| .. | 
		
		
			
			
			
			
				| bsa | Mark thread safe methods in BsaFile | 2016-02-08 15:55:05 +01:00 | 
		
			
			
			
			
				| compiler | Remove evil "implicit GetJournalIndex" hack from expression parser | 2017-04-03 01:44:26 +02:00 | 
		
			
			
			
			
				| config | Launcher: ensure to clear previous settings when reloading settings | 2015-11-27 20:52:29 +01:00 | 
		
			
			
			
			
				| contentselector | Fix shadowing warnings | 2016-11-13 23:20:51 +09:00 | 
		
			
			
			
			
				| esm | Remove second LAND_SIZE definition | 2017-03-27 03:45:53 +09:00 | 
		
			
			
			
			
				| esmterrain | Cast LAND_SIZE to integer to avoid linking error | 2017-03-28 01:57:31 +09:00 | 
		
			
			
			
			
				| fallback | Relocate escape-related code to new files escape.hpp and escape.cpp. | 2016-07-27 00:58:31 +01:00 | 
		
			
			
			
			
				| files | [macOS] Move all configs & resources into app bundles | 2016-11-23 22:32:54 +01:00 | 
		
			
			
			
			
				| fontloader | Fix shadowing warnings | 2016-08-29 12:38:24 +02:00 | 
		
			
			
			
			
				| interpreter | More consistent wording of errors/warnings | 2017-03-04 21:48:31 +01:00 | 
		
			
			
			
			
				| loadinglistener | LoadingScreen: add support for important labels | 2015-12-15 21:16:20 +01:00 | 
		
			
			
			
			
				| misc | Fix correctActorModelPath to work properly when both backward and forward slashes are used in the path (Fixes #3822) | 2017-04-09 18:34:36 +02:00 | 
		
			
			
			
			
				| myguiplatform | Leave the MyGUI::PixelFormat as Unknown when loading from file as its not required. | 2017-03-01 19:04:05 +01:00 | 
		
			
			
			
			
				| nif | Remove redundant and ambiguous NiNode::makeBone() | 2017-02-26 22:39:23 +01:00 | 
		
			
			
			
			
				| nifbullet | Revert "Remove redundant allocations for NIF meshes" | 2017-02-18 02:33:41 +01:00 | 
		
			
			
			
			
				| nifosg | More consistent wording of errors/warnings | 2017-03-04 21:48:31 +01:00 | 
		
			
			
			
			
				| process | OSX build fix | 2014-11-20 18:14:49 +01:00 | 
		
			
			
			
			
				| resource | Remove unused variable | 2017-03-23 19:35:07 +01:00 | 
		
			
			
			
			
				| sceneutil | Fix boolean test | 2017-03-15 17:50:13 +01:00 | 
		
			
			
			
			
				| sdlutil | Avoid warping the mouse cursor more than necessary | 2017-03-14 00:31:27 +01:00 | 
		
			
			
			
			
				| settings | Fix typo | 2016-09-10 21:25:28 +03:00 | 
		
			
			
			
			
				| shader | Fix a multithreading crash caused by modification of live Geometry | 2017-03-01 03:36:04 +01:00 | 
		
			
			
			
			
				| terrain | Fix texture not being applied on rendering the composite map (Fixes #3791) | 2017-03-19 19:15:22 +01:00 | 
		
			
			
			
			
				| to_utf8 | Fix typo in a comment | 2015-12-10 00:15:55 +01:00 | 
		
			
			
			
			
				| translation | Fix cppcheck issues | 2014-09-26 17:48:14 +02:00 | 
		
			
			
			
			
				| version | Allow getting available version information even when clone is shallow | 2017-03-07 21:53:49 +01:00 | 
		
			
			
			
			
				| vfs | Fix clang analyzer warnings | 2016-02-16 19:17:04 +01:00 | 
		
			
			
			
			
				| widgets | Don't attempt to create quest log buttons if textures are unavailable (Fixes #3063) | 2015-12-07 15:33:04 +01:00 | 
		
			
			
			
			
				| CMakeLists.txt | Add view data structure for efficient collection of LOD nodes to use for a given camera/intersection | 2017-03-14 19:27:55 +01:00 | 
		
			
			
			
			
				| doc.hpp |  |  |