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			113 lines
		
	
	
	
		
			3.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			113 lines
		
	
	
	
		
			3.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//------------------------------------------------------------------------------
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/*
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  https://github.com/vinniefalco/LuaBridge
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  Copyright 2012, Vinnie Falco <vinnie.falco@gmail.com>
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  Copyright 2008, Nigel Atkinson <suprapilot+LuaCode@gmail.com>
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  License: The MIT License (http://www.opensource.org/licenses/mit-license.php)
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  Permission is hereby granted, free of charge, to any person obtaining a copy
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  of this software and associated documentation files (the "Software"), to deal
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  in the Software without restriction, including without limitation the rights
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  to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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  copies of the Software, and to permit persons to whom the Software is
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  furnished to do so, subject to the following conditions:
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  The above copyright notice and this permission notice shall be included in all
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  copies or substantial portions of the Software.
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  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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  IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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  FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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  AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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  LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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  OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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  SOFTWARE.
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*/
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//==============================================================================
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class LuaException : public std::exception 
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{
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private:
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  lua_State* m_L;
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  std::string m_what;
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public:
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  //----------------------------------------------------------------------------
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  /**
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      Construct a LuaException after a lua_pcall().
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  */
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  LuaException (lua_State* L, int /*code*/)
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    : m_L (L)
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  {
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    whatFromStack ();
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  }
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  //----------------------------------------------------------------------------
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  LuaException (lua_State *L,
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                char const*,
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                char const*,
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                long)
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    : m_L (L)
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  {
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    whatFromStack ();
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  }
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  //----------------------------------------------------------------------------
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  ~LuaException() throw ()
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  {
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  }
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  //----------------------------------------------------------------------------
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  char const* what() const throw ()
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  {
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    return m_what.c_str();
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  }
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  //============================================================================
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  /**
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      Throw an exception.
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      This centralizes all the exceptions thrown, so that we can set
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      breakpoints before the stack is unwound, or otherwise customize the
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      behavior.
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  */
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  template <class Exception>
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  static void Throw (Exception e)
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  {
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    throw e;
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  }
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  //----------------------------------------------------------------------------
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  /**
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      Wrapper for lua_pcall that throws.
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  */
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  static void pcall (lua_State* L, int nargs = 0, int nresults = 0, int msgh = 0)
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  {
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    int code = lua_pcall (L, nargs, nresults, msgh);
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    if (code != LUABRIDGE_LUA_OK)
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      Throw (LuaException (L, code));
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  }
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  //----------------------------------------------------------------------------
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protected:
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  void whatFromStack ()
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  {
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    if (lua_gettop (m_L) > 0)
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    {
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      char const* s = lua_tostring (m_L, -1);
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      m_what = s ? s : "";
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    }
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    else
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    {
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      // stack is empty
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      m_what = "missing error";
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    }
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  }
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};
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