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13 lines
314 B
C++
13 lines
314 B
C++
#include <MyGUI.h>
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// The global GUI object
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MyGUI::Gui *mGUI;
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// This is used to determine if we are displaying any gui elements
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// right now. If we are (and guiMode > 0), we redirect mouse/keyboard
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// input into MyGUI.
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int32_t guiMode = 0;
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#include "../gui/cpp_mygui.cpp"
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#include "../terrain/cpp_terrain.cpp"
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