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openmw-tes3mp/apps/openmw
2013-02-07 15:48:41 -08:00
..
mwbase Move the PtrMovementList typedef to MWWorld 2013-02-05 11:03:39 -08:00
mwclass Don't scale the movement vector up 2013-02-06 15:23:52 -08:00
mwdialogue Dialogue: do not filter on disposition for creatures 2013-01-24 19:43:21 +01:00
mwgui DialogueWindow: do not execute onFrame() when not visible 2013-01-15 00:59:48 +01:00
mwinput Rename A_AlwaysRun to A_Run 2013-02-06 18:22:16 -08:00
mwmechanics Add running states 2013-02-06 16:53:52 -08:00
mwrender Fix up some header includes 2013-02-06 21:47:09 -08:00
mwscript Handle playgroup and skipanim through mwmechanics 2013-01-16 17:53:18 -08:00
mwsound Use const references where appropriate 2013-01-15 12:07:15 -08:00
mwworld Remove unneeded playerMove from PhysicActor 2013-02-07 15:48:41 -08:00
CMakeLists.txt Move the movement solver code to mwworld's physics system 2013-02-05 12:45:10 -08:00
config.hpp.cmake another minor correction (fixing the previous one) 2011-07-08 16:16:06 +02:00
doc.hpp first set of additional doxygen comments 2010-09-25 15:03:53 +02:00
engine.cpp Run physics right after updating the actors 2013-01-16 08:22:38 -08:00
engine.hpp Fixed crash on changing cell due to Utf8Encoder going out of scope 2013-01-12 01:18:36 +01:00
main.cpp added option to override the activation distance 2013-01-08 20:00:06 -08:00