You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
openmw-tes3mp/components/openmw-mp
David Cernat c075496748 [General] Replace deathReason in death packets with a killer variable
Add serverside script functions for determining the killers of both players and actors.

Use unsigned ints for script functions returning an object or actor's refNumIndex or mpNum.

Remove updateDeadState() from LocalPlayer and make its code part of updateStatsDynamic() for simplicity.
7 years ago
..
Base [General] Replace deathReason in death packets with a killer variable 7 years ago
Controllers [General] Turn PlayerMap into WorldMap, now a Worldstate packet 7 years ago
Master [General] Reorder RW(string) arguments 7 years ago
Packets [General] Replace deathReason in death packets with a killer variable 7 years ago
Log.cpp [General] Implement setting of enforced client log level in GameSettings 7 years ago
Log.hpp [General] Implement setting of enforced client log level in GameSettings 7 years ago
NetworkMessages.hpp [General] Turn PlayerMap into WorldMap, now a Worldstate packet 7 years ago
Utils.cpp [General] Simplify vectorContains 7 years ago
Utils.hpp [General] Allow different types for vectorContains 7 years ago
Version.hpp [General] Update version to 0.6.3 7 years ago