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openmw-tes3mp/apps/openmw
David Cernat ff0d21ef38 [Client] Spawn in 0,0 if Pelagiad doesn't exist (for other master files) 8 years ago
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mwbase Merge pull request #151 from OpenMW/master 8 years ago
mwclass Merge pull request #161 from OpenMW/master 8 years ago
mwdialogue Always print context for script warnings to remove the need for verbose option 8 years ago
mwgui [Client] Reuse 1 BaseEvent over and over instead of creating new ones 8 years ago
mwinput [Client] Disable quicksaving and quickloading 8 years ago
mwmechanics [Client] Reuse 1 BaseEvent over and over instead of creating new ones 8 years ago
mwmp [Client] Unready weapon & spell upon death to avoid attack inability bug 8 years ago
mwphysics Avoid unnecessary AABB update when actor position has not changed 8 years ago
mwrender Remove SceneManager::notifyAttached 8 years ago
mwscript [Client] Reuse 1 BaseEvent over and over instead of creating new ones 8 years ago
mwsound Add missing avcodec_close (Fixes #3741) 8 years ago
mwstate Save controls state (Fixes #3598) 8 years ago
mwworld [Client] Spawn in 0,0 if Pelagiad doesn't exist (for other master files) 8 years ago
CMakeLists.txt [Client] Rename LocalEvent into WorldEvent 8 years ago
android_commandLine.cpp Fix tab indentations in apps/ and components/ 9 years ago
android_commandLine.h Remove empty line at the beginning of files 10 years ago
android_main.c enable opengl es1 9 years ago
crashcatcher.cpp crashcatcher: complain when launching gdb fails 8 years ago
doc.hpp Fixed more spelling mistakes 8 years ago
engine.cpp Merge pull request #164 from OpenMW/master while resolving conflicts 8 years ago
engine.hpp Always print context for script warnings to remove the need for verbose option 8 years ago
main.cpp Merge pull request #161 from OpenMW/master 8 years ago