
bool alreadyHave = false;
for (std::vector<std::string>::const_iterator it2 = playerSpells.begin(); it2 != playerSpells.end(); ++it2)
{
if (*it==*it2)
{
alreadyHave = true;
break;
}
}
if (alreadyHave==false)
addSpell(*it);
}
updateLabels();
updateScroller();
}
void SpellBuyingWindow::onSpellButtonClick(MyGUI::Widget* _sender)
{
int price = *_sender->getUserData<int>();
if (mWindowManager.getInventoryWindow()->getPlayerGold()>=price)
{
MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayer().getPlayer();
MWMechanics::CreatureStats& stats = MWWorld::Class::get(player).getCreatureStats(player);
MWMechanics::Spells& spells = stats.getSpells();
spells.add (mSpellsWidgetMap.find(_sender)->second);
mWindowManager.getTradeWindow()->addOrRemoveGold(-price);
mSpellsScrollerWidget->setScrollPosition(0);
onScrollChangePosition(mSpellsScrollerWidget, mSpellsScrollerWidget->getScrollPosition());
updateScroller();
startSpellBuying(mActor);
}
}
void SpellBuyingWindow::onCancelButtonClicked(MyGUI::Widget* _sender)
{
mWindowManager.removeGuiMode(GM_SpellBuying);
}
void SpellBuyingWindow::updateLabels()
{
mPlayerGold->setCaption(MWBase::Environment::get().getWorld()->getStore().gameSettings.search("sGold")->str
+ ": " + boost::lexical_cast<std::string>(mWindowManager.getInventoryWindow()->getPlayerGold()));
mPlayerGold->setCoord(8,
mPlayerGold->getTop(),
mPlayerGold->getTextSize().width,
mPlayerGold->getHeight());
}
void SpellBuyingWindow::onReferenceUnavailable()
{
// remove both Spells and Dialogue (since you always trade with the NPC/creature that you have previously talked to)
mWindowManager.removeGuiMode(GM_SpellBuying);
mWindowManager.removeGuiMode(GM_Dialogue);
}
void SpellBuyingWindow::updateScroller()
{
mSpellsScrollerWidget->setScrollRange(std::max(mCurrentY - mSpellsClientWidget->getHeight(), 0));
mSpellsScrollerWidget->setScrollPage(std::max(mSpellsClientWidget->getHeight() - sLineHeight, 0));
if (mCurrentY != 0)
mSpellsScrollerWidget->setTrackSize( (mSpellsBoxWidget->getHeight() / float(mCurrentY)) * mSpellsScrollerWidget->getLineSize() );
}
void SpellBuyingWindow::onScrollChangePosition(MyGUI::ScrollBar* scroller, size_t pos)
{
int diff = mLastPos - pos;
// Adjust position of all widget according to difference
if (diff == 0)
return;
mLastPos = pos;
for (unsigned int i=0;i<mSpellsClientWidget->getChildCount();i++)
{
MyGUI::Widget* toMove = mSpellsClientWidget->getChildAt(i);
toMove->setCoord(toMove->getCoord() + MyGUI::IntPoint(0, diff));
}
}
void SpellBuyingWindow::onMouseWheel(MyGUI::Widget* _sender, int _rel)
{
if (mSpellsScrollerWidget->getScrollPosition() - _rel*0.3 < 0)
mSpellsScrollerWidget->setScrollPosition(0);
else if (mSpellsScrollerWidget->getScrollPosition() - _rel*0.3 > mSpellsScrollerWidget->getScrollRange()-1)
mSpellsScrollerWidget->setScrollPosition(mSpellsScrollerWidget->getScrollRange()-1);
else
mSpellsScrollerWidget->setScrollPosition(mSpellsScrollerWidget->getScrollPosition() - _rel*0.3);
onScrollChangePosition(mSpellsScrollerWidget, mSpellsScrollerWidget->getScrollPosition());
}
}