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ce2d521b8f
When a script disables a reference that still has movement queued, trying to apply that movement will then fail due to the reference not being in the scene. Therefore, we should make sure that movement is always applied in the frame that it's queued in. |
11 years ago | |
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bsatool | 12 years ago | |
esmtool | 11 years ago | |
launcher | 11 years ago | |
mwiniimporter | 11 years ago | |
opencs | 11 years ago | |
openmw | 11 years ago | |
openmw_test_suite | 12 years ago | |
doc.hpp |