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openmw-tes3mp/components/esm/loadench.hpp
2012-09-23 22:11:08 +04:00

41 lines
653 B
C++

#ifndef OPENMW_ESM_ENCH_H
#define OPENMW_ESM_ENCH_H
#include "record.hpp"
#include "effectlist.hpp"
namespace ESM
{
/*
* Enchantments
*/
struct Enchantment : public Record
{
enum Type
{
CastOnce = 0,
WhenStrikes = 1,
WhenUsed = 2,
ConstantEffect = 3
};
struct ENDTstruct
{
int mType;
int mCost;
int mCharge;
int mAutocalc; // Guessing this is 1 if we are supposed to auto
// calculate
};
ENDTstruct mData;
EffectList mEffects;
void load(ESMReader &esm);
void save(ESMWriter &esm);
int getName() { return REC_ENCH; }
};
}
#endif