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openmw-tes3mp/apps/openmw/mwmechanics
David Cernat cbba81df03 Add OpenMW commits up to 14 Nov 2018
# Conflicts:
#	.travis.yml
#	CI/before_install.linux.sh
#	CI/before_script.linux.sh
#	CMakeLists.txt
#	apps/openmw/CMakeLists.txt
#	apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
#	apps/openmw/mwworld/containerstore.cpp
#	apps/openmw/mwworld/inventorystore.cpp
2019-08-21 09:04:36 +03:00
..
activespells.cpp Add OpenMW commits up to 1 Sep 2018 2019-08-20 11:31:51 +03:00
activespells.hpp make getEffectDuration to look for a specific effect 2019-04-21 20:53:38 +02:00
actor.cpp Refactor AiTemporaryStorage usage 2018-06-27 12:48:34 +04:00
actor.hpp Refactor AiTemporaryStorage usage 2018-06-27 12:48:34 +04:00
actors.cpp Add OpenMW commits up to 14 Nov 2018 2019-08-21 09:04:36 +03:00
actors.hpp Add OpenMW commits up to 29 Oct 2018 2019-08-20 13:15:00 +03:00
actorutil.cpp
actorutil.hpp
aiactivate.cpp Add OpenMW commits up to 5 Nov 2018 2019-08-21 05:08:50 +03:00
aiactivate.hpp [Client] Allow AiActivate to be used with specific Ptrs, not just refIds 2018-07-10 08:21:24 +03:00
aiavoiddoor.cpp Use constants instead of widely used magic numbers (task #4645) 2018-09-17 19:22:50 +04:00
aiavoiddoor.hpp
aibreathe.cpp AI package cleanup 2018-11-02 14:58:30 +03:00
aibreathe.hpp Added AiBreathe package (feature #1374) 2017-07-25 10:58:04 +04:00
aicast.cpp Use osg::Vec3f to store path nodes in Pathfinder 2018-10-13 22:16:20 +03:00
aicast.hpp Rework manual spellcasting (e.g. via scripts) 2018-07-12 16:24:25 +04:00
aicombat.cpp Add OpenMW commits up to 5 Nov 2018 2019-08-21 05:08:50 +03:00
aicombat.hpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
aicombataction.cpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
aicombataction.hpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
aiescort.cpp AI package cleanup 2018-11-02 14:58:30 +03:00
aiescort.hpp Store integer actor ID in AI packages (bug #4036) 2018-06-08 19:57:41 +04:00
aiface.cpp
aiface.hpp
aifollow.cpp Add OpenMW commits up to 5 Nov 2018 2019-08-21 05:08:50 +03:00
aifollow.hpp Merge pull request #457 from OpenMW/master while resolving conflicts 2018-07-14 03:57:05 +03:00
aipackage.cpp Improve toggleactorspaths console command 2018-11-03 10:42:14 +04:00
aipackage.hpp Check whether can actor move along z-axis in separate function 2018-10-13 22:16:34 +03:00
aipursue.cpp Add OpenMW commits up to 5 Nov 2018 2019-08-21 05:08:50 +03:00
aipursue.hpp Store integer actor ID in AI packages (bug #4036) 2018-06-08 19:57:41 +04:00
aisequence.cpp Use square distance to target 2018-08-29 17:20:32 +04:00
aisequence.hpp Move code to seperate functions for reusability 2018-08-16 00:26:02 +01:00
aistate.hpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
aitravel.cpp AI package cleanup 2018-11-02 14:58:30 +03:00
aitravel.hpp Add mHidden field to AiTravel 2018-06-08 21:53:47 +04:00
aiwander.cpp Fix many Coverity Scan warnings 2018-11-14 11:21:49 +04:00
aiwander.hpp Build path by navigator 2018-10-13 22:16:33 +03:00
alchemy.cpp Add OpenMW commits up to 29 Oct 2018 2019-08-20 13:15:00 +03:00
alchemy.hpp Mass potion creation (feature #4642) 2018-09-20 15:45:14 +04:00
autocalcspell.cpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
autocalcspell.hpp
character.cpp Add OpenMW commits up to 29 Oct 2018 2019-08-20 13:15:00 +03:00
character.hpp Optimize actors processing 2018-10-25 22:52:59 +04:00
combat.cpp Add OpenMW commits up to 29 Oct 2018 2019-08-20 13:15:00 +03:00
combat.hpp Fix some style issues flagged by cppcheck 2017-10-15 17:06:58 +02:00
coordinateconverter.cpp Use osg::Vec3f to store path nodes in Pathfinder 2018-10-13 22:16:20 +03:00
coordinateconverter.hpp Use osg::Vec3f to store path nodes in Pathfinder 2018-10-13 22:16:20 +03:00
creaturestats.cpp Add OpenMW commits up to 29 Oct 2018 2019-08-20 13:15:00 +03:00
creaturestats.hpp Add OpenMW commits up to 29 Oct 2018 2019-08-20 13:15:00 +03:00
difficultyscaling.cpp Add OpenMW commits up to 1 Sep 2018 2019-08-20 11:31:51 +03:00
difficultyscaling.hpp
disease.hpp Remove deprecated GMST get* functions 2018-08-29 18:38:12 +03:00
drawstate.hpp
enchanting.cpp Add OpenMW commits up to 29 Oct 2018 2019-08-20 13:15:00 +03:00
enchanting.hpp Pass parameters by const reference 2017-04-20 23:47:03 +09:00
levelledlist.hpp Use new logging system for game itself 2018-08-14 23:05:43 +04:00
magiceffects.cpp
magiceffects.hpp
mechanicsmanagerimp.cpp Add OpenMW commits up to 14 Nov 2018 2019-08-21 09:04:36 +03:00
mechanicsmanagerimp.hpp Add OpenMW commits up to 5 Nov 2018 2019-08-21 05:08:50 +03:00
movement.hpp
npcstats.cpp Add OpenMW commits up to 29 Oct 2018 2019-08-20 13:15:00 +03:00
npcstats.hpp [Client] Compare crimeTime and deathTime when NPCs forgive player crimes 2018-07-06 14:17:54 +03:00
objects.cpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
objects.hpp
obstacle.cpp Add const 2018-10-13 22:16:23 +03:00
obstacle.hpp Add const 2018-10-13 22:16:23 +03:00
pathfinding.cpp Merge branch 'master' into pathfinder_detour 2018-10-28 17:08:09 +03:00
pathfinding.hpp Log find path exception with level verbose, add more info to message 2018-10-15 23:25:42 +03:00
pathgrid.cpp Store aStarSearch result to deque 2018-10-13 22:16:20 +03:00
pathgrid.hpp Store aStarSearch result to deque 2018-10-13 22:16:20 +03:00
pickpocket.cpp Remove deprecated GMST get* functions 2018-08-29 18:38:12 +03:00
pickpocket.hpp
repair.cpp Add OpenMW commits up to 29 Oct 2018 2019-08-20 13:15:00 +03:00
repair.hpp
security.cpp Add OpenMW commits up to 29 Oct 2018 2019-08-20 13:15:00 +03:00
security.hpp
spellcasting.cpp Add OpenMW commits up to 29 Oct 2018 2019-08-20 13:15:00 +03:00
spellcasting.hpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
spellpriority.cpp getSkill usage cleanup (bug #4671) 2018-10-08 17:06:30 +03:00
spellpriority.hpp Split weapons and spells rating code from combat actions 2017-08-01 09:05:35 +04:00
spells.cpp Purge effects from all permanent spells with the same ID 2018-08-29 14:09:43 +03:00
spells.hpp Make RemoveSpellEffects affect permanent spells (bug #3920) 2018-08-29 13:52:03 +03:00
stat.cpp Drain and fortify fixes for dynamicStats 2018-08-13 21:59:26 +09:00
stat.hpp Drain and fortify fixes for dynamicStats 2018-08-13 21:59:26 +09:00
steering.cpp
steering.hpp
summoning.cpp Add OpenMW commits up to 19 Aug 2018 2019-08-20 10:06:15 +03:00
summoning.hpp Added a delay before summoned creature corpse despawning 2017-08-18 11:58:28 +04:00
trading.cpp Remove deprecated GMST get* functions 2018-08-29 18:38:12 +03:00
trading.hpp
weaponpriority.cpp Use real thrown weapon damage in tooltips and weapon rating (feature #4697) 2018-10-28 19:46:46 +03:00
weaponpriority.hpp implement rateAmmo() function 2018-01-11 21:08:11 +04:00