You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
56 lines
1009 B
C++
56 lines
1009 B
C++
#ifndef OPENMW_ESM_PROJECTILESTATE_H
|
|
#define OPENMW_ESM_PROJECTILESTATE_H
|
|
|
|
#include <string>
|
|
|
|
#include <OgreVector3.h>
|
|
#include <OgreQuaternion.h>
|
|
|
|
#include "effectlist.hpp"
|
|
|
|
#include "util.hpp"
|
|
|
|
namespace ESM
|
|
{
|
|
|
|
// format 0, savegames only
|
|
|
|
struct BaseProjectileState
|
|
{
|
|
std::string mId;
|
|
|
|
Vector3 mPosition;
|
|
Quaternion mOrientation;
|
|
|
|
int mActorId;
|
|
|
|
void load (ESMReader &esm);
|
|
void save (ESMWriter &esm) const;
|
|
};
|
|
|
|
struct MagicBoltState : public BaseProjectileState
|
|
{
|
|
std::string mSpellId;
|
|
std::string mSourceName;
|
|
ESM::EffectList mEffects;
|
|
float mSpeed;
|
|
bool mStack;
|
|
std::string mSound;
|
|
|
|
void load (ESMReader &esm);
|
|
void save (ESMWriter &esm) const;
|
|
};
|
|
|
|
struct ProjectileState : public BaseProjectileState
|
|
{
|
|
std::string mBowId;
|
|
Vector3 mVelocity;
|
|
|
|
void load (ESMReader &esm);
|
|
void save (ESMWriter &esm) const;
|
|
};
|
|
|
|
}
|
|
|
|
#endif
|