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David Cernat c639337842 Merge with tes3mp-packetexpansion by fixing conflicts
# Conflicts:
#	apps/openmw-mp/Networking.cpp
#	apps/openmw/mwmp/Networking.cpp
#	components/CMakeLists.txt
#	components/openmw-mp/NetworkMessages.hpp
#	components/openmw-mp/PacketsController.cpp
2016-10-23 17:57:38 +03:00
apps Merge with tes3mp-packetexpansion by fixing conflicts 2016-10-23 17:57:38 +03:00
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cmake
components Merge with tes3mp-packetexpansion by fixing conflicts 2016-10-23 17:57:38 +03:00
docs
extern Add breakpad to server 2016-10-23 17:07:46 +08:00
files Resolve conflicts in pull request #75 2016-10-14 18:34:17 +03:00
manual/opencs
plugins/mygui_resource_plugin
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.gitmodules Add breakpad to server 2016-10-23 17:07:46 +08:00
.travis.yml
appveyor.yml
AUTHORS.md
CHANGELOG.md
CMakeLists.txt Resolve conflicts in pull request #75 2016-10-14 18:34:17 +03:00
CONTRIBUTING.md
OpenMW-mp changelog
README.md Set version to 0.2.0 2016-09-30 15:26:55 +03:00
TES3MPTeam.md

TES3MP

Build Status

TES3MP is a project aiming to add multiplayer functionality to OpenMW, a free and open source recreation of the popular Bethesda Softworks' game "The Elder Scrolls III: Morrowind".

Font Licenses:

  • DejaVuLGCSansMono.ttf: custom (see docs/license/DejaVu Font License.txt for more information)

Project Status

Version changelog and milestones

We are still in a very early phase of development, at the moment we have synchronization of character appearance, character skills, stats, attributes and death as well as movement on interiors and exteriors, melee and ranged combat.

Contributing

Development has been somewhat fast but we are severely understaffed, any contribution regarding code, documentation, bug hunting, artwork or nice Jobasha's gift cards are greatly appreciated. Test sessions are often advertised in our Steam Group, there is also a chat room there. Feel free to contact any of the team members for any questions you might have.

Getting Started

Donations

At the moment, TES3MP itself isn't accepting donations, however you can benefit the project by supporting OpenMW and or by becoming Koncord's patron.