mirror of
https://github.com/TES3MP/openmw-tes3mp.git
synced 2025-01-15 19:49:54 +00:00
3cfd5fca4e
Instead of rotating using inverse and then applying the direct rotation. To properly update object in navigator.
16 lines
304 B
C++
16 lines
304 B
C++
#ifndef GAME_MWBASE_ROTATIONFLAGS_H
|
|
#define GAME_MWBASE_ROTATIONFLAGS_H
|
|
|
|
namespace MWBase
|
|
{
|
|
using RotationFlags = unsigned short;
|
|
|
|
enum RotationFlag : RotationFlags
|
|
{
|
|
RotationFlag_none = 0,
|
|
RotationFlag_adjust = 1,
|
|
RotationFlag_inverseOrder = 1 << 1,
|
|
};
|
|
}
|
|
|
|
#endif
|