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openmw-tes3mp/components/esm/loadalch.hpp

42 lines
605 B
C++

#ifndef OPENMW_ESM_ALCH_H
#define OPENMW_ESM_ALCH_H
#include <string>
#include "effectlist.hpp"
namespace ESM
{
class ESMReader;
class ESMWriter;
/*
* Alchemy item (potions)
*/
struct Potion
{
static unsigned int sRecordId;
struct ALDTstruct
{
float mWeight;
int mValue;
int mAutoCalc;
};
ALDTstruct mData;
std::string mId, mName, mModel, mIcon, mScript;
EffectList mEffects;
void load(ESMReader &esm);
void save(ESMWriter &esm) const;
void blank();
///< Set record to default state (does not touch the ID).
};
}
#endif