mirror of
https://github.com/TES3MP/openmw-tes3mp.git
synced 2025-01-16 05:49:56 +00:00
1086 lines
32 KiB
C++
1086 lines
32 KiB
C++
#include "referenceablecheck.hpp"
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#include <sstream>
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#include <map>
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#include <cassert>
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#include <boost/graph/graph_concepts.hpp>
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#include "../world/record.hpp"
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#include "../world/universalid.hpp"
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#include <components/esm/loadmgef.hpp>
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CSMTools::ReferenceableCheckStage::ReferenceableCheckStage(
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const CSMWorld::RefIdData& referenceable, const CSMWorld::IdCollection<ESM::Race >& races,
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const CSMWorld::IdCollection<ESM::Class>& classes,
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const CSMWorld::IdCollection<ESM::Faction>& faction)
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:
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mReferencables(referenceable),
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mClasses(classes),
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mRaces(races),
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mFactions(faction)
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{
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}
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void CSMTools::ReferenceableCheckStage::perform(int stage, std::vector< std::string >& messages)
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{
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//Checks for books, than, when stage is above mBooksSize goes to other checks, with (stage - PrevSum) as stage.
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const int bookSize(mReferencables.getBooks().getSize());
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if (stage < bookSize)
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{
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bookCheck(stage, mReferencables.getBooks(), messages);
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return;
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}
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stage -= bookSize;
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const int activatorSize(mReferencables.getActivators().getSize());
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if (stage < activatorSize)
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{
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activatorCheck(stage, mReferencables.getActivators(), messages);
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return;
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}
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stage -= activatorSize;
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const int potionSize(mReferencables.getActivators().getSize());
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if (stage < potionSize)
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{
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potionCheck(stage, mReferencables.getPotions(), messages);
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return;
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}
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stage -= potionSize;
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const int apparatusSize(mReferencables.getApparati().getSize());
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if (stage < apparatusSize)
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{
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apparatusCheck(stage, mReferencables.getApparati(), messages);
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return;
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}
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stage -= apparatusSize;
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const int armorSize(mReferencables.getArmors().getSize());
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if (stage < armorSize)
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{
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armorCheck(stage, mReferencables.getArmors(), messages);
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return;
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}
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stage -= armorSize;
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const int clothingSize(mReferencables.getClothing().getSize());
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if (stage < clothingSize)
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{
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clothingCheck(stage, mReferencables.getClothing(), messages);
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return;
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}
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stage -= clothingSize;
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const int containerSize(mReferencables.getContainers().getSize());
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if (stage < containerSize)
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{
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containerCheck(stage, mReferencables.getContainers(), messages);
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return;
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}
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stage -= containerSize;
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const int doorSize(mReferencables.getDoors().getSize());
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if (stage < doorSize)
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{
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doorCheck(stage, mReferencables.getDoors(), messages);
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return;
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}
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stage -= doorSize;
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const int ingredientSize(mReferencables.getIngredients().getSize());
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if (stage < ingredientSize)
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{
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ingredientCheck(stage, mReferencables.getIngredients(), messages);
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return;
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}
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stage -= ingredientSize;
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const int creatureLevListSize(mReferencables.getCreatureLevelledLists().getSize());
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if (stage < creatureLevListSize)
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{
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creaturesLevListCheck(stage, mReferencables.getCreatureLevelledLists(), messages);
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return;
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}
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stage -= creatureLevListSize;
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const int itemLevelledListSize(mReferencables.getItemLevelledList().getSize());
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if (stage < itemLevelledListSize)
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{
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itemLevelledListCheck(stage, mReferencables.getItemLevelledList(), messages);
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return;
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}
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stage -= itemLevelledListSize;
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const int lightSize(mReferencables.getLights().getSize());
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if (stage < lightSize)
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{
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lightCheck(stage, mReferencables.getLights(), messages);
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return;
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}
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stage -= lightSize;
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const int lockpickSize(mReferencables.getLocpicks().getSize());
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if (stage < lockpickSize)
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{
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lockpickCheck(stage, mReferencables.getLocpicks(), messages);
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return;
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}
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stage -= lockpickSize;
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const int miscSize(mReferencables.getMiscellaneous().getSize());
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if (stage < miscSize)
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{
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miscCheck(stage, mReferencables.getMiscellaneous(), messages);
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return;
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}
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stage -= miscSize;
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const int npcSize(mReferencables.getNPCs().getSize());
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if (stage < npcSize)
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{
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npcCheck(stage, mReferencables.getNPCs(), messages);
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return;
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}
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stage -= npcSize;
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const int weaponSize(mReferencables.getWeapons().getSize());
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if (stage < weaponSize)
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{
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weaponCheck(stage, mReferencables.getWeapons(), messages);
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return;
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}
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stage -= weaponSize;
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const int probeSize(mReferencables.getProbes().getSize());
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if (stage < probeSize)
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{
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probeCheck(stage, mReferencables.getProbes(), messages);
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return;
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}
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stage -= probeSize;
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const int repairSize(mReferencables.getRepairs().getSize());
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if (stage < repairSize)
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{
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repairCheck(stage, mReferencables.getRepairs(), messages);
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return;
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}
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stage -= repairSize;
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const int staticSize(mReferencables.getStatics().getSize());
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if (stage < staticSize)
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{
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staticCheck(stage, mReferencables.getStatics(), messages);
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return;
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}
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}
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int CSMTools::ReferenceableCheckStage::setup()
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{
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return mReferencables.getSize();
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}
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void CSMTools::ReferenceableCheckStage::bookCheck(
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int stage,
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const CSMWorld::RefIdDataContainer< ESM::Book >& records,
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std::vector< std::string >& messages)
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{
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const CSMWorld::RecordBase& baseRecord = records.getRecord(stage);
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if (baseRecord.isDeleted())
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{
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return;
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}
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const ESM::Book& book = (dynamic_cast<const CSMWorld::Record<ESM::Book>& >(baseRecord)).get();
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CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_Book, book.mId);
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inventoryItemCheck<ESM::Book>(book, messages, id.toString(), true);
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}
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void CSMTools::ReferenceableCheckStage::activatorCheck(
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int stage,
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const CSMWorld::RefIdDataContainer< ESM::Activator >& records,
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std::vector< std::string >& messages)
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{
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const CSMWorld::RecordBase& baseRecord = records.getRecord(stage);
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if (baseRecord.isDeleted())
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{
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return;
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}
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const ESM::Activator& activator = (dynamic_cast<const CSMWorld::Record<ESM::Activator>& >(baseRecord)).get();
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CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_Activator, activator.mId);
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//Checking for model, IIRC all activators should have a model
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if (activator.mModel.empty())
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{
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messages.push_back(id.toString() + "|" + activator.mId + " has no model");
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}
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}
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void CSMTools::ReferenceableCheckStage::potionCheck(
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int stage,
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const CSMWorld::RefIdDataContainer< ESM::Potion >& records,
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std::vector< std::string >& messages)
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{
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const CSMWorld::RecordBase& baseRecord = records.getRecord(stage);
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if (baseRecord.isDeleted())
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{
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return;
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}
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const ESM::Potion& potion = (dynamic_cast<const CSMWorld::Record<ESM::Potion>& >(baseRecord)).get();
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CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_Potion, potion.mId);
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inventoryItemCheck<ESM::Potion>(potion, messages, id.toString());
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//IIRC potion can have empty effects list just fine.
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}
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void CSMTools::ReferenceableCheckStage::apparatusCheck(
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int stage,
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const CSMWorld::RefIdDataContainer< ESM::Apparatus >& records,
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std::vector< std::string >& messages)
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{
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const CSMWorld::RecordBase& baseRecord = records.getRecord(stage);
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if (baseRecord.isDeleted())
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{
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return;
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}
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const ESM::Apparatus& apparatus = (dynamic_cast<const CSMWorld::Record<ESM::Apparatus>& >(baseRecord)).get();
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CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_Apparatus, apparatus.mId);
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inventoryItemCheck<ESM::Apparatus>(apparatus, messages, id.toString());
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//checking for quality, 0 → apparatus is basicly useless, any negative → apparatus is harmfull instead of helpfull
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toolCheck<ESM::Apparatus>(apparatus, messages, id.toString());
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}
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void CSMTools::ReferenceableCheckStage::armorCheck(
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int stage,
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const CSMWorld::RefIdDataContainer< ESM::Armor >& records,
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std::vector< std::string >& messages)
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{
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const CSMWorld::RecordBase& baseRecord = records.getRecord(stage);
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if (baseRecord.isDeleted())
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{
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return;
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}
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const ESM::Armor& armor = (dynamic_cast<const CSMWorld::Record<ESM::Armor>& >(baseRecord)).get();
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CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_Armor, armor.mId);
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inventoryItemCheck<ESM::Armor>(armor, messages, id.toString(), true);
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//checking for armor class, armor should have poistive armor class, but 0 is considered legal
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if (armor.mData.mArmor < 0)
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{
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messages.push_back(id.toString() + "|" + armor.mId + " has negative armor class");
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}
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//checking for health. Only positive numbers are allowed, or 0 is illegal
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if (armor.mData.mHealth <= 0)
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{
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messages.push_back(id.toString() + "|" + armor.mId + " has non positive health");
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}
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}
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void CSMTools::ReferenceableCheckStage::clothingCheck(
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int stage,
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const CSMWorld::RefIdDataContainer< ESM::Clothing >& records,
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std::vector< std::string >& messages)
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{
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const CSMWorld::RecordBase& baseRecord = records.getRecord(stage);
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if (baseRecord.isDeleted())
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{
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return;
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}
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const ESM::Clothing& clothing = (dynamic_cast<const CSMWorld::Record<ESM::Clothing>& >(baseRecord)).get();
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CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_Clothing, clothing.mId);
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inventoryItemCheck<ESM::Clothing>(clothing, messages, id.toString(), true);
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}
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void CSMTools::ReferenceableCheckStage::containerCheck(
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int stage,
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const CSMWorld::RefIdDataContainer< ESM::Container >& records,
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std::vector< std::string >& messages)
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{
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const CSMWorld::RecordBase& baseRecord = records.getRecord(stage);
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if (baseRecord.isDeleted())
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{
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return;
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}
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const ESM::Container& container = (dynamic_cast<const CSMWorld::Record<ESM::Container>& >(baseRecord)).get();
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CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_Container, container.mId);
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//Checking for model, IIRC all containers should have a model
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if (container.mModel.empty())
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{
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messages.push_back(id.toString() + "|" + container.mId + " has no model");
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}
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//Checking for capacity (weight)
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if (container.mWeight < 0) //0 is allowed
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{
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messages.push_back(id.toString() + "|" + container.mId + " has negative weight (capacity)");
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}
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//checking for name
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if (container.mName.empty())
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{
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messages.push_back(id.toString() + "|" + container.mId + " has an empty name");
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}
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}
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void CSMTools::ReferenceableCheckStage::creatureCheck(
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int stage,
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const CSMWorld::RefIdDataContainer< ESM::Creature >& records,
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std::vector< std::string >& messages)
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{
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const CSMWorld::RecordBase& baseRecord = records.getRecord(stage);
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if (baseRecord.isDeleted())
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{
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return;
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}
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const ESM::Creature& creature = (dynamic_cast<const CSMWorld::Record<ESM::Creature>&>(baseRecord)).get();
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CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_Creature, creature.mId);
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if (creature.mModel.empty())
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{
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messages.push_back(id.toString() + "|" + creature.mId + " has no model");
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}
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if (creature.mName.empty())
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{
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messages.push_back(id.toString() + "|" + creature.mId + " has an empty name");
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}
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//stats checks
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if (creature.mData.mLevel < 1)
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{
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messages.push_back(id.toString() + "|" + creature.mId + " has non-postive level");
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}
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if (creature.mData.mStrength < 0)
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{
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messages.push_back(id.toString() + "|" + creature.mId + " has negative strength");
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}
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if (creature.mData.mIntelligence < 0)
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{
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messages.push_back(id.toString() + "|" + creature.mId + " has negative intelligence");
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}
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if (creature.mData.mWillpower < 0)
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{
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messages.push_back(id.toString() + "|" + creature.mId + " has negative willpower");
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}
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if (creature.mData.mAgility < 0)
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{
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messages.push_back(id.toString() + "|" + creature.mId + " has negative agility");
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}
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if (creature.mData.mSpeed < 0)
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{
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messages.push_back(id.toString() + "|" + creature.mId + " has negative speed");
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}
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if (creature.mData.mEndurance < 0)
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{
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messages.push_back(id.toString() + "|" + creature.mId + " has negative endurance");
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}
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if (creature.mData.mPersonality < 0)
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{
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messages.push_back(id.toString() + "|" + creature.mId + " has negative personality");
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}
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if (creature.mData.mLuck < 0)
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{
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messages.push_back(id.toString() + "|" + creature.mId + " has negative luck");
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}
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if (creature.mData.mHealth < 0)
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{
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messages.push_back(id.toString() + "|" + creature.mId + " has negative health");
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}
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if (creature.mData.mSoul < 0)
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{
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messages.push_back(id.toString() + "|" + creature.mId + " has negative soul value");
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}
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for (int i = 0; i < 6; ++i)
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{
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if (creature.mData.mAttack[i] < 0)
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{
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messages.push_back(id.toString() + "|" + creature.mId + " has negative attack strength");
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break;
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}
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}
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//TODO, find meaning of other values
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if (creature.mData.mGold < 0) //It seems that this is for gold in merchant creatures
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{
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messages.push_back(id.toString() + "|" + creature.mId + " has negative gold ");
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}
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}
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void CSMTools::ReferenceableCheckStage::doorCheck(
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int stage,
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const CSMWorld::RefIdDataContainer< ESM::Door >& records,
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std::vector< std::string >& messages)
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{
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const CSMWorld::RecordBase& baseRecord = records.getRecord(stage);
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if (baseRecord.isDeleted())
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{
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return;
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}
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const ESM::Door& Door = (dynamic_cast<const CSMWorld::Record<ESM::Door>&>(baseRecord)).get();
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CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_Door, Door.mId);
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//usual, name or model
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if (Door.mName.empty())
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{
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messages.push_back(id.toString() + "|" + Door.mId + " has an empty name");
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}
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if (Door.mModel.empty())
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{
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messages.push_back(id.toString() + "|" + Door.mId + " has no model");
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}
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//TODO, check what static unsigned int sRecordId; is for
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}
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void CSMTools::ReferenceableCheckStage::ingredientCheck(
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int stage,
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const CSMWorld::RefIdDataContainer< ESM::Ingredient >& records,
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std::vector< std::string >& messages)
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{
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const CSMWorld::RecordBase& baseRecord = records.getRecord(stage);
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if (baseRecord.isDeleted())
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{
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return;
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}
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const ESM::Ingredient& Ingredient = (dynamic_cast<const CSMWorld::Record<ESM::Ingredient>& >(baseRecord)).get();
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CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_Ingredient, Ingredient.mId);
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inventoryItemCheck<ESM::Ingredient>(Ingredient, messages, id.toString());
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}
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void CSMTools::ReferenceableCheckStage::creaturesLevListCheck(
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int stage,
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const CSMWorld::RefIdDataContainer< ESM::CreatureLevList >& records,
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||
std::vector< std::string >& messages)
|
||
{
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||
const CSMWorld::RecordBase& baseRecord = records.getRecord(stage);
|
||
|
||
if (baseRecord.isDeleted())
|
||
{
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||
return;
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||
}
|
||
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||
const ESM::CreatureLevList& CreatureLevList = (dynamic_cast<const CSMWorld::Record<ESM::CreatureLevList>& >(baseRecord)).get();
|
||
CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_CreatureLevelledList, CreatureLevList.mId); //CreatureLevList but Type_CreatureLevelledList :/
|
||
|
||
|
||
listCheck<ESM::CreatureLevList>(CreatureLevList, messages, id.toString());
|
||
}
|
||
|
||
void CSMTools::ReferenceableCheckStage::itemLevelledListCheck(
|
||
int stage,
|
||
const CSMWorld::RefIdDataContainer< ESM::ItemLevList >& records,
|
||
std::vector< std::string >& messages)
|
||
{
|
||
const CSMWorld::RecordBase& baseRecord = records.getRecord(stage);
|
||
|
||
if (baseRecord.isDeleted())
|
||
{
|
||
return;
|
||
}
|
||
|
||
const ESM::ItemLevList& ItemLevList = (dynamic_cast<const CSMWorld::Record<ESM::ItemLevList>& >(baseRecord)).get();
|
||
CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_ItemLevelledList, ItemLevList.mId);
|
||
|
||
listCheck<ESM::ItemLevList>(ItemLevList, messages, id.toString());
|
||
}
|
||
|
||
void CSMTools::ReferenceableCheckStage::lightCheck(
|
||
int stage,
|
||
const CSMWorld::RefIdDataContainer< ESM::Light >& records,
|
||
std::vector< std::string >& messages)
|
||
{
|
||
const CSMWorld::RecordBase& baseRecord = records.getRecord(stage);
|
||
|
||
if (baseRecord.isDeleted())
|
||
{
|
||
return;
|
||
}
|
||
|
||
const ESM::Light& light = (dynamic_cast<const CSMWorld::Record<ESM::Light>& >(baseRecord)).get();
|
||
CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_Light, light.mId);
|
||
|
||
if (light.mData.mRadius < 0)
|
||
{
|
||
messages.push_back(id.toString() + "|" + light.mId + " has negative light radius");
|
||
}
|
||
|
||
if (light.mData.mFlags & ESM::Light::Carry)
|
||
{
|
||
if (light.mIcon.empty()) //Needs to be checked with carrable flag
|
||
{
|
||
inventoryItemCheck<ESM::Light>(light, messages, id.toString());
|
||
|
||
if (light.mData.mTime == 0)
|
||
{
|
||
messages.push_back(id.toString() + "|" + light.mId + " has zero duration");
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
void CSMTools::ReferenceableCheckStage::lockpickCheck(
|
||
int stage,
|
||
const CSMWorld::RefIdDataContainer< ESM::Lockpick >& records,
|
||
std::vector< std::string >& messages)
|
||
{
|
||
const CSMWorld::RecordBase& baseRecord = records.getRecord(stage);
|
||
|
||
if (baseRecord.isDeleted())
|
||
{
|
||
return;
|
||
}
|
||
|
||
const ESM::Lockpick& lockpick = (dynamic_cast<const CSMWorld::Record<ESM::Lockpick>& >(baseRecord)).get();
|
||
CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_Lockpick, lockpick.mId);
|
||
|
||
inventoryItemCheck<ESM::Lockpick>(lockpick, messages, id.toString());
|
||
|
||
toolCheck<ESM::Lockpick>(lockpick, messages, id.toString(), true);
|
||
}
|
||
|
||
void CSMTools::ReferenceableCheckStage::miscCheck(
|
||
int stage,
|
||
const CSMWorld::RefIdDataContainer< ESM::Miscellaneous >& records,
|
||
std::vector< std::string >& messages)
|
||
{
|
||
const CSMWorld::RecordBase& baseRecord = records.getRecord(stage);
|
||
|
||
if (baseRecord.isDeleted())
|
||
{
|
||
return;
|
||
}
|
||
|
||
const ESM::Miscellaneous& miscellaneous = (dynamic_cast<const CSMWorld::Record<ESM::Miscellaneous>& >(baseRecord)).get();
|
||
CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_Miscellaneous, miscellaneous.mId);
|
||
|
||
inventoryItemCheck<ESM::Miscellaneous>(miscellaneous, messages, id.toString());
|
||
}
|
||
|
||
void CSMTools::ReferenceableCheckStage::npcCheck(
|
||
int stage,
|
||
const CSMWorld::RefIdDataContainer< ESM::NPC >& records,
|
||
std::vector< std::string >& messages)
|
||
{
|
||
const CSMWorld::RecordBase& baseRecord = records.getRecord(stage);
|
||
|
||
if (baseRecord.isDeleted())
|
||
{
|
||
return;
|
||
}
|
||
|
||
const ESM::NPC& npc = (dynamic_cast<const CSMWorld::Record<ESM::NPC>& >(baseRecord)).get();
|
||
CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_Npc, npc.mId);
|
||
|
||
short level(npc.mNpdt52.mLevel);
|
||
char disposition(npc.mNpdt52.mDisposition);
|
||
char reputation(npc.mNpdt52.mReputation);
|
||
char rank(npc.mNpdt52.mRank);
|
||
//Don't know what unknown is for
|
||
int gold(npc.mNpdt52.mGold);
|
||
|
||
if (npc.mNpdtType == ESM::NPC::NPC_WITH_AUTOCALCULATED_STATS) //12 = autocalculated
|
||
{
|
||
if ((npc.mFlags & ESM::NPC::Autocalc) == 0) //0x0008 = autocalculated flag
|
||
{
|
||
messages.push_back(id.toString() + "|" + npc.mId + " mNpdtType or flags mismatch!"); //should not happend?
|
||
return;
|
||
}
|
||
|
||
level = npc.mNpdt12.mLevel;
|
||
disposition = npc.mNpdt12.mDisposition;
|
||
reputation = npc.mNpdt12.mReputation;
|
||
rank = npc.mNpdt12.mRank;
|
||
gold = npc.mNpdt12.mGold;
|
||
}
|
||
else
|
||
{
|
||
if (npc.mNpdt52.mMana < 0)
|
||
{
|
||
messages.push_back(id.toString() + "|" + npc.mId + " mana has negative value");
|
||
}
|
||
|
||
if (npc.mNpdt52.mFatigue < 0)
|
||
{
|
||
messages.push_back(id.toString() + "|" + npc.mId + " fatigue has negative value");
|
||
}
|
||
|
||
if (npc.mNpdt52.mAgility == 0)
|
||
{
|
||
messages.push_back(id.toString() + "|" + npc.mId + " agility has zero value");
|
||
}
|
||
|
||
if (npc.mNpdt52.mEndurance == 0)
|
||
{
|
||
messages.push_back(id.toString() + "|" + npc.mId + " endurance has zero value");
|
||
}
|
||
|
||
if (npc.mNpdt52.mIntelligence == 0)
|
||
{
|
||
messages.push_back(id.toString() + "|" + npc.mId + " intelligence has zero value");
|
||
}
|
||
|
||
if (npc.mNpdt52.mLuck == 0)
|
||
{
|
||
messages.push_back(id.toString() + "|" + npc.mId + " luck has zero value");
|
||
}
|
||
|
||
if (npc.mNpdt52.mPersonality == 0)
|
||
{
|
||
messages.push_back(id.toString() + "|" + npc.mId + " personality has zero value");
|
||
}
|
||
|
||
if (npc.mNpdt52.mStrength == 0)
|
||
{
|
||
messages.push_back(id.toString() + "|" + npc.mId + " strength has zero value");
|
||
}
|
||
|
||
if (npc.mNpdt52.mSpeed == 0)
|
||
{
|
||
messages.push_back(id.toString() + "|" + npc.mId + " speed has zero value");
|
||
}
|
||
|
||
if (npc.mNpdt52.mWillpower == 0)
|
||
{
|
||
messages.push_back(id.toString() + "|" + npc.mId + " willpower has zero value");
|
||
}
|
||
}
|
||
|
||
if (level < 1)
|
||
{
|
||
messages.push_back(id.toString() + "|" + npc.mId + " level is non positive");
|
||
}
|
||
|
||
if (gold < 0)
|
||
{
|
||
messages.push_back(id.toString() + "|" + npc.mId + " gold has negative value");
|
||
}
|
||
|
||
if (npc.mName.empty())
|
||
{
|
||
messages.push_back(id.toString() + "|" + npc.mId + " has any empty name");
|
||
}
|
||
|
||
if (npc.mClass.empty())
|
||
{
|
||
messages.push_back(id.toString() + "|" + npc.mId + " has any empty class");
|
||
}
|
||
else //checking if there is such class
|
||
{
|
||
if (mClasses.searchId(npc.mClass) == -1)
|
||
{
|
||
messages.push_back(id.toString() + "|" + npc.mId + " has invalid class");
|
||
}
|
||
}
|
||
|
||
if (npc.mRace.empty())
|
||
{
|
||
messages.push_back(id.toString() + "|" + npc.mId + " has any empty race");
|
||
}
|
||
else //checking if there is a such race
|
||
{
|
||
bool noSuchRace(true);
|
||
|
||
for (int i = 0; i < mRaces.getSize(); ++i)
|
||
{
|
||
if (dynamic_cast<const ESM::Race&>(mRaces.getRecord(i).get()).mName == npc.mRace) //mId in class, mName for race. Stupid.
|
||
{
|
||
noSuchRace = false;
|
||
break;
|
||
}
|
||
}
|
||
|
||
if (noSuchRace)
|
||
{
|
||
messages.push_back(id.toString() + "|" + npc.mId + " has invalid race");
|
||
}
|
||
}
|
||
|
||
if (disposition < 0)
|
||
{
|
||
messages.push_back(id.toString() + "|" + npc.mId + " has negative disposition");
|
||
}
|
||
|
||
if (reputation < 0) //It seems that no character in Morrowind.esm have negative reputation. I'm assuming that negative reputation is invalid
|
||
{
|
||
messages.push_back(id.toString() + "|" + npc.mId + " has negative reputation");
|
||
}
|
||
|
||
if (npc.mFaction.empty() == false)
|
||
{
|
||
if (rank < 0)
|
||
{
|
||
messages.push_back(id.toString() + "|" + npc.mId + " has negative rank");
|
||
}
|
||
|
||
if (mFactions.searchId(npc.mFaction) == -1)
|
||
{
|
||
messages.push_back(id.toString() + "|" + npc.mId + " has invalid faction");
|
||
}
|
||
}
|
||
|
||
if (npc.mHead.empty())
|
||
{
|
||
messages.push_back(id.toString() + "|" + npc.mId + " has no head");
|
||
}
|
||
|
||
if (npc.mHair.empty())
|
||
{
|
||
messages.push_back(id.toString() + "|" + npc.mId + " has no hair");
|
||
}
|
||
|
||
//TODO: reputation, Disposition, rank, everything else
|
||
}
|
||
|
||
void CSMTools::ReferenceableCheckStage::weaponCheck(
|
||
int stage,
|
||
const CSMWorld::RefIdDataContainer< ESM::Weapon >& records,
|
||
std::vector< std::string >& messages)
|
||
{
|
||
const CSMWorld::RecordBase& baseRecord = records.getRecord(stage);
|
||
|
||
if (baseRecord.isDeleted())
|
||
{
|
||
return;
|
||
}
|
||
|
||
const ESM::Weapon& weapon = (dynamic_cast<const CSMWorld::Record<ESM::Weapon>& >(baseRecord)).get();
|
||
CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_Weapon, weapon.mId);
|
||
|
||
//TODO, It seems that this stuff for spellcasting is obligatory and In fact We should check if records are present
|
||
if
|
||
( //THOSE ARE HARDCODED!
|
||
!(weapon.mId == "VFX_Hands" ||
|
||
weapon.mId == "VFX_Absorb" ||
|
||
weapon.mId == "VFX_Reflect" ||
|
||
weapon.mId == "VFX_DefaultBolt" ||
|
||
//TODO I don't know how to get full list of effects :/
|
||
//DANGER!, ACHTUNG! FIXME! The following is the list of the magical bolts, valid for Morrowind.esm. However those are not hardcoded.
|
||
weapon.mId == "magic_bolt" ||
|
||
weapon.mId == "shock_bolt" ||
|
||
weapon.mId == "shield_bolt" ||
|
||
weapon.mId == "VFX_DestructBolt" ||
|
||
weapon.mId == "VFX_PoisonBolt" ||
|
||
weapon.mId == "VFX_RestoreBolt" ||
|
||
weapon.mId == "VFX_AlterationBolt" ||
|
||
weapon.mId == "VFX_ConjureBolt" ||
|
||
weapon.mId == "VFX_FrostBolt" ||
|
||
weapon.mId == "VFX_MysticismBolt" ||
|
||
weapon.mId == "VFX_IllusionBolt" ||
|
||
weapon.mId == "VFX_Multiple2" ||
|
||
weapon.mId == "VFX_Multiple3" ||
|
||
weapon.mId == "VFX_Multiple4" ||
|
||
weapon.mId == "VFX_Multiple5" ||
|
||
weapon.mId == "VFX_Multiple6" ||
|
||
weapon.mId == "VFX_Multiple7" ||
|
||
weapon.mId == "VFX_Multiple8" ||
|
||
weapon.mId == "VFX_Multiple9"))
|
||
{
|
||
inventoryItemCheck<ESM::Weapon>(weapon, messages, id.toString(), true);
|
||
|
||
if (!(weapon.mData.mType == ESM::Weapon::MarksmanBow ||
|
||
weapon.mData.mType == ESM::Weapon::MarksmanCrossbow ||
|
||
weapon.mData.mType == ESM::Weapon::MarksmanThrown ||
|
||
weapon.mData.mType == ESM::Weapon::Arrow ||
|
||
weapon.mData.mType == ESM::Weapon::Bolt))
|
||
{
|
||
if (weapon.mData.mSlash[0] > weapon.mData.mSlash[1])
|
||
{
|
||
messages.push_back(id.toString() + "|" + weapon.mId + " has minimum slash damage higher than maximum");
|
||
}
|
||
|
||
if (weapon.mData.mThrust[0] > weapon.mData.mThrust[1])
|
||
{
|
||
messages.push_back(id.toString() + "|" + weapon.mId + " has minimum thrust damage higher than maximum");
|
||
}
|
||
}
|
||
|
||
if (weapon.mData.mChop[0] > weapon.mData.mChop[1])
|
||
{
|
||
messages.push_back(id.toString() + "|" + weapon.mId + " has minimum chop damage higher than maximum");
|
||
}
|
||
|
||
if (!(weapon.mData.mType == ESM::Weapon::Arrow ||
|
||
weapon.mData.mType == ESM::Weapon::Bolt ||
|
||
weapon.mData.mType == ESM::Weapon::MarksmanThrown))
|
||
{
|
||
//checking of health
|
||
if (weapon.mData.mHealth <= 0)
|
||
{
|
||
messages.push_back(id.toString() + "|" + weapon.mId + " has non-positivie health");
|
||
}
|
||
|
||
if (weapon.mData.mReach < 0)
|
||
{
|
||
messages.push_back(id.toString() + "|" + weapon.mId + " has negative reach");
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
void CSMTools::ReferenceableCheckStage::probeCheck(
|
||
int stage,
|
||
const CSMWorld::RefIdDataContainer< ESM::Probe >& records,
|
||
std::vector< std::string >& messages)
|
||
{
|
||
const CSMWorld::RecordBase& baseRecord = records.getRecord(stage);
|
||
|
||
if (baseRecord.isDeleted())
|
||
{
|
||
return;
|
||
}
|
||
|
||
const ESM::Probe& probe = (dynamic_cast<const CSMWorld::Record<ESM::Probe>& >(baseRecord)).get();
|
||
CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_Probe, probe.mId);
|
||
|
||
inventoryItemCheck<ESM::Probe>(probe, messages, id.toString());
|
||
toolCheck<ESM::Probe>(probe, messages, id.toString(), true);
|
||
}
|
||
|
||
void CSMTools::ReferenceableCheckStage::repairCheck(
|
||
int stage,
|
||
const CSMWorld::RefIdDataContainer< ESM::Repair >& records,
|
||
std::vector< std::string >& messages)
|
||
{
|
||
const CSMWorld::RecordBase& baseRecord = records.getRecord(stage);
|
||
|
||
if (baseRecord.isDeleted())
|
||
{
|
||
return;
|
||
}
|
||
|
||
const ESM::Repair& repair = (dynamic_cast<const CSMWorld::Record<ESM::Repair>& >(baseRecord)).get();
|
||
CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_Repair, repair.mId);
|
||
|
||
inventoryItemCheck<ESM::Repair>(repair, messages, id.toString());
|
||
toolCheck<ESM::Repair>(repair, messages, id.toString(), true);
|
||
}
|
||
|
||
void CSMTools::ReferenceableCheckStage::staticCheck(
|
||
int stage,
|
||
const CSMWorld::RefIdDataContainer< ESM::Static >& records,
|
||
std::vector< std::string >& messages)
|
||
{
|
||
const CSMWorld::RecordBase& baseRecord = records.getRecord(stage);
|
||
|
||
if (baseRecord.isDeleted())
|
||
{
|
||
return;
|
||
}
|
||
|
||
const ESM::Static& staticElement = (dynamic_cast<const CSMWorld::Record<ESM::Static>& >(baseRecord)).get();
|
||
CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_Static, staticElement.mId);
|
||
|
||
if (staticElement.mModel.empty())
|
||
{
|
||
messages.push_back(id.toString() + "|" + staticElement.mId + " has no model");
|
||
}
|
||
}
|
||
|
||
|
||
//Templates begins here
|
||
|
||
template<typename ITEM> void CSMTools::ReferenceableCheckStage::inventoryItemCheck(
|
||
const ITEM& someItem,
|
||
std::vector< std::string >& messages,
|
||
const std::string& someID, bool enchantable)
|
||
{
|
||
if (someItem.mName.empty())
|
||
{
|
||
messages.push_back(someID + "|" + someItem.mId + " has an empty name");
|
||
}
|
||
|
||
//Checking for weight
|
||
if (someItem.mData.mWeight < 0)
|
||
{
|
||
messages.push_back(someID + "|" + someItem.mId + " has negative weight");
|
||
}
|
||
|
||
//Checking for value
|
||
if (someItem.mData.mValue < 0)
|
||
{
|
||
messages.push_back(someID + "|" + someItem.mId + " has negative value");
|
||
}
|
||
|
||
//checking for model
|
||
if (someItem.mModel.empty())
|
||
{
|
||
messages.push_back(someID + "|" + someItem.mId + " has no model");
|
||
}
|
||
|
||
//checking for icon
|
||
if (someItem.mIcon.empty())
|
||
{
|
||
messages.push_back(someID + "|" + someItem.mId + " has no icon");
|
||
}
|
||
|
||
if (enchantable)
|
||
{
|
||
if (someItem.mData.mEnchant < 0)
|
||
{
|
||
messages.push_back(someID + "|" + someItem.mId + " has negative enchantment");
|
||
}
|
||
}
|
||
}
|
||
|
||
template<typename ITEM> void CSMTools::ReferenceableCheckStage::inventoryItemCheck(
|
||
const ITEM& someItem,
|
||
std::vector< std::string >& messages,
|
||
const std::string& someID)
|
||
{
|
||
if (someItem.mName.empty())
|
||
{
|
||
messages.push_back(someID + "|" + someItem.mId + " has an empty name");
|
||
}
|
||
|
||
//Checking for weight
|
||
if (someItem.mData.mWeight < 0)
|
||
{
|
||
messages.push_back(someID + "|" + someItem.mId + " has negative weight");
|
||
}
|
||
|
||
//Checking for value
|
||
if (someItem.mData.mValue < 0)
|
||
{
|
||
messages.push_back(someID + "|" + someItem.mId + " has negative value");
|
||
}
|
||
|
||
//checking for model
|
||
if (someItem.mModel.empty())
|
||
{
|
||
messages.push_back(someID + "|" + someItem.mId + " has no model");
|
||
}
|
||
|
||
//checking for icon
|
||
if (someItem.mIcon.empty())
|
||
{
|
||
messages.push_back(someID + "|" + someItem.mId + " has no icon");
|
||
}
|
||
}
|
||
|
||
template<typename TOOL> void CSMTools::ReferenceableCheckStage::toolCheck(
|
||
const TOOL& someTool,
|
||
std::vector< std::string >& messages,
|
||
const std::string& someID, bool canBeBroken)
|
||
{
|
||
if (someTool.mData.mQuality <= 0)
|
||
{
|
||
messages.push_back(someID + "|" + someTool.mId + " has non-positive quality");
|
||
}
|
||
|
||
if (canBeBroken)
|
||
{
|
||
if (someTool.mData.mUses <= 0)
|
||
{
|
||
messages.push_back(someID + "|" + someTool.mId + " has non-positive uses count");
|
||
}
|
||
}
|
||
}
|
||
|
||
template<typename TOOL> void CSMTools::ReferenceableCheckStage::toolCheck(
|
||
const TOOL& someTool,
|
||
std::vector< std::string >& messages,
|
||
const std::string& someID)
|
||
{
|
||
if (someTool.mData.mQuality <= 0)
|
||
{
|
||
messages.push_back(someID + "|" + someTool.mId + " has non-positive quality");
|
||
}
|
||
}
|
||
|
||
template<typename LIST> void CSMTools::ReferenceableCheckStage::listCheck(
|
||
const LIST& someList,
|
||
std::vector< std::string >& messages,
|
||
const std::string& someID)
|
||
{
|
||
for (unsigned i = 0; i < someList.mList.size(); ++i)
|
||
{
|
||
if (mReferencables.searchId(someList.mList[i].mId).first == -1)
|
||
{
|
||
messages.push_back(someID + "|" + someList.mId + " contains item without referencable");
|
||
}
|
||
|
||
if (someList.mList[i].mLevel < 1)
|
||
{
|
||
messages.push_back(someID + "|" + someList.mId + " contains item with non-positive level");
|
||
}
|
||
}
|
||
}
|
||
// kate: indent-mode cstyle; indent-width 4; replace-tabs on;
|