1
0
Fork 1
mirror of https://github.com/TES3MP/openmw-tes3mp.git synced 2025-01-16 05:49:56 +00:00
openmw-tes3mp/apps/openmw
2014-01-17 15:20:22 +01:00
..
mwbase Closes #1086: Implement blood effects 2014-01-17 11:27:13 +01:00
mwclass Closes #1086: Implement blood effects 2014-01-17 11:27:13 +01:00
mwdialogue minor cleanup 2014-01-14 12:46:53 +04:00
mwgui Quick keys menu: make sure selected spell still exists 2014-01-17 15:20:22 +01:00
mwinput Rewrite some awful code 2014-01-11 00:24:21 +01:00
mwmechanics Quick keys menu: make sure selected spell still exists 2014-01-17 15:20:22 +01:00
mwrender Closes #1086: Implement blood effects 2014-01-17 11:27:13 +01:00
mwscript Added getSkill to Class interface, since creatures also have skills (which are provided by generalized Combat, Magic and Stealth attributes which substitute for the specific skills, in the same way as specialization) 2014-01-15 15:50:45 +01:00
mwsound Play 'Idle' voiced dialogue entries in AIWander. Tweak voice max distance. 2014-01-17 10:55:46 +01:00
mwworld Closes #1086: Implement blood effects 2014-01-17 11:27:13 +01:00
CMakeLists.txt Closes #1086: Implement blood effects 2014-01-17 11:27:13 +01:00
config.hpp.cmake another minor correction (fixing the previous one) 2011-07-08 16:16:06 +02:00
crashcatcher.cpp crashcatcher uname error checking 2014-01-09 00:52:37 +01:00
doc.hpp first set of additional doxygen comments 2010-09-25 15:03:53 +02:00
engine.cpp Windows SDL fix 2014-01-11 11:00:34 +01:00
engine.hpp Remove unused command line option 2013-12-26 20:53:51 +01:00
main.cpp Windows-specific definition to omit inclusion of unused stuff from Windows.h 2014-01-04 07:46:29 +02:00