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18 lines
371 B
C++
18 lines
371 B
C++
#include "actiontrap.hpp"
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#include "../mwmechanics/spellcasting.hpp"
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namespace MWWorld
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{
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void ActionTrap::executeImp(const Ptr &actor)
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{
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MWMechanics::CastSpell cast(mTrapSource, actor);
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cast.mHitPosition = Ogre::Vector3(actor.getRefData().getPosition().pos);
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cast.cast(mSpellId);
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mTrapSource.getCellRef().setTrap("");
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}
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}
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