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openmw-tes3mp/apps/openmw
2014-12-24 15:45:12 +01:00
..
mwbase Crime system improvements 2014-12-24 15:45:12 +01:00
mwclass Allow blocking of hand-to-hand attacks 2014-12-24 15:45:11 +01:00
mwdialogue Function_CreatureTargetted should return '2' for werewolfs 2014-12-24 15:45:12 +01:00
mwgui Adjust loading box size for large captions 2014-12-24 15:45:12 +01:00
mwinput Implement weapon/spell cycling hotkeys (Fixes #1024) 2014-12-15 16:23:08 +01:00
mwmechanics Crime system improvements 2014-12-24 15:45:12 +01:00
mwrender Fix some static analysis issues (coverity) 2014-12-24 15:45:12 +01:00
mwscript Support region names in cell dialogue filter (Fixes #2113) 2014-12-24 15:45:12 +01:00
mwsound Add vanilla-compatible range limiting for playloopsound (Fixes #244, Fixes #1342) 2014-12-08 23:58:20 +01:00
mwstate Implement leveled list script functions (Fixes #1546) 2014-12-17 01:24:22 +01:00
mwworld Fix incorrect implementation of iWerewolfBounty 2014-12-24 15:45:12 +01:00
android_main.c
CMakeLists.txt Refactor spell window to use model/view and remove duplicated code in QuickKeysMenu 2014-12-15 13:28:03 +01:00
crashcatcher.cpp
doc.hpp
engine.cpp Merge branch 'scriptfixes' 2014-12-18 10:22:07 +01:00
engine.hpp Add --script-all-dialogue switch to compile all dialogue scripts (Fixes #1659) 2014-12-13 02:51:18 +01:00
main.cpp Add --script-all-dialogue switch to compile all dialogue scripts (Fixes #1659) 2014-12-13 02:51:18 +01:00