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29 lines
503 B
C++
29 lines
503 B
C++
#ifndef OPENMW_ESM_SPELLSTATE_H
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#define OPENMW_ESM_SPELLSTATE_H
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#include <map>
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#include <string>
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#include "defs.hpp"
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namespace ESM
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{
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class ESMReader;
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class ESMWriter;
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struct SpellState
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{
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typedef std::map<std::string, std::map<const int, float> > TContainer;
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TContainer mSpells;
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std::map<std::string, TimeStamp> mUsedPowers;
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std::string mSelectedSpell;
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void load (ESMReader &esm);
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void save (ESMWriter &esm) const;
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};
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}
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#endif
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