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openmw-tes3mp/components/detournavigator
2018-10-13 22:16:31 +03:00
..
asyncnavmeshupdater.cpp Support animated objects 2018-10-13 22:16:30 +03:00
asyncnavmeshupdater.hpp Limit number of NavMesh tiles to add by distance from player tile 2018-10-13 22:16:30 +03:00
cachedrecastmeshmanager.cpp Support animated objects 2018-10-13 22:16:30 +03:00
cachedrecastmeshmanager.hpp Support animated objects 2018-10-13 22:16:30 +03:00
chunkytrimesh.cpp Allow to create empty RecastMesh 2018-10-13 22:16:29 +03:00
chunkytrimesh.hpp Use recastnavigation to find path 2018-10-13 22:16:25 +03:00
debug.cpp Option to enable/disable file names revisions 2018-10-13 22:16:27 +03:00
debug.hpp Add log sinks (stdout and file) 2018-10-13 22:16:31 +03:00
dtstatus.hpp Use recastnavigation to find path 2018-10-13 22:16:25 +03:00
exceptions.hpp Update NavMesh one by one tile in order from nearest to player 2018-10-13 22:16:26 +03:00
findsmoothpath.cpp Use recastnavigation to find path 2018-10-13 22:16:25 +03:00
findsmoothpath.hpp Use recastnavigation to find path 2018-10-13 22:16:25 +03:00
gettilespositions.hpp Limit number of NavMesh tiles to add by distance from player tile 2018-10-13 22:16:30 +03:00
makenavmesh.cpp Remove and add tile in single critical section 2018-10-13 22:16:30 +03:00
makenavmesh.hpp Limit number of NavMesh tiles to add by distance from player tile 2018-10-13 22:16:30 +03:00
navigator.cpp Support animated objects 2018-10-13 22:16:30 +03:00
navigator.hpp Support animated objects 2018-10-13 22:16:30 +03:00
navmeshcacheitem.hpp Split RecastMesh into tiles 2018-10-13 22:16:30 +03:00
navmeshmanager.cpp Support animated objects 2018-10-13 22:16:30 +03:00
navmeshmanager.hpp Support animated objects 2018-10-13 22:16:30 +03:00
recastmesh.cpp Allow to create empty RecastMesh 2018-10-13 22:16:29 +03:00
recastmesh.hpp Store recast mesh bounds 2018-10-13 22:16:27 +03:00
recastmeshbuilder.cpp Split RecastMesh into tiles 2018-10-13 22:16:30 +03:00
recastmeshbuilder.hpp Split RecastMesh into tiles 2018-10-13 22:16:30 +03:00
recastmeshmanager.cpp Support animated objects 2018-10-13 22:16:30 +03:00
recastmeshmanager.hpp Support animated objects 2018-10-13 22:16:30 +03:00
recastmeshobject.cpp Support animated objects 2018-10-13 22:16:30 +03:00
recastmeshobject.hpp Support animated objects 2018-10-13 22:16:30 +03:00
settings.hpp Do not use NavMesh to find changed tiles 2018-10-13 22:16:28 +03:00
settingsutils.hpp Limit number of NavMesh tiles to add by distance from player tile 2018-10-13 22:16:30 +03:00
sharednavmesh.hpp Do not use NavMesh to find changed tiles 2018-10-13 22:16:28 +03:00
tilebounds.hpp Use recastnavigation to find path 2018-10-13 22:16:25 +03:00
tilecachedrecastmeshmanager.cpp Support animated objects 2018-10-13 22:16:30 +03:00
tilecachedrecastmeshmanager.hpp Support animated objects 2018-10-13 22:16:30 +03:00
tileposition.hpp Use recastnavigation to find path 2018-10-13 22:16:25 +03:00