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openmw-tes3mp/ogre.cfg.win32

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Render System=Direct3D9 Rendering Subsystem
[Direct3D9 Rendering Subsystem]
Allow NVPerfHUD=No
Anti aliasing=None
Floating-point mode=Fastest
Full Screen=No
Rendering Device=
VSync=No
Video Mode=800 x 600 @ 32-bit colour
[OpenGL Rendering Subsystem]
Colour Depth=32
Display Frequency=60
FSAA=0
Full Screen=No
RTT Preferred Mode=FBO
VSync=No
Video Mode=800 x 600