You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
1480 lines
44 KiB
C++
1480 lines
44 KiB
C++
#include <algorithm>
|
|
#include <stdexcept>
|
|
#include <iostream>
|
|
#include <cstring>
|
|
#include <vector>
|
|
#include <memory>
|
|
#include <array>
|
|
|
|
#include <stdint.h>
|
|
|
|
#include <components/vfs/manager.hpp>
|
|
|
|
#include <OpenThreads/Thread>
|
|
#include <OpenThreads/Condition>
|
|
#include <OpenThreads/Mutex>
|
|
#include <OpenThreads/ScopedLock>
|
|
|
|
#include "openal_output.hpp"
|
|
#include "sound_decoder.hpp"
|
|
#include "sound.hpp"
|
|
#include "soundmanagerimp.hpp"
|
|
#include "loudness.hpp"
|
|
|
|
#include "efx-presets.h"
|
|
|
|
#ifndef ALC_ALL_DEVICES_SPECIFIER
|
|
#define ALC_ALL_DEVICES_SPECIFIER 0x1013
|
|
#endif
|
|
|
|
|
|
#define MAKE_PTRID(id) ((void*)(uintptr_t)id)
|
|
#define GET_PTRID(ptr) ((ALuint)(uintptr_t)ptr)
|
|
|
|
namespace
|
|
{
|
|
|
|
// The game uses 64 units per yard, or approximately 69.99125109 units per meter.
|
|
// Should this be defined publically somewhere?
|
|
const float UnitsPerMeter = 69.99125109f;
|
|
|
|
const int sLoudnessFPS = 20; // loudness values per second of audio
|
|
|
|
ALCenum checkALCError(ALCdevice *device, const char *func, int line)
|
|
{
|
|
ALCenum err = alcGetError(device);
|
|
if(err != ALC_NO_ERROR)
|
|
std::cerr<< ">>>>>>>>> ALC error "<<alcGetString(device, err)<<" ("<<err<<") @ "<<
|
|
func<<":"<<line <<std::endl;
|
|
return err;
|
|
}
|
|
#define getALCError(d) checkALCError((d), __FUNCTION__, __LINE__)
|
|
|
|
ALenum checkALError(const char *func, int line)
|
|
{
|
|
ALenum err = alGetError();
|
|
if(err != AL_NO_ERROR)
|
|
std::cerr<< ">>>>>>>>> AL error "<<alGetString(err)<<" ("<<err<<") @ "<<
|
|
func<<":"<<line <<std::endl;
|
|
return err;
|
|
}
|
|
#define getALError() checkALError(__FUNCTION__, __LINE__)
|
|
|
|
// Helper to get an OpenAL extension function
|
|
template<typename T, typename R>
|
|
void convertPointer(T& dest, R src)
|
|
{
|
|
memcpy(&dest, &src, sizeof(src));
|
|
}
|
|
|
|
template<typename T>
|
|
void getALCFunc(T& func, ALCdevice *device, const char *name)
|
|
{
|
|
void* funcPtr = alcGetProcAddress(device, name);
|
|
convertPointer(func, funcPtr);
|
|
}
|
|
|
|
template<typename T>
|
|
void getALFunc(T& func, const char *name)
|
|
{
|
|
void* funcPtr = alGetProcAddress(name);
|
|
convertPointer(func, funcPtr);
|
|
}
|
|
|
|
// Effect objects
|
|
LPALGENEFFECTS alGenEffects;
|
|
LPALDELETEEFFECTS alDeleteEffects;
|
|
LPALISEFFECT alIsEffect;
|
|
LPALEFFECTI alEffecti;
|
|
LPALEFFECTIV alEffectiv;
|
|
LPALEFFECTF alEffectf;
|
|
LPALEFFECTFV alEffectfv;
|
|
LPALGETEFFECTI alGetEffecti;
|
|
LPALGETEFFECTIV alGetEffectiv;
|
|
LPALGETEFFECTF alGetEffectf;
|
|
LPALGETEFFECTFV alGetEffectfv;
|
|
// Filter objects
|
|
LPALGENFILTERS alGenFilters;
|
|
LPALDELETEFILTERS alDeleteFilters;
|
|
LPALISFILTER alIsFilter;
|
|
LPALFILTERI alFilteri;
|
|
LPALFILTERIV alFilteriv;
|
|
LPALFILTERF alFilterf;
|
|
LPALFILTERFV alFilterfv;
|
|
LPALGETFILTERI alGetFilteri;
|
|
LPALGETFILTERIV alGetFilteriv;
|
|
LPALGETFILTERF alGetFilterf;
|
|
LPALGETFILTERFV alGetFilterfv;
|
|
// Auxiliary slot objects
|
|
LPALGENAUXILIARYEFFECTSLOTS alGenAuxiliaryEffectSlots;
|
|
LPALDELETEAUXILIARYEFFECTSLOTS alDeleteAuxiliaryEffectSlots;
|
|
LPALISAUXILIARYEFFECTSLOT alIsAuxiliaryEffectSlot;
|
|
LPALAUXILIARYEFFECTSLOTI alAuxiliaryEffectSloti;
|
|
LPALAUXILIARYEFFECTSLOTIV alAuxiliaryEffectSlotiv;
|
|
LPALAUXILIARYEFFECTSLOTF alAuxiliaryEffectSlotf;
|
|
LPALAUXILIARYEFFECTSLOTFV alAuxiliaryEffectSlotfv;
|
|
LPALGETAUXILIARYEFFECTSLOTI alGetAuxiliaryEffectSloti;
|
|
LPALGETAUXILIARYEFFECTSLOTIV alGetAuxiliaryEffectSlotiv;
|
|
LPALGETAUXILIARYEFFECTSLOTF alGetAuxiliaryEffectSlotf;
|
|
LPALGETAUXILIARYEFFECTSLOTFV alGetAuxiliaryEffectSlotfv;
|
|
|
|
|
|
void LoadEffect(ALuint effect, const EFXEAXREVERBPROPERTIES &props)
|
|
{
|
|
ALint type = AL_NONE;
|
|
alGetEffecti(effect, AL_EFFECT_TYPE, &type);
|
|
if(type == AL_EFFECT_EAXREVERB)
|
|
{
|
|
alEffectf(effect, AL_EAXREVERB_DIFFUSION, props.flDiffusion);
|
|
alEffectf(effect, AL_EAXREVERB_DENSITY, props.flDensity);
|
|
alEffectf(effect, AL_EAXREVERB_GAIN, props.flGain);
|
|
alEffectf(effect, AL_EAXREVERB_GAINHF, props.flGainHF);
|
|
alEffectf(effect, AL_EAXREVERB_GAINLF, props.flGainLF);
|
|
alEffectf(effect, AL_EAXREVERB_DECAY_TIME, props.flDecayTime);
|
|
alEffectf(effect, AL_EAXREVERB_DECAY_HFRATIO, props.flDecayHFRatio);
|
|
alEffectf(effect, AL_EAXREVERB_DECAY_LFRATIO, props.flDecayLFRatio);
|
|
alEffectf(effect, AL_EAXREVERB_REFLECTIONS_GAIN, props.flReflectionsGain);
|
|
alEffectf(effect, AL_EAXREVERB_REFLECTIONS_DELAY, props.flReflectionsDelay);
|
|
alEffectfv(effect, AL_EAXREVERB_REFLECTIONS_PAN, props.flReflectionsPan);
|
|
alEffectf(effect, AL_EAXREVERB_LATE_REVERB_GAIN, props.flLateReverbGain);
|
|
alEffectf(effect, AL_EAXREVERB_LATE_REVERB_DELAY, props.flLateReverbDelay);
|
|
alEffectfv(effect, AL_EAXREVERB_LATE_REVERB_PAN, props.flLateReverbPan);
|
|
alEffectf(effect, AL_EAXREVERB_ECHO_TIME, props.flEchoTime);
|
|
alEffectf(effect, AL_EAXREVERB_ECHO_DEPTH, props.flEchoDepth);
|
|
alEffectf(effect, AL_EAXREVERB_MODULATION_TIME, props.flModulationTime);
|
|
alEffectf(effect, AL_EAXREVERB_MODULATION_DEPTH, props.flModulationDepth);
|
|
alEffectf(effect, AL_EAXREVERB_AIR_ABSORPTION_GAINHF, props.flAirAbsorptionGainHF);
|
|
alEffectf(effect, AL_EAXREVERB_HFREFERENCE, props.flHFReference);
|
|
alEffectf(effect, AL_EAXREVERB_LFREFERENCE, props.flLFReference);
|
|
alEffectf(effect, AL_EAXREVERB_ROOM_ROLLOFF_FACTOR, props.flRoomRolloffFactor);
|
|
alEffecti(effect, AL_EAXREVERB_DECAY_HFLIMIT, props.iDecayHFLimit ? AL_TRUE : AL_FALSE);
|
|
}
|
|
else if(type == AL_EFFECT_REVERB)
|
|
{
|
|
alEffectf(effect, AL_REVERB_DIFFUSION, props.flDiffusion);
|
|
alEffectf(effect, AL_REVERB_DENSITY, props.flDensity);
|
|
alEffectf(effect, AL_REVERB_GAIN, props.flGain);
|
|
alEffectf(effect, AL_REVERB_GAINHF, props.flGainHF);
|
|
alEffectf(effect, AL_REVERB_DECAY_TIME, props.flDecayTime);
|
|
alEffectf(effect, AL_REVERB_DECAY_HFRATIO, props.flDecayHFRatio);
|
|
alEffectf(effect, AL_REVERB_REFLECTIONS_GAIN, props.flReflectionsGain);
|
|
alEffectf(effect, AL_REVERB_REFLECTIONS_DELAY, props.flReflectionsDelay);
|
|
alEffectf(effect, AL_REVERB_LATE_REVERB_GAIN, props.flLateReverbGain);
|
|
alEffectf(effect, AL_REVERB_LATE_REVERB_DELAY, props.flLateReverbDelay);
|
|
alEffectf(effect, AL_REVERB_AIR_ABSORPTION_GAINHF, props.flAirAbsorptionGainHF);
|
|
alEffectf(effect, AL_REVERB_ROOM_ROLLOFF_FACTOR, props.flRoomRolloffFactor);
|
|
alEffecti(effect, AL_REVERB_DECAY_HFLIMIT, props.iDecayHFLimit ? AL_TRUE : AL_FALSE);
|
|
}
|
|
getALError();
|
|
}
|
|
|
|
}
|
|
|
|
namespace MWSound
|
|
{
|
|
|
|
static ALenum getALFormat(ChannelConfig chans, SampleType type)
|
|
{
|
|
struct FormatEntry {
|
|
ALenum format;
|
|
ChannelConfig chans;
|
|
SampleType type;
|
|
};
|
|
struct FormatEntryExt {
|
|
const char name[32];
|
|
ChannelConfig chans;
|
|
SampleType type;
|
|
};
|
|
static const std::array<FormatEntry,4> fmtlist{{
|
|
{ AL_FORMAT_MONO16, ChannelConfig_Mono, SampleType_Int16 },
|
|
{ AL_FORMAT_MONO8, ChannelConfig_Mono, SampleType_UInt8 },
|
|
{ AL_FORMAT_STEREO16, ChannelConfig_Stereo, SampleType_Int16 },
|
|
{ AL_FORMAT_STEREO8, ChannelConfig_Stereo, SampleType_UInt8 },
|
|
}};
|
|
|
|
for(auto &fmt : fmtlist)
|
|
{
|
|
if(fmt.chans == chans && fmt.type == type)
|
|
return fmt.format;
|
|
}
|
|
|
|
if(alIsExtensionPresent("AL_EXT_MCFORMATS"))
|
|
{
|
|
static const std::array<FormatEntryExt,6> mcfmtlist{{
|
|
{ "AL_FORMAT_QUAD16", ChannelConfig_Quad, SampleType_Int16 },
|
|
{ "AL_FORMAT_QUAD8", ChannelConfig_Quad, SampleType_UInt8 },
|
|
{ "AL_FORMAT_51CHN16", ChannelConfig_5point1, SampleType_Int16 },
|
|
{ "AL_FORMAT_51CHN8", ChannelConfig_5point1, SampleType_UInt8 },
|
|
{ "AL_FORMAT_71CHN16", ChannelConfig_7point1, SampleType_Int16 },
|
|
{ "AL_FORMAT_71CHN8", ChannelConfig_7point1, SampleType_UInt8 },
|
|
}};
|
|
|
|
for(auto &fmt : mcfmtlist)
|
|
{
|
|
if(fmt.chans == chans && fmt.type == type)
|
|
{
|
|
ALenum format = alGetEnumValue(fmt.name);
|
|
if(format != 0 && format != -1)
|
|
return format;
|
|
}
|
|
}
|
|
}
|
|
if(alIsExtensionPresent("AL_EXT_FLOAT32"))
|
|
{
|
|
static const std::array<FormatEntryExt,2> fltfmtlist{{
|
|
{ "AL_FORMAT_MONO_FLOAT32", ChannelConfig_Mono, SampleType_Float32 },
|
|
{ "AL_FORMAT_STEREO_FLOAT32", ChannelConfig_Stereo, SampleType_Float32 },
|
|
}};
|
|
|
|
for(auto &fmt : fltfmtlist)
|
|
{
|
|
if(fmt.chans == chans && fmt.type == type)
|
|
{
|
|
ALenum format = alGetEnumValue(fmt.name);
|
|
if(format != 0 && format != -1)
|
|
return format;
|
|
}
|
|
}
|
|
|
|
if(alIsExtensionPresent("AL_EXT_MCFORMATS"))
|
|
{
|
|
static const std::array<FormatEntryExt,3> fltmcfmtlist{{
|
|
{ "AL_FORMAT_QUAD32", ChannelConfig_Quad, SampleType_Float32 },
|
|
{ "AL_FORMAT_51CHN32", ChannelConfig_5point1, SampleType_Float32 },
|
|
{ "AL_FORMAT_71CHN32", ChannelConfig_7point1, SampleType_Float32 },
|
|
}};
|
|
|
|
for(auto &fmt : fltmcfmtlist)
|
|
{
|
|
if(fmt.chans == chans && fmt.type == type)
|
|
{
|
|
ALenum format = alGetEnumValue(fmt.name);
|
|
if(format != 0 && format != -1)
|
|
return format;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
std::cerr<< "Unsupported sound format ("<<getChannelConfigName(chans)<<", "<<
|
|
getSampleTypeName(type)<<")" <<std::endl;
|
|
return AL_NONE;
|
|
}
|
|
|
|
|
|
//
|
|
// A streaming OpenAL sound.
|
|
//
|
|
class OpenAL_SoundStream
|
|
{
|
|
static const ALfloat sBufferLength;
|
|
|
|
private:
|
|
ALuint mSource;
|
|
|
|
std::array<ALuint,6> mBuffers;
|
|
ALint mCurrentBufIdx;
|
|
|
|
ALenum mFormat;
|
|
ALsizei mSampleRate;
|
|
ALuint mBufferSize;
|
|
ALuint mFrameSize;
|
|
ALint mSilence;
|
|
|
|
DecoderPtr mDecoder;
|
|
|
|
std::unique_ptr<Sound_Loudness> mLoudnessAnalyzer;
|
|
|
|
volatile bool mIsFinished;
|
|
|
|
void updateAll(bool local);
|
|
|
|
OpenAL_SoundStream(const OpenAL_SoundStream &rhs);
|
|
OpenAL_SoundStream& operator=(const OpenAL_SoundStream &rhs);
|
|
|
|
friend class OpenAL_Output;
|
|
|
|
public:
|
|
OpenAL_SoundStream(ALuint src, DecoderPtr decoder);
|
|
~OpenAL_SoundStream();
|
|
|
|
bool init(bool getLoudnessData=false);
|
|
|
|
bool isPlaying();
|
|
double getStreamDelay() const;
|
|
double getStreamOffset() const;
|
|
|
|
float getCurrentLoudness() const;
|
|
|
|
bool process();
|
|
ALint refillQueue();
|
|
};
|
|
const ALfloat OpenAL_SoundStream::sBufferLength = 0.125f;
|
|
|
|
|
|
//
|
|
// A background streaming thread (keeps active streams processed)
|
|
//
|
|
struct OpenAL_Output::StreamThread : public OpenThreads::Thread {
|
|
typedef std::vector<OpenAL_SoundStream*> StreamVec;
|
|
StreamVec mStreams;
|
|
|
|
volatile bool mQuitNow;
|
|
OpenThreads::Mutex mMutex;
|
|
OpenThreads::Condition mCondVar;
|
|
|
|
StreamThread()
|
|
: mQuitNow(false)
|
|
{
|
|
start();
|
|
}
|
|
~StreamThread()
|
|
{
|
|
mQuitNow = true;
|
|
mMutex.lock(); mMutex.unlock();
|
|
mCondVar.broadcast();
|
|
join();
|
|
}
|
|
|
|
// thread entry point
|
|
virtual void run()
|
|
{
|
|
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(mMutex);
|
|
while(!mQuitNow)
|
|
{
|
|
StreamVec::iterator iter = mStreams.begin();
|
|
while(iter != mStreams.end())
|
|
{
|
|
if((*iter)->process() == false)
|
|
iter = mStreams.erase(iter);
|
|
else
|
|
++iter;
|
|
}
|
|
|
|
mCondVar.wait(&mMutex, 50);
|
|
}
|
|
}
|
|
|
|
void add(OpenAL_SoundStream *stream)
|
|
{
|
|
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(mMutex);
|
|
if(std::find(mStreams.begin(), mStreams.end(), stream) == mStreams.end())
|
|
{
|
|
mStreams.push_back(stream);
|
|
mCondVar.broadcast();
|
|
}
|
|
}
|
|
|
|
void remove(OpenAL_SoundStream *stream)
|
|
{
|
|
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(mMutex);
|
|
StreamVec::iterator iter = std::find(mStreams.begin(), mStreams.end(), stream);
|
|
if(iter != mStreams.end()) mStreams.erase(iter);
|
|
}
|
|
|
|
void removeAll()
|
|
{
|
|
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(mMutex);
|
|
mStreams.clear();
|
|
}
|
|
|
|
private:
|
|
StreamThread(const StreamThread &rhs);
|
|
StreamThread& operator=(const StreamThread &rhs);
|
|
};
|
|
|
|
|
|
OpenAL_SoundStream::OpenAL_SoundStream(ALuint src, DecoderPtr decoder)
|
|
: mSource(src), mCurrentBufIdx(0), mFormat(AL_NONE), mSampleRate(0)
|
|
, mBufferSize(0), mFrameSize(0), mSilence(0), mDecoder(std::move(decoder))
|
|
, mLoudnessAnalyzer(nullptr)
|
|
{
|
|
mBuffers.fill(0);
|
|
}
|
|
|
|
OpenAL_SoundStream::~OpenAL_SoundStream()
|
|
{
|
|
if(mBuffers[0] && alIsBuffer(mBuffers[0]))
|
|
alDeleteBuffers(mBuffers.size(), mBuffers.data());
|
|
alGetError();
|
|
|
|
mDecoder->close();
|
|
}
|
|
|
|
bool OpenAL_SoundStream::init(bool getLoudnessData)
|
|
{
|
|
alGenBuffers(mBuffers.size(), mBuffers.data());
|
|
ALenum err = getALError();
|
|
if(err != AL_NO_ERROR)
|
|
return false;
|
|
|
|
ChannelConfig chans;
|
|
SampleType type;
|
|
|
|
try {
|
|
mDecoder->getInfo(&mSampleRate, &chans, &type);
|
|
mFormat = getALFormat(chans, type);
|
|
}
|
|
catch(std::exception &e) {
|
|
std::cerr<< "Failed to get stream info: "<<e.what() <<std::endl;
|
|
return false;
|
|
}
|
|
|
|
switch(type)
|
|
{
|
|
case SampleType_UInt8: mSilence = 0x80; break;
|
|
case SampleType_Int16: mSilence = 0x00; break;
|
|
case SampleType_Float32: mSilence = 0x00; break;
|
|
}
|
|
|
|
mFrameSize = framesToBytes(1, chans, type);
|
|
mBufferSize = static_cast<ALuint>(sBufferLength*mSampleRate);
|
|
mBufferSize *= mFrameSize;
|
|
|
|
if (getLoudnessData)
|
|
mLoudnessAnalyzer.reset(new Sound_Loudness(sLoudnessFPS, mSampleRate, chans, type));
|
|
|
|
mIsFinished = false;
|
|
return true;
|
|
}
|
|
|
|
bool OpenAL_SoundStream::isPlaying()
|
|
{
|
|
ALint state;
|
|
|
|
alGetSourcei(mSource, AL_SOURCE_STATE, &state);
|
|
getALError();
|
|
|
|
if(state == AL_PLAYING || state == AL_PAUSED)
|
|
return true;
|
|
return !mIsFinished;
|
|
}
|
|
|
|
double OpenAL_SoundStream::getStreamDelay() const
|
|
{
|
|
ALint state = AL_STOPPED;
|
|
double d = 0.0;
|
|
ALint offset;
|
|
|
|
alGetSourcei(mSource, AL_SAMPLE_OFFSET, &offset);
|
|
alGetSourcei(mSource, AL_SOURCE_STATE, &state);
|
|
if(state == AL_PLAYING || state == AL_PAUSED)
|
|
{
|
|
ALint queued;
|
|
alGetSourcei(mSource, AL_BUFFERS_QUEUED, &queued);
|
|
ALint inqueue = mBufferSize/mFrameSize*queued - offset;
|
|
d = (double)inqueue / (double)mSampleRate;
|
|
}
|
|
|
|
getALError();
|
|
return d;
|
|
}
|
|
|
|
double OpenAL_SoundStream::getStreamOffset() const
|
|
{
|
|
ALint state = AL_STOPPED;
|
|
ALint offset;
|
|
double t;
|
|
|
|
alGetSourcei(mSource, AL_SAMPLE_OFFSET, &offset);
|
|
alGetSourcei(mSource, AL_SOURCE_STATE, &state);
|
|
if(state == AL_PLAYING || state == AL_PAUSED)
|
|
{
|
|
ALint queued;
|
|
alGetSourcei(mSource, AL_BUFFERS_QUEUED, &queued);
|
|
ALint inqueue = mBufferSize/mFrameSize*queued - offset;
|
|
t = (double)(mDecoder->getSampleOffset() - inqueue) / (double)mSampleRate;
|
|
}
|
|
else
|
|
{
|
|
/* Underrun, or not started yet. The decoder offset is where we'll play
|
|
* next. */
|
|
t = (double)mDecoder->getSampleOffset() / (double)mSampleRate;
|
|
}
|
|
|
|
getALError();
|
|
return t;
|
|
}
|
|
|
|
float OpenAL_SoundStream::getCurrentLoudness() const
|
|
{
|
|
if (!mLoudnessAnalyzer.get())
|
|
return 0.f;
|
|
|
|
float time = getStreamOffset();
|
|
return mLoudnessAnalyzer->getLoudnessAtTime(time);
|
|
}
|
|
|
|
bool OpenAL_SoundStream::process()
|
|
{
|
|
try {
|
|
if(refillQueue() > 0)
|
|
{
|
|
ALint state;
|
|
alGetSourcei(mSource, AL_SOURCE_STATE, &state);
|
|
if(state != AL_PLAYING && state != AL_PAUSED)
|
|
{
|
|
// Ensure all processed buffers are removed so we don't replay them.
|
|
refillQueue();
|
|
|
|
alSourcePlay(mSource);
|
|
}
|
|
}
|
|
}
|
|
catch(std::exception&) {
|
|
std::cout<< "Error updating stream \""<<mDecoder->getName()<<"\"" <<std::endl;
|
|
mIsFinished = true;
|
|
}
|
|
return !mIsFinished;
|
|
}
|
|
|
|
ALint OpenAL_SoundStream::refillQueue()
|
|
{
|
|
ALint processed;
|
|
alGetSourcei(mSource, AL_BUFFERS_PROCESSED, &processed);
|
|
while(processed > 0)
|
|
{
|
|
ALuint buf;
|
|
alSourceUnqueueBuffers(mSource, 1, &buf);
|
|
--processed;
|
|
}
|
|
|
|
ALint queued;
|
|
alGetSourcei(mSource, AL_BUFFERS_QUEUED, &queued);
|
|
if(!mIsFinished && (ALuint)queued < mBuffers.size())
|
|
{
|
|
std::vector<char> data(mBufferSize);
|
|
for(;!mIsFinished && (ALuint)queued < mBuffers.size();++queued)
|
|
{
|
|
size_t got = mDecoder->read(data.data(), data.size());
|
|
if(got < data.size())
|
|
{
|
|
mIsFinished = true;
|
|
std::fill(data.begin()+got, data.end(), mSilence);
|
|
}
|
|
if(got > 0)
|
|
{
|
|
if (mLoudnessAnalyzer.get())
|
|
mLoudnessAnalyzer->analyzeLoudness(data);
|
|
|
|
ALuint bufid = mBuffers[mCurrentBufIdx];
|
|
alBufferData(bufid, mFormat, data.data(), data.size(), mSampleRate);
|
|
alSourceQueueBuffers(mSource, 1, &bufid);
|
|
mCurrentBufIdx = (mCurrentBufIdx+1) % mBuffers.size();
|
|
}
|
|
}
|
|
}
|
|
|
|
return queued;
|
|
}
|
|
|
|
|
|
//
|
|
// An OpenAL output device
|
|
//
|
|
std::vector<std::string> OpenAL_Output::enumerate()
|
|
{
|
|
std::vector<std::string> devlist;
|
|
const ALCchar *devnames;
|
|
|
|
if(alcIsExtensionPresent(NULL, "ALC_ENUMERATE_ALL_EXT"))
|
|
devnames = alcGetString(NULL, ALC_ALL_DEVICES_SPECIFIER);
|
|
else
|
|
devnames = alcGetString(NULL, ALC_DEVICE_SPECIFIER);
|
|
while(devnames && *devnames)
|
|
{
|
|
devlist.push_back(devnames);
|
|
devnames += strlen(devnames)+1;
|
|
}
|
|
return devlist;
|
|
}
|
|
|
|
bool OpenAL_Output::init(const std::string &devname, const std::string &hrtfname, HrtfMode hrtfmode)
|
|
{
|
|
deinit();
|
|
|
|
std::cout<< "Initializing OpenAL..." <<std::endl;
|
|
|
|
mDevice = alcOpenDevice(devname.c_str());
|
|
if(!mDevice && !devname.empty())
|
|
{
|
|
std::cerr<< "Failed to open \""<<devname<<"\", trying default" <<std::endl;
|
|
mDevice = alcOpenDevice(nullptr);
|
|
}
|
|
if(!mDevice)
|
|
{
|
|
std::cerr<< "Failed to open default audio device" <<std::endl;
|
|
return false;
|
|
}
|
|
|
|
const ALCchar *name = nullptr;
|
|
if(alcIsExtensionPresent(mDevice, "ALC_ENUMERATE_ALL_EXT"))
|
|
name = alcGetString(mDevice, ALC_ALL_DEVICES_SPECIFIER);
|
|
if(alcGetError(mDevice) != AL_NO_ERROR || !name)
|
|
name = alcGetString(mDevice, ALC_DEVICE_SPECIFIER);
|
|
std::cout<< "Opened \""<<name<<"\"" <<std::endl;
|
|
|
|
ALCint major=0, minor=0;
|
|
alcGetIntegerv(mDevice, ALC_MAJOR_VERSION, 1, &major);
|
|
alcGetIntegerv(mDevice, ALC_MINOR_VERSION, 1, &minor);
|
|
std::cout<< " ALC Version: "<<major<<"."<<minor<<"\n"<<
|
|
" ALC Extensions: "<<alcGetString(mDevice, ALC_EXTENSIONS) <<std::endl;
|
|
|
|
ALC.EXT_EFX = alcIsExtensionPresent(mDevice, "ALC_EXT_EFX");
|
|
ALC.SOFT_HRTF = alcIsExtensionPresent(mDevice, "ALC_SOFT_HRTF");
|
|
|
|
std::vector<ALCint> attrs;
|
|
attrs.reserve(15);
|
|
if(ALC.SOFT_HRTF)
|
|
{
|
|
LPALCGETSTRINGISOFT alcGetStringiSOFT = 0;
|
|
getALCFunc(alcGetStringiSOFT, mDevice, "alcGetStringiSOFT");
|
|
|
|
attrs.push_back(ALC_HRTF_SOFT);
|
|
attrs.push_back(hrtfmode == HrtfMode::Disable ? ALC_FALSE :
|
|
hrtfmode == HrtfMode::Enable ? ALC_TRUE :
|
|
/*hrtfmode == HrtfMode::Auto ?*/ ALC_DONT_CARE_SOFT);
|
|
if(!hrtfname.empty())
|
|
{
|
|
ALCint index = -1;
|
|
ALCint num_hrtf;
|
|
alcGetIntegerv(mDevice, ALC_NUM_HRTF_SPECIFIERS_SOFT, 1, &num_hrtf);
|
|
for(ALCint i = 0;i < num_hrtf;++i)
|
|
{
|
|
const ALCchar *entry = alcGetStringiSOFT(mDevice, ALC_HRTF_SPECIFIER_SOFT, i);
|
|
if(hrtfname == entry)
|
|
{
|
|
index = i;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if(index < 0)
|
|
std::cerr<< "Failed to find HRTF \""<<hrtfname<<"\", using default" <<std::endl;
|
|
else
|
|
{
|
|
attrs.push_back(ALC_HRTF_ID_SOFT);
|
|
attrs.push_back(index);
|
|
}
|
|
}
|
|
}
|
|
attrs.push_back(0);
|
|
|
|
mContext = alcCreateContext(mDevice, attrs.data());
|
|
if(!mContext || alcMakeContextCurrent(mContext) == ALC_FALSE)
|
|
{
|
|
std::cerr<< "Failed to setup audio context: "<<alcGetString(mDevice, alcGetError(mDevice)) <<std::endl;
|
|
if(mContext)
|
|
alcDestroyContext(mContext);
|
|
mContext = nullptr;
|
|
alcCloseDevice(mDevice);
|
|
mDevice = nullptr;
|
|
return false;
|
|
}
|
|
|
|
std::cout<< " Vendor: "<<alGetString(AL_VENDOR)<<"\n"<<
|
|
" Renderer: "<<alGetString(AL_RENDERER)<<"\n"<<
|
|
" Version: "<<alGetString(AL_VERSION)<<"\n"<<
|
|
" Extensions: "<<alGetString(AL_EXTENSIONS)<<std::endl;
|
|
|
|
if(!ALC.SOFT_HRTF)
|
|
std::cout<< "HRTF status unavailable" <<std::endl;
|
|
else
|
|
{
|
|
ALCint hrtf_state;
|
|
alcGetIntegerv(mDevice, ALC_HRTF_SOFT, 1, &hrtf_state);
|
|
if(!hrtf_state)
|
|
std::cout<< "HRTF disabled" <<std::endl;
|
|
else
|
|
{
|
|
const ALCchar *hrtf = alcGetString(mDevice, ALC_HRTF_SPECIFIER_SOFT);
|
|
std::cout<< "Enabled HRTF "<<hrtf <<std::endl;
|
|
}
|
|
}
|
|
|
|
AL.SOFT_source_spatialize = alIsExtensionPresent("AL_SOFT_source_spatialize");
|
|
|
|
ALCuint maxtotal;
|
|
ALCint maxmono = 0, maxstereo = 0;
|
|
alcGetIntegerv(mDevice, ALC_MONO_SOURCES, 1, &maxmono);
|
|
alcGetIntegerv(mDevice, ALC_STEREO_SOURCES, 1, &maxstereo);
|
|
if(getALCError(mDevice) != ALC_NO_ERROR)
|
|
maxtotal = 256;
|
|
else
|
|
{
|
|
maxtotal = std::min<ALCuint>(maxmono+maxstereo, 256);
|
|
if (maxtotal == 0) // workaround for broken implementations
|
|
maxtotal = 256;
|
|
}
|
|
for(size_t i = 0;i < maxtotal;i++)
|
|
{
|
|
ALuint src = 0;
|
|
alGenSources(1, &src);
|
|
if(alGetError() != AL_NO_ERROR)
|
|
break;
|
|
mFreeSources.push_back(src);
|
|
}
|
|
if(mFreeSources.empty())
|
|
{
|
|
std::cerr<< "Could not allocate any sound sources" <<std::endl;
|
|
alcMakeContextCurrent(nullptr);
|
|
alcDestroyContext(mContext);
|
|
mContext = nullptr;
|
|
alcCloseDevice(mDevice);
|
|
mDevice = nullptr;
|
|
return false;
|
|
}
|
|
std::cout<< "Allocated "<<mFreeSources.size()<<" sound sources" <<std::endl;
|
|
|
|
if(ALC.EXT_EFX)
|
|
{
|
|
#define LOAD_FUNC(x) getALFunc(x, #x)
|
|
LOAD_FUNC(alGenEffects);
|
|
LOAD_FUNC(alDeleteEffects);
|
|
LOAD_FUNC(alIsEffect);
|
|
LOAD_FUNC(alEffecti);
|
|
LOAD_FUNC(alEffectiv);
|
|
LOAD_FUNC(alEffectf);
|
|
LOAD_FUNC(alEffectfv);
|
|
LOAD_FUNC(alGetEffecti);
|
|
LOAD_FUNC(alGetEffectiv);
|
|
LOAD_FUNC(alGetEffectf);
|
|
LOAD_FUNC(alGetEffectfv);
|
|
LOAD_FUNC(alGenFilters);
|
|
LOAD_FUNC(alDeleteFilters);
|
|
LOAD_FUNC(alIsFilter);
|
|
LOAD_FUNC(alFilteri);
|
|
LOAD_FUNC(alFilteriv);
|
|
LOAD_FUNC(alFilterf);
|
|
LOAD_FUNC(alFilterfv);
|
|
LOAD_FUNC(alGetFilteri);
|
|
LOAD_FUNC(alGetFilteriv);
|
|
LOAD_FUNC(alGetFilterf);
|
|
LOAD_FUNC(alGetFilterfv);
|
|
LOAD_FUNC(alGenAuxiliaryEffectSlots);
|
|
LOAD_FUNC(alDeleteAuxiliaryEffectSlots);
|
|
LOAD_FUNC(alIsAuxiliaryEffectSlot);
|
|
LOAD_FUNC(alAuxiliaryEffectSloti);
|
|
LOAD_FUNC(alAuxiliaryEffectSlotiv);
|
|
LOAD_FUNC(alAuxiliaryEffectSlotf);
|
|
LOAD_FUNC(alAuxiliaryEffectSlotfv);
|
|
LOAD_FUNC(alGetAuxiliaryEffectSloti);
|
|
LOAD_FUNC(alGetAuxiliaryEffectSlotiv);
|
|
LOAD_FUNC(alGetAuxiliaryEffectSlotf);
|
|
LOAD_FUNC(alGetAuxiliaryEffectSlotfv);
|
|
#undef LOAD_FUNC
|
|
if(getALError() != AL_NO_ERROR)
|
|
{
|
|
ALC.EXT_EFX = false;
|
|
goto skip_efx;
|
|
}
|
|
|
|
alGenFilters(1, &mWaterFilter);
|
|
if(alGetError() == AL_NO_ERROR)
|
|
{
|
|
alFilteri(mWaterFilter, AL_FILTER_TYPE, AL_FILTER_LOWPASS);
|
|
if(alGetError() == AL_NO_ERROR)
|
|
{
|
|
std::cout<< "Low-pass filter supported" <<std::endl;
|
|
alFilterf(mWaterFilter, AL_LOWPASS_GAIN, 0.9f);
|
|
alFilterf(mWaterFilter, AL_LOWPASS_GAINHF, 0.125f);
|
|
}
|
|
else
|
|
{
|
|
alDeleteFilters(1, &mWaterFilter);
|
|
mWaterFilter = 0;
|
|
}
|
|
alGetError();
|
|
}
|
|
|
|
alGenAuxiliaryEffectSlots(1, &mEffectSlot);
|
|
alGetError();
|
|
|
|
alGenEffects(1, &mDefaultEffect);
|
|
if(alGetError() == AL_NO_ERROR)
|
|
{
|
|
alEffecti(mDefaultEffect, AL_EFFECT_TYPE, AL_EFFECT_EAXREVERB);
|
|
if(alGetError() == AL_NO_ERROR)
|
|
std::cout<< "EAX Reverb supported" <<std::endl;
|
|
else
|
|
{
|
|
alEffecti(mDefaultEffect, AL_EFFECT_TYPE, AL_EFFECT_REVERB);
|
|
if(alGetError() == AL_NO_ERROR)
|
|
std::cout<< "Standard Reverb supported" <<std::endl;
|
|
}
|
|
EFXEAXREVERBPROPERTIES props = EFX_REVERB_PRESET_GENERIC;
|
|
props.flGain = 0.0f;
|
|
LoadEffect(mDefaultEffect, props);
|
|
}
|
|
|
|
alGenEffects(1, &mWaterEffect);
|
|
if(alGetError() == AL_NO_ERROR)
|
|
{
|
|
alEffecti(mWaterEffect, AL_EFFECT_TYPE, AL_EFFECT_EAXREVERB);
|
|
if(alGetError() != AL_NO_ERROR)
|
|
{
|
|
alEffecti(mWaterEffect, AL_EFFECT_TYPE, AL_EFFECT_REVERB);
|
|
alGetError();
|
|
}
|
|
LoadEffect(mWaterEffect, EFX_REVERB_PRESET_UNDERWATER);
|
|
}
|
|
|
|
alListenerf(AL_METERS_PER_UNIT, 1.0f / UnitsPerMeter);
|
|
}
|
|
skip_efx:
|
|
alDistanceModel(AL_INVERSE_DISTANCE_CLAMPED);
|
|
// Speed of sound is in units per second. Given the default speed of sound is 343.3 (assumed
|
|
// meters per second), multiply by the units per meter to get the speed in u/s.
|
|
alSpeedOfSound(343.3f * UnitsPerMeter);
|
|
alGetError();
|
|
|
|
mInitialized = true;
|
|
return true;
|
|
}
|
|
|
|
void OpenAL_Output::deinit()
|
|
{
|
|
mStreamThread->removeAll();
|
|
|
|
for(ALuint source : mFreeSources)
|
|
alDeleteSources(1, &source);
|
|
mFreeSources.clear();
|
|
|
|
if(mEffectSlot)
|
|
alDeleteAuxiliaryEffectSlots(1, &mEffectSlot);
|
|
mEffectSlot = 0;
|
|
if(mDefaultEffect)
|
|
alDeleteEffects(1, &mDefaultEffect);
|
|
mDefaultEffect = 0;
|
|
if(mWaterEffect)
|
|
alDeleteEffects(1, &mWaterEffect);
|
|
mWaterEffect = 0;
|
|
if(mWaterFilter)
|
|
alDeleteFilters(1, &mWaterFilter);
|
|
mWaterFilter = 0;
|
|
|
|
alcMakeContextCurrent(0);
|
|
if(mContext)
|
|
alcDestroyContext(mContext);
|
|
mContext = 0;
|
|
if(mDevice)
|
|
alcCloseDevice(mDevice);
|
|
mDevice = 0;
|
|
|
|
mInitialized = false;
|
|
}
|
|
|
|
|
|
std::vector<std::string> OpenAL_Output::enumerateHrtf()
|
|
{
|
|
std::vector<std::string> ret;
|
|
|
|
if(!mDevice || !ALC.SOFT_HRTF)
|
|
return ret;
|
|
|
|
LPALCGETSTRINGISOFT alcGetStringiSOFT = 0;
|
|
getALCFunc(alcGetStringiSOFT, mDevice, "alcGetStringiSOFT");
|
|
|
|
ALCint num_hrtf;
|
|
alcGetIntegerv(mDevice, ALC_NUM_HRTF_SPECIFIERS_SOFT, 1, &num_hrtf);
|
|
ret.reserve(num_hrtf);
|
|
for(ALCint i = 0;i < num_hrtf;++i)
|
|
{
|
|
const ALCchar *entry = alcGetStringiSOFT(mDevice, ALC_HRTF_SPECIFIER_SOFT, i);
|
|
ret.push_back(entry);
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
void OpenAL_Output::setHrtf(const std::string &hrtfname, HrtfMode hrtfmode)
|
|
{
|
|
if(!mDevice || !ALC.SOFT_HRTF)
|
|
{
|
|
std::cerr<< "HRTF extension not present" <<std::endl;
|
|
return;
|
|
}
|
|
|
|
LPALCGETSTRINGISOFT alcGetStringiSOFT = 0;
|
|
getALCFunc(alcGetStringiSOFT, mDevice, "alcGetStringiSOFT");
|
|
|
|
LPALCRESETDEVICESOFT alcResetDeviceSOFT = 0;
|
|
getALCFunc(alcResetDeviceSOFT, mDevice, "alcResetDeviceSOFT");
|
|
|
|
std::vector<ALCint> attrs;
|
|
attrs.reserve(15);
|
|
|
|
attrs.push_back(ALC_HRTF_SOFT);
|
|
attrs.push_back(hrtfmode == HrtfMode::Disable ? ALC_FALSE :
|
|
hrtfmode == HrtfMode::Enable ? ALC_TRUE :
|
|
/*hrtfmode == HrtfMode::Auto ?*/ ALC_DONT_CARE_SOFT);
|
|
if(!hrtfname.empty())
|
|
{
|
|
ALCint index = -1;
|
|
ALCint num_hrtf;
|
|
alcGetIntegerv(mDevice, ALC_NUM_HRTF_SPECIFIERS_SOFT, 1, &num_hrtf);
|
|
for(ALCint i = 0;i < num_hrtf;++i)
|
|
{
|
|
const ALCchar *entry = alcGetStringiSOFT(mDevice, ALC_HRTF_SPECIFIER_SOFT, i);
|
|
if(hrtfname == entry)
|
|
{
|
|
index = i;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if(index < 0)
|
|
std::cerr<< "Failed to find HRTF name \""<<hrtfname<<"\", using default" <<std::endl;
|
|
else
|
|
{
|
|
attrs.push_back(ALC_HRTF_ID_SOFT);
|
|
attrs.push_back(index);
|
|
}
|
|
}
|
|
attrs.push_back(0);
|
|
alcResetDeviceSOFT(mDevice, attrs.data());
|
|
|
|
ALCint hrtf_state;
|
|
alcGetIntegerv(mDevice, ALC_HRTF_SOFT, 1, &hrtf_state);
|
|
if(!hrtf_state)
|
|
std::cout<< "HRTF disabled" <<std::endl;
|
|
else
|
|
{
|
|
const ALCchar *hrtf = alcGetString(mDevice, ALC_HRTF_SPECIFIER_SOFT);
|
|
std::cout<< "Enabled HRTF "<<hrtf <<std::endl;
|
|
}
|
|
}
|
|
|
|
|
|
std::pair<Sound_Handle,size_t> OpenAL_Output::loadSound(const std::string &fname)
|
|
{
|
|
getALError();
|
|
|
|
std::vector<char> data;
|
|
ALenum format = AL_NONE;
|
|
int srate = 0;
|
|
|
|
try
|
|
{
|
|
DecoderPtr decoder = mManager.getDecoder();
|
|
// Workaround: Bethesda at some point converted some of the files to mp3, but the references were kept as .wav.
|
|
if(decoder->mResourceMgr->exists(fname))
|
|
decoder->open(fname);
|
|
else
|
|
{
|
|
std::string file = fname;
|
|
std::string::size_type pos = file.rfind('.');
|
|
if(pos != std::string::npos)
|
|
file = file.substr(0, pos)+".mp3";
|
|
decoder->open(file);
|
|
}
|
|
|
|
ChannelConfig chans;
|
|
SampleType type;
|
|
decoder->getInfo(&srate, &chans, &type);
|
|
format = getALFormat(chans, type);
|
|
if(format) decoder->readAll(data);
|
|
}
|
|
catch(std::exception &e)
|
|
{
|
|
std::cerr<< "Failed to load audio from "<<fname<<": "<<e.what() <<std::endl;
|
|
}
|
|
|
|
if(data.empty())
|
|
{
|
|
// If we failed to get any usable audio, substitute with silence.
|
|
format = AL_FORMAT_MONO8;
|
|
srate = 8000;
|
|
data.assign(8000, -128);
|
|
}
|
|
|
|
ALint size;
|
|
ALuint buf = 0;
|
|
alGenBuffers(1, &buf);
|
|
alBufferData(buf, format, data.data(), data.size(), srate);
|
|
alGetBufferi(buf, AL_SIZE, &size);
|
|
if(getALError() != AL_NO_ERROR)
|
|
{
|
|
if(buf && alIsBuffer(buf))
|
|
alDeleteBuffers(1, &buf);
|
|
getALError();
|
|
return std::make_pair(nullptr, 0);
|
|
}
|
|
return std::make_pair(MAKE_PTRID(buf), size);
|
|
}
|
|
|
|
size_t OpenAL_Output::unloadSound(Sound_Handle data)
|
|
{
|
|
ALuint buffer = GET_PTRID(data);
|
|
if(!buffer) return 0;
|
|
|
|
// Make sure no sources are playing this buffer before unloading it.
|
|
SoundVec::const_iterator iter = mActiveSounds.begin();
|
|
for(;iter != mActiveSounds.end();++iter)
|
|
{
|
|
if(!(*iter)->mHandle)
|
|
continue;
|
|
|
|
ALuint source = GET_PTRID((*iter)->mHandle);
|
|
ALint srcbuf;
|
|
alGetSourcei(source, AL_BUFFER, &srcbuf);
|
|
if((ALuint)srcbuf == buffer)
|
|
{
|
|
alSourceStop(source);
|
|
alSourcei(source, AL_BUFFER, 0);
|
|
}
|
|
}
|
|
ALint size = 0;
|
|
alGetBufferi(buffer, AL_SIZE, &size);
|
|
alDeleteBuffers(1, &buffer);
|
|
getALError();
|
|
return size;
|
|
}
|
|
|
|
|
|
void OpenAL_Output::initCommon2D(ALuint source, const osg::Vec3f &pos, ALfloat gain, ALfloat pitch, bool loop, bool useenv)
|
|
{
|
|
alSourcef(source, AL_REFERENCE_DISTANCE, 1.0f);
|
|
alSourcef(source, AL_MAX_DISTANCE, 1000.0f);
|
|
alSourcef(source, AL_ROLLOFF_FACTOR, 0.0f);
|
|
alSourcei(source, AL_SOURCE_RELATIVE, AL_TRUE);
|
|
alSourcei(source, AL_LOOPING, loop ? AL_TRUE : AL_FALSE);
|
|
if(AL.SOFT_source_spatialize)
|
|
alSourcei(source, AL_SOURCE_SPATIALIZE_SOFT, AL_FALSE);
|
|
|
|
if(useenv)
|
|
{
|
|
if(mWaterFilter)
|
|
alSourcei(source, AL_DIRECT_FILTER,
|
|
(mListenerEnv == Env_Underwater) ? mWaterFilter : AL_FILTER_NULL
|
|
);
|
|
else if(mListenerEnv == Env_Underwater)
|
|
{
|
|
gain *= 0.9f;
|
|
pitch *= 0.7f;
|
|
}
|
|
if(mEffectSlot)
|
|
alSource3i(source, AL_AUXILIARY_SEND_FILTER, mEffectSlot, 0, AL_FILTER_NULL);
|
|
}
|
|
else
|
|
{
|
|
if(mWaterFilter)
|
|
alSourcei(source, AL_DIRECT_FILTER, AL_FILTER_NULL);
|
|
if(mEffectSlot)
|
|
alSource3i(source, AL_AUXILIARY_SEND_FILTER, AL_EFFECTSLOT_NULL, 0, AL_FILTER_NULL);
|
|
}
|
|
|
|
alSourcef(source, AL_GAIN, gain);
|
|
alSourcef(source, AL_PITCH, pitch);
|
|
alSourcefv(source, AL_POSITION, pos.ptr());
|
|
alSource3f(source, AL_DIRECTION, 0.0f, 0.0f, 0.0f);
|
|
alSource3f(source, AL_VELOCITY, 0.0f, 0.0f, 0.0f);
|
|
}
|
|
|
|
void OpenAL_Output::initCommon3D(ALuint source, const osg::Vec3f &pos, ALfloat mindist, ALfloat maxdist, ALfloat gain, ALfloat pitch, bool loop, bool useenv)
|
|
{
|
|
alSourcef(source, AL_REFERENCE_DISTANCE, mindist);
|
|
alSourcef(source, AL_MAX_DISTANCE, maxdist);
|
|
alSourcef(source, AL_ROLLOFF_FACTOR, 1.0f);
|
|
alSourcei(source, AL_SOURCE_RELATIVE, AL_FALSE);
|
|
alSourcei(source, AL_LOOPING, loop ? AL_TRUE : AL_FALSE);
|
|
if(AL.SOFT_source_spatialize)
|
|
alSourcei(source, AL_SOURCE_SPATIALIZE_SOFT, AL_TRUE);
|
|
|
|
if((pos - mListenerPos).length2() > maxdist*maxdist)
|
|
gain = 0.0f;
|
|
if(useenv)
|
|
{
|
|
if(mWaterFilter)
|
|
alSourcei(source, AL_DIRECT_FILTER,
|
|
(mListenerEnv == Env_Underwater) ? mWaterFilter : AL_FILTER_NULL
|
|
);
|
|
else if(mListenerEnv == Env_Underwater)
|
|
{
|
|
gain *= 0.9f;
|
|
pitch *= 0.7f;
|
|
}
|
|
if(mEffectSlot)
|
|
alSource3i(source, AL_AUXILIARY_SEND_FILTER, mEffectSlot, 0, AL_FILTER_NULL);
|
|
}
|
|
else
|
|
{
|
|
if(mWaterFilter)
|
|
alSourcei(source, AL_DIRECT_FILTER, AL_FILTER_NULL);
|
|
if(mEffectSlot)
|
|
alSource3i(source, AL_AUXILIARY_SEND_FILTER, AL_EFFECTSLOT_NULL, 0, AL_FILTER_NULL);
|
|
}
|
|
|
|
alSourcef(source, AL_GAIN, gain);
|
|
alSourcef(source, AL_PITCH, pitch);
|
|
alSourcefv(source, AL_POSITION, pos.ptr());
|
|
alSource3f(source, AL_DIRECTION, 0.0f, 0.0f, 0.0f);
|
|
alSource3f(source, AL_VELOCITY, 0.0f, 0.0f, 0.0f);
|
|
}
|
|
|
|
void OpenAL_Output::updateCommon(ALuint source, const osg::Vec3f& pos, ALfloat maxdist, ALfloat gain, ALfloat pitch, bool useenv, bool is3d)
|
|
{
|
|
if(is3d)
|
|
{
|
|
if((pos - mListenerPos).length2() > maxdist*maxdist)
|
|
gain = 0.0f;
|
|
}
|
|
if(useenv && mListenerEnv == Env_Underwater && !mWaterFilter)
|
|
{
|
|
gain *= 0.9f;
|
|
pitch *= 0.7f;
|
|
}
|
|
|
|
alSourcef(source, AL_GAIN, gain);
|
|
alSourcef(source, AL_PITCH, pitch);
|
|
alSourcefv(source, AL_POSITION, pos.ptr());
|
|
alSource3f(source, AL_DIRECTION, 0.0f, 0.0f, 0.0f);
|
|
alSource3f(source, AL_VELOCITY, 0.0f, 0.0f, 0.0f);
|
|
}
|
|
|
|
|
|
bool OpenAL_Output::playSound(Sound *sound, Sound_Handle data, float offset)
|
|
{
|
|
ALuint source;
|
|
|
|
if(mFreeSources.empty())
|
|
{
|
|
std::cerr<< "No free sources!" <<std::endl;
|
|
return false;
|
|
}
|
|
source = mFreeSources.front();
|
|
|
|
initCommon2D(source, sound->getPosition(), sound->getRealVolume(), sound->getPitch(),
|
|
sound->getIsLooping(), sound->getUseEnv());
|
|
alSourcef(source, AL_SEC_OFFSET, offset);
|
|
if(getALError() != AL_NO_ERROR)
|
|
return false;
|
|
|
|
alSourcei(source, AL_BUFFER, GET_PTRID(data));
|
|
alSourcePlay(source);
|
|
if(getALError() != AL_NO_ERROR)
|
|
return false;
|
|
|
|
mFreeSources.pop_front();
|
|
sound->mHandle = MAKE_PTRID(source);
|
|
mActiveSounds.push_back(sound);
|
|
|
|
return true;
|
|
}
|
|
|
|
bool OpenAL_Output::playSound3D(Sound *sound, Sound_Handle data, float offset)
|
|
{
|
|
ALuint source;
|
|
|
|
if(mFreeSources.empty())
|
|
{
|
|
std::cerr<< "No free sources!" <<std::endl;
|
|
return false;
|
|
}
|
|
source = mFreeSources.front();
|
|
|
|
initCommon3D(source, sound->getPosition(), sound->getMinDistance(), sound->getMaxDistance(),
|
|
sound->getRealVolume(), sound->getPitch(), sound->getIsLooping(),
|
|
sound->getUseEnv());
|
|
alSourcef(source, AL_SEC_OFFSET, offset);
|
|
if(getALError() != AL_NO_ERROR)
|
|
return false;
|
|
|
|
alSourcei(source, AL_BUFFER, GET_PTRID(data));
|
|
alSourcePlay(source);
|
|
if(getALError() != AL_NO_ERROR)
|
|
return false;
|
|
|
|
mFreeSources.pop_front();
|
|
sound->mHandle = MAKE_PTRID(source);
|
|
mActiveSounds.push_back(sound);
|
|
|
|
return true;
|
|
}
|
|
|
|
void OpenAL_Output::finishSound(Sound *sound)
|
|
{
|
|
if(!sound->mHandle) return;
|
|
ALuint source = GET_PTRID(sound->mHandle);
|
|
sound->mHandle = 0;
|
|
|
|
// Rewind the stream instead of stopping it, this puts the source into an AL_INITIAL state,
|
|
// which works around a bug in the MacOS OpenAL implementation which would otherwise think
|
|
// the initial queue already played when it hasn't.
|
|
alSourceRewind(source);
|
|
alSourcei(source, AL_BUFFER, 0);
|
|
getALError();
|
|
|
|
mFreeSources.push_back(source);
|
|
mActiveSounds.erase(std::find(mActiveSounds.begin(), mActiveSounds.end(), sound));
|
|
}
|
|
|
|
bool OpenAL_Output::isSoundPlaying(Sound *sound)
|
|
{
|
|
if(!sound->mHandle) return false;
|
|
ALuint source = GET_PTRID(sound->mHandle);
|
|
ALint state = AL_STOPPED;
|
|
|
|
alGetSourcei(source, AL_SOURCE_STATE, &state);
|
|
getALError();
|
|
|
|
return state == AL_PLAYING || state == AL_PAUSED;
|
|
}
|
|
|
|
void OpenAL_Output::updateSound(Sound *sound)
|
|
{
|
|
if(!sound->mHandle) return;
|
|
ALuint source = GET_PTRID(sound->mHandle);
|
|
|
|
updateCommon(source, sound->getPosition(), sound->getMaxDistance(), sound->getRealVolume(),
|
|
sound->getPitch(), sound->getUseEnv(), sound->getIs3D());
|
|
getALError();
|
|
}
|
|
|
|
|
|
bool OpenAL_Output::streamSound(DecoderPtr decoder, Stream *sound)
|
|
{
|
|
if(mFreeSources.empty())
|
|
{
|
|
std::cerr<< "No free sources!" <<std::endl;
|
|
return false;
|
|
}
|
|
ALuint source = mFreeSources.front();
|
|
|
|
if(sound->getIsLooping())
|
|
std::cout <<"Warning: cannot loop stream \""<<decoder->getName()<<"\""<< std::endl;
|
|
initCommon2D(source, sound->getPosition(), sound->getRealVolume(), sound->getPitch(),
|
|
false, sound->getUseEnv());
|
|
if(getALError() != AL_NO_ERROR)
|
|
return false;
|
|
|
|
OpenAL_SoundStream *stream = new OpenAL_SoundStream(source, std::move(decoder));
|
|
if(!stream->init())
|
|
{
|
|
delete stream;
|
|
return false;
|
|
}
|
|
mStreamThread->add(stream);
|
|
|
|
mFreeSources.pop_front();
|
|
sound->mHandle = stream;
|
|
mActiveStreams.push_back(sound);
|
|
return true;
|
|
}
|
|
|
|
bool OpenAL_Output::streamSound3D(DecoderPtr decoder, Stream *sound, bool getLoudnessData)
|
|
{
|
|
if(mFreeSources.empty())
|
|
{
|
|
std::cerr<< "No free sources!" <<std::endl;
|
|
return false;
|
|
}
|
|
ALuint source = mFreeSources.front();
|
|
|
|
if(sound->getIsLooping())
|
|
std::cout <<"Warning: cannot loop stream \""<<decoder->getName()<<"\""<< std::endl;
|
|
initCommon3D(source, sound->getPosition(), sound->getMinDistance(), sound->getMaxDistance(),
|
|
sound->getRealVolume(), sound->getPitch(), false, sound->getUseEnv());
|
|
if(getALError() != AL_NO_ERROR)
|
|
return false;
|
|
|
|
OpenAL_SoundStream *stream = new OpenAL_SoundStream(source, std::move(decoder));
|
|
if(!stream->init(getLoudnessData))
|
|
{
|
|
delete stream;
|
|
return false;
|
|
}
|
|
mStreamThread->add(stream);
|
|
|
|
mFreeSources.pop_front();
|
|
sound->mHandle = stream;
|
|
mActiveStreams.push_back(sound);
|
|
return true;
|
|
}
|
|
|
|
void OpenAL_Output::finishStream(Stream *sound)
|
|
{
|
|
if(!sound->mHandle) return;
|
|
OpenAL_SoundStream *stream = reinterpret_cast<OpenAL_SoundStream*>(sound->mHandle);
|
|
ALuint source = stream->mSource;
|
|
|
|
sound->mHandle = 0;
|
|
mStreamThread->remove(stream);
|
|
|
|
// Rewind the stream instead of stopping it, this puts the source into an AL_INITIAL state,
|
|
// which works around a bug in the MacOS OpenAL implementation which would otherwise think
|
|
// the initial queue already played when it hasn't.
|
|
alSourceRewind(source);
|
|
alSourcei(source, AL_BUFFER, 0);
|
|
getALError();
|
|
|
|
mFreeSources.push_back(source);
|
|
mActiveStreams.erase(std::find(mActiveStreams.begin(), mActiveStreams.end(), sound));
|
|
|
|
delete stream;
|
|
}
|
|
|
|
double OpenAL_Output::getStreamDelay(Stream *sound)
|
|
{
|
|
if(!sound->mHandle) return 0.0;
|
|
OpenAL_SoundStream *stream = reinterpret_cast<OpenAL_SoundStream*>(sound->mHandle);
|
|
return stream->getStreamDelay();
|
|
}
|
|
|
|
double OpenAL_Output::getStreamOffset(Stream *sound)
|
|
{
|
|
if(!sound->mHandle) return 0.0;
|
|
OpenAL_SoundStream *stream = reinterpret_cast<OpenAL_SoundStream*>(sound->mHandle);
|
|
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(mStreamThread->mMutex);
|
|
return stream->getStreamOffset();
|
|
}
|
|
|
|
float OpenAL_Output::getStreamLoudness(Stream *sound)
|
|
{
|
|
if(!sound->mHandle) return 0.0;
|
|
OpenAL_SoundStream *stream = reinterpret_cast<OpenAL_SoundStream*>(sound->mHandle);
|
|
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(mStreamThread->mMutex);
|
|
return stream->getCurrentLoudness();
|
|
}
|
|
|
|
bool OpenAL_Output::isStreamPlaying(Stream *sound)
|
|
{
|
|
if(!sound->mHandle) return false;
|
|
OpenAL_SoundStream *stream = reinterpret_cast<OpenAL_SoundStream*>(sound->mHandle);
|
|
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(mStreamThread->mMutex);
|
|
return stream->isPlaying();
|
|
}
|
|
|
|
void OpenAL_Output::updateStream(Stream *sound)
|
|
{
|
|
if(!sound->mHandle) return;
|
|
OpenAL_SoundStream *stream = reinterpret_cast<OpenAL_SoundStream*>(sound->mHandle);
|
|
ALuint source = stream->mSource;
|
|
|
|
updateCommon(source, sound->getPosition(), sound->getMaxDistance(), sound->getRealVolume(),
|
|
sound->getPitch(), sound->getUseEnv(), sound->getIs3D());
|
|
getALError();
|
|
}
|
|
|
|
|
|
void OpenAL_Output::startUpdate()
|
|
{
|
|
alcSuspendContext(alcGetCurrentContext());
|
|
}
|
|
|
|
void OpenAL_Output::finishUpdate()
|
|
{
|
|
alcProcessContext(alcGetCurrentContext());
|
|
}
|
|
|
|
|
|
void OpenAL_Output::updateListener(const osg::Vec3f &pos, const osg::Vec3f &atdir, const osg::Vec3f &updir, Environment env)
|
|
{
|
|
if(mContext)
|
|
{
|
|
ALfloat orient[6] = {
|
|
atdir.x(), atdir.y(), atdir.z(),
|
|
updir.x(), updir.y(), updir.z()
|
|
};
|
|
alListenerfv(AL_POSITION, pos.ptr());
|
|
alListenerfv(AL_ORIENTATION, orient);
|
|
|
|
if(env != mListenerEnv)
|
|
{
|
|
// Speed of sound in water is 1484m/s, and in air is 343.3m/s (roughly)
|
|
alSpeedOfSound(((env == Env_Underwater) ? 1484.0f : 343.3f) * UnitsPerMeter);
|
|
|
|
// Update active sources with the environment's direct filter
|
|
if(mWaterFilter)
|
|
{
|
|
ALuint filter = (env == Env_Underwater) ? mWaterFilter : AL_FILTER_NULL;
|
|
for(Sound *sound : mActiveSounds)
|
|
{
|
|
if(sound->getUseEnv())
|
|
alSourcei(GET_PTRID(sound->mHandle), AL_DIRECT_FILTER, filter);
|
|
}
|
|
for(Stream *sound : mActiveStreams)
|
|
{
|
|
if(sound->getUseEnv())
|
|
alSourcei(
|
|
reinterpret_cast<OpenAL_SoundStream*>(sound->mHandle)->mSource,
|
|
AL_DIRECT_FILTER, filter
|
|
);
|
|
}
|
|
}
|
|
// Update the environment effect
|
|
if(mEffectSlot)
|
|
alAuxiliaryEffectSloti(mEffectSlot, AL_EFFECTSLOT_EFFECT,
|
|
(env == Env_Underwater) ? mWaterEffect : mDefaultEffect
|
|
);
|
|
}
|
|
getALError();
|
|
}
|
|
|
|
mListenerPos = pos;
|
|
mListenerEnv = env;
|
|
}
|
|
|
|
|
|
void OpenAL_Output::pauseSounds(int types)
|
|
{
|
|
std::vector<ALuint> sources;
|
|
for(Sound *sound : mActiveSounds)
|
|
{
|
|
if((types&sound->getPlayType()))
|
|
sources.push_back(GET_PTRID(sound->mHandle));
|
|
}
|
|
for(Stream *sound : mActiveStreams)
|
|
{
|
|
if((types&sound->getPlayType()))
|
|
{
|
|
OpenAL_SoundStream *stream = reinterpret_cast<OpenAL_SoundStream*>(sound->mHandle);
|
|
sources.push_back(stream->mSource);
|
|
}
|
|
}
|
|
if(!sources.empty())
|
|
{
|
|
alSourcePausev(sources.size(), sources.data());
|
|
getALError();
|
|
}
|
|
}
|
|
|
|
void OpenAL_Output::resumeSounds(int types)
|
|
{
|
|
std::vector<ALuint> sources;
|
|
for(Sound *sound : mActiveSounds)
|
|
{
|
|
if((types&sound->getPlayType()))
|
|
sources.push_back(GET_PTRID(sound->mHandle));
|
|
}
|
|
for(Stream *sound : mActiveStreams)
|
|
{
|
|
if((types&sound->getPlayType()))
|
|
{
|
|
OpenAL_SoundStream *stream = reinterpret_cast<OpenAL_SoundStream*>(sound->mHandle);
|
|
sources.push_back(stream->mSource);
|
|
}
|
|
}
|
|
if(!sources.empty())
|
|
{
|
|
alSourcePlayv(sources.size(), sources.data());
|
|
getALError();
|
|
}
|
|
}
|
|
|
|
|
|
OpenAL_Output::OpenAL_Output(SoundManager &mgr)
|
|
: Sound_Output(mgr), mDevice(0), mContext(0)
|
|
, mListenerPos(0.0f, 0.0f, 0.0f), mListenerEnv(Env_Normal)
|
|
, mWaterFilter(0), mWaterEffect(0), mDefaultEffect(0), mEffectSlot(0)
|
|
, mStreamThread(new StreamThread)
|
|
{
|
|
}
|
|
|
|
OpenAL_Output::~OpenAL_Output()
|
|
{
|
|
deinit();
|
|
}
|
|
|
|
}
|