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111 lines
3.1 KiB
C++
111 lines
3.1 KiB
C++
#include "globals.hpp"
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#include <stdexcept>
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#include <components/misc/stringops.hpp>
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#include <components/esm/esmwriter.hpp>
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#include <components/esm/esmreader.hpp>
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#include "esmstore.hpp"
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namespace MWWorld
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{
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Globals::Collection::const_iterator Globals::find (const std::string& name) const
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{
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Collection::const_iterator iter = mVariables.find (Misc::StringUtils::lowerCase (name));
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if (iter==mVariables.end())
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throw std::runtime_error ("unknown global variable: " + name);
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return iter;
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}
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Globals::Collection::iterator Globals::find (const std::string& name)
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{
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Collection::iterator iter = mVariables.find (Misc::StringUtils::lowerCase (name));
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if (iter==mVariables.end())
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throw std::runtime_error ("unknown global variable: " + name);
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return iter;
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}
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void Globals::fill (const MWWorld::ESMStore& store)
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{
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mVariables.clear();
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const MWWorld::Store<ESM::Global>& globals = store.get<ESM::Global>();
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for (MWWorld::Store<ESM::Global>::iterator iter = globals.begin(); iter!=globals.end();
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++iter)
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{
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mVariables.insert (std::make_pair (Misc::StringUtils::lowerCase (iter->mId), *iter));
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}
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}
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const ESM::Variant& Globals::operator[] (const std::string& name) const
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{
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return find (Misc::StringUtils::lowerCase (name))->second.mValue;
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}
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ESM::Variant& Globals::operator[] (const std::string& name)
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{
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return find (Misc::StringUtils::lowerCase (name))->second.mValue;
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}
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char Globals::getType (const std::string& name) const
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{
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Collection::const_iterator iter = mVariables.find (Misc::StringUtils::lowerCase (name));
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if (iter==mVariables.end())
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return ' ';
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switch (iter->second.mValue.getType())
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{
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case ESM::VT_Short: return 's';
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case ESM::VT_Long: return 'l';
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case ESM::VT_Float: return 'f';
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default: return ' ';
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}
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}
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int Globals::countSavedGameRecords() const
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{
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return mVariables.size();
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}
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void Globals::write (ESM::ESMWriter& writer, Loading::Listener& progress) const
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{
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for (Collection::const_iterator iter (mVariables.begin()); iter!=mVariables.end(); ++iter)
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{
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writer.startRecord (ESM::REC_GLOB);
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iter->second.save (writer);
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writer.endRecord (ESM::REC_GLOB);
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}
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}
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bool Globals::readRecord (ESM::ESMReader& reader, uint32_t type)
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{
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if (type==ESM::REC_GLOB)
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{
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ESM::Global global;
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bool isDeleted = false;
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// This readRecord() method is used when reading a saved game.
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// Deleted globals can't appear there, so isDeleted will be ignored here.
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global.load(reader, isDeleted);
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Misc::StringUtils::lowerCaseInPlace(global.mId);
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Collection::iterator iter = mVariables.find (global.mId);
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if (iter!=mVariables.end())
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iter->second = global;
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return true;
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}
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return false;
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}
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}
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