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157 lines
4.3 KiB
C++
157 lines
4.3 KiB
C++
#include "debugging.hpp"
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#include <components/crashcatcher/crashcatcher.hpp>
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#ifdef _WIN32
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# undef WIN32_LEAN_AND_MEAN
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# define WIN32_LEAN_AND_MEAN
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# include <windows.h>
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#endif
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namespace Debug
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{
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#ifdef _WIN32
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bool attachParentConsole()
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{
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if (GetConsoleWindow() != nullptr)
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return true;
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if (AttachConsole(ATTACH_PARENT_PROCESS))
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{
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fflush(stdout);
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fflush(stderr);
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std::cout.flush();
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std::cerr.flush();
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// this looks dubious but is really the right way
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_wfreopen(L"CON", L"w", stdout);
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_wfreopen(L"CON", L"w", stderr);
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_wfreopen(L"CON", L"r", stdin);
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freopen("CON", "w", stdout);
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freopen("CON", "w", stderr);
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freopen("CON", "r", stdin);
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return true;
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}
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return false;
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}
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#endif
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std::streamsize DebugOutputBase::write(const char *str, std::streamsize size)
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{
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// Skip debug level marker
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Level level = getLevelMarker(str);
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if (level != NoLevel)
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{
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writeImpl(str+1, size-1, level);
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return size;
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}
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writeImpl(str, size, NoLevel);
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return size;
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}
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Level DebugOutputBase::getLevelMarker(const char *str)
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{
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if (unsigned(*str) <= unsigned(Marker))
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{
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return Level(*str);
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}
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return NoLevel;
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}
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void DebugOutputBase::fillCurrentDebugLevel()
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{
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const char* env = getenv("OPENMW_DEBUG_LEVEL");
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if (env)
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{
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std::string value(env);
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if (value == "ERROR")
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CurrentDebugLevel = Error;
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else if (value == "WARNING")
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CurrentDebugLevel = Warning;
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else if (value == "INFO")
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CurrentDebugLevel = Info;
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else if (value == "VERBOSE")
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CurrentDebugLevel = Verbose;
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else if (value == "DEBUG")
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CurrentDebugLevel = Debug;
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return;
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}
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CurrentDebugLevel = Verbose;
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}
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}
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int wrapApplication(int (*innerApplication)(int argc, char *argv[]), int argc, char *argv[], const std::string& appName)
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{
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#if defined _WIN32
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(void)Debug::attachParentConsole();
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#endif
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// Some objects used to redirect cout and cerr
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// Scope must be here, so this still works inside the catch block for logging exceptions
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std::streambuf* cout_rdbuf = std::cout.rdbuf ();
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std::streambuf* cerr_rdbuf = std::cerr.rdbuf ();
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#if !(defined(_WIN32) && defined(_DEBUG))
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boost::iostreams::stream_buffer<Debug::Tee> coutsb;
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boost::iostreams::stream_buffer<Debug::Tee> cerrsb;
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#endif
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const std::string logName = Misc::StringUtils::lowerCase(appName) + ".log";
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const std::string crashLogName = Misc::StringUtils::lowerCase(appName) + "-crash.log";
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boost::filesystem::ofstream logfile;
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int ret = 0;
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try
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{
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Files::ConfigurationManager cfgMgr;
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#if defined(_WIN32) && defined(_DEBUG)
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// Redirect cout and cerr to VS debug output when running in debug mode
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boost::iostreams::stream_buffer<Debug::DebugOutput> sb;
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sb.open(Debug::DebugOutput());
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std::cout.rdbuf (&sb);
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std::cerr.rdbuf (&sb);
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#else
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// Redirect cout and cerr to the log file
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logfile.open (boost::filesystem::path(cfgMgr.getLogPath() / logName));
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std::ostream oldcout(cout_rdbuf);
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std::ostream oldcerr(cerr_rdbuf);
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coutsb.open (Debug::Tee(logfile, oldcout));
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cerrsb.open (Debug::Tee(logfile, oldcerr));
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std::cout.rdbuf (&coutsb);
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std::cerr.rdbuf (&cerrsb);
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#endif
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// install the crash handler as soon as possible. note that the log path
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// does not depend on config being read.
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crashCatcherInstall(argc, argv, (cfgMgr.getLogPath() / crashLogName).string());
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ret = innerApplication(argc, argv);
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}
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catch (std::exception& e)
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{
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#if (defined(__APPLE__) || defined(__linux) || defined(__unix) || defined(__posix))
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if (!isatty(fileno(stdin)))
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#endif
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SDL_ShowSimpleMessageBox(0, (appName + ": Fatal error").c_str(), e.what(), nullptr);
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Log(Debug::Error) << "Error: " << e.what();
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ret = 1;
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}
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// Restore cout and cerr
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std::cout.rdbuf(cout_rdbuf);
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std::cerr.rdbuf(cerr_rdbuf);
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return ret;
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}
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