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openmw-tes3mp/apps/openmw
2013-01-13 17:06:39 -04:00
..
mwbase extract cursor management to a separate class, have windowmanager communicate with it. Initialize SDL during engine start 2013-01-12 11:57:29 -04:00
mwclass Ingredient effects now correctly hide until the player has discovered them 2013-01-11 01:23:24 +01:00
mwdialogue more string lowercase 2013-01-09 20:51:52 +01:00
mwgui Merge branch 'master' into sdl_input 2013-01-13 17:06:39 -04:00
mwinput extract cursor management to a separate class, have windowmanager communicate with it. Initialize SDL during engine start 2013-01-12 11:57:29 -04:00
mwmechanics Issue #479: Use magnitude specified when adding disease 2013-01-13 14:52:55 +01:00
mwrender more string lowercase 2013-01-09 20:51:52 +01:00
mwscript Issue #479: Added additional magnitude parameter to known spells 2013-01-12 13:10:20 +01:00
mwsound fixed build error with Audiere coded enabled 2013-01-08 09:14:56 -08:00
mwworld cache loaded NIF files to eliminate reloads 2013-01-10 21:47:02 -08:00
CMakeLists.txt Move SDL helpers to their own package in extern/, allow conversion from sdl to ois keycodes, (maybe) fix unicode handling 2013-01-10 17:21:47 -04:00
config.hpp.cmake another minor correction (fixing the previous one) 2011-07-08 16:16:06 +02:00
doc.hpp first set of additional doxygen comments 2010-09-25 15:03:53 +02:00
engine.cpp Merge branch 'master' into sdl_input 2013-01-13 17:06:39 -04:00
engine.hpp Fixed crash on changing cell due to Utf8Encoder going out of scope 2013-01-12 01:18:36 +01:00
main.cpp added option to override the activation distance 2013-01-08 20:00:06 -08:00