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openmw-tes3mp/components/openmw-mp/Packets
David Cernat 8c40010c87 [General] Add missing inventoryBaseId to creatures in RecordDynamic 7 years ago
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Actor [General] Make ActorAttack packet consistent with PlayerAttack 7 years ago
Object [General] Sync soul refIds for items and add related script functions 7 years ago
Player [General] Compress item refIds in PlayerEquipment packets 7 years ago
Worldstate [General] Add missing inventoryBaseId to creatures in RecordDynamic 7 years ago
BasePacket.cpp [General] Add packetValid flag to packets 7 years ago
BasePacket.hpp [General] RW functions return true on success 7 years ago
PacketPreInit.cpp [General] Add integrity checks to PacketPreInit 7 years ago
PacketPreInit.hpp [General] Add integrity checks to PacketPreInit 7 years ago