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openmw-tes3mp/components/esm/loadclas.cpp

74 lines
1.6 KiB
C++

#include "loadclas.hpp"
#include <stdexcept>
#include "esmreader.hpp"
#include "esmwriter.hpp"
#include "defs.hpp"
namespace ESM
{
unsigned int Class::sRecordId = REC_CLAS;
const Class::Specialization Class::sSpecializationIds[3] = {
Class::Combat,
Class::Magic,
Class::Stealth
};
const char *Class::sGmstSpecializationIds[3] = {
"sSpecializationCombat",
"sSpecializationMagic",
"sSpecializationStealth"
};
int& Class::CLDTstruct::getSkill (int index, bool major)
{
if (index<0 || index>=5)
throw std::logic_error ("skill index out of range");
return mSkills[index][major ? 1 : 0];
}
int Class::CLDTstruct::getSkill (int index, bool major) const
{
if (index<0 || index>=5)
throw std::logic_error ("skill index out of range");
return mSkills[index][major ? 1 : 0];
}
void Class::load(ESMReader &esm)
{
mName = esm.getHNOString("FNAM");
esm.getHNT(mData, "CLDT", 60);
if (mData.mIsPlayable > 1)
esm.fail("Unknown bool value");
mDescription = esm.getHNOString("DESC");
}
void Class::save(ESMWriter &esm) const
{
esm.writeHNOCString("FNAM", mName);
esm.writeHNT("CLDT", mData, 60);
esm.writeHNOString("DESC", mDescription);
}
void Class::blank()
{
mName.clear();
mDescription.clear();
mData.mAttribute[0] = mData.mAttribute[1] = 0;
mData.mSpecialization = 0;
mData.mIsPlayable = 0;
mData.mCalc = 0;
for (int i=0; i<5; ++i)
for (int i2=0; i2<2; ++i2)
mData.mSkills[i][i2] = 0;
}
}