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64 lines
1.6 KiB
C++
64 lines
1.6 KiB
C++
#ifndef OPENMW_MWGUI_LAYOUT_H
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#define OPENMW_MWGUI_LAYOUT_H
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#include <string>
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#include <MyGUI_WidgetDefines.h>
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#include <MyGUI_Widget.h>
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namespace MWGui
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{
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/** The Layout class is an utility class used to load MyGUI layouts
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from xml files, and to manipulate member widgets.
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*/
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class Layout
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{
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public:
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Layout(const std::string & _layout, MyGUI::Widget* _parent = nullptr)
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: mMainWidget(nullptr)
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{ initialise(_layout, _parent); }
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virtual ~Layout() { shutdown(); }
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MyGUI::Widget* getWidget(const std::string& _name);
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template <typename T>
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void getWidget(T * & _widget, const std::string & _name)
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{
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MyGUI::Widget* w = getWidget(_name);
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T* cast = w->castType<T>(false);
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if (!cast)
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{
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MYGUI_EXCEPT("Error cast : dest type = '" << T::getClassTypeName()
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<< "' source name = '" << w->getName()
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<< "' source type = '" << w->getTypeName() << "' in layout '" << mLayoutName << "'");
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}
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else
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_widget = cast;
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}
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private:
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void initialise(const std::string & _layout,
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MyGUI::Widget* _parent = nullptr);
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void shutdown();
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public:
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void setCoord(int x, int y, int w, int h);
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virtual void setVisible(bool b);
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void setText(const std::string& name, const std::string& caption);
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// NOTE: this assume that mMainWidget is of type Window.
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void setTitle(const std::string& title);
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MyGUI::Widget* mMainWidget;
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protected:
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std::string mPrefix;
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std::string mLayoutName;
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MyGUI::VectorWidgetPtr mListWindowRoot;
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};
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}
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#endif
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