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openmw-tes3mp/apps/openmw
2016-07-04 16:06:16 +09:00
..
mwbase Move cleanupSummonedCreature to the mechanics manager (Bug #3439) 2016-06-12 02:43:33 +02:00
mwclass Process death events at the end of the death animation (Fixes #1873) 2016-06-12 00:04:50 +02:00
mwdialogue Reject weather dialogue conditions when in an interior cell (Fixes #3437) 2016-06-11 18:26:20 +02:00
mwgui Remove redundant part of condition 2016-06-26 15:17:52 +02:00
mwinput Fix the enemy nearby check (Bug #3423) 2016-06-07 01:55:34 +02:00
mwmechanics Use iMaxActivateDist for AI actors that use Activate packages 2016-07-04 16:06:16 +09:00
mwphysics Float to surface fix 2016-06-15 19:38:04 +02:00
mwrender Avoid double raycasts when using getFacedObject 2016-07-04 16:06:04 +09:00
mwscript Throw an exception if placeAt is passed an invalid direction parameter 2016-06-02 21:19:02 +02:00
mwsound Don't play music if no playlist is set 2016-06-07 01:36:09 +02:00
mwstate Rewrite NAME_T into FIXED_STRING. 2016-05-07 23:27:33 +03:00
mwworld Cleanups and fixes 2016-07-04 16:06:16 +09:00
android_commandLine.cpp Fix tab indentations in apps/ and components/ 2015-09-16 20:45:37 +02:00
android_commandLine.h Remove empty line at the beginning of files 2015-08-18 23:06:12 +02:00
android_main.c enable opengl es1 2015-12-02 22:40:04 +03:00
CMakeLists.txt Uses FindTinyXML to find package 2016-06-12 21:40:02 +03:00
crashcatcher.cpp Crashcatcher: limit backtrace to a sensible number of stack frames 2016-02-13 01:35:53 +01:00
doc.hpp doc.hpp fix 2015-06-04 01:30:16 +02:00
engine.cpp Vanilla-compatible activate / onActivate (Fixes #1629) 2016-02-26 13:08:35 +01:00
engine.hpp Refactor: InputManager no longer depends on Engine 2015-11-14 03:01:24 +01:00
main.cpp Move Fallback map to components/ 2016-01-11 23:10:16 +01:00