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39 lines
805 B
C++
39 lines
805 B
C++
#ifndef OPENMW_ESM_BOOK_H
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#define OPENMW_ESM_BOOK_H
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#include <string>
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namespace ESM
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{
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/*
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* Books, magic scrolls, notes and so on
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*/
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class ESMReader;
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class ESMWriter;
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struct Book
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{
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static unsigned int sRecordId;
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/// Return a string descriptor for this record type. Currently used for debugging / error logs only.
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static std::string getRecordType() { return "Book"; }
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struct BKDTstruct
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{
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float mWeight;
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int mValue, mIsScroll, mSkillId, mEnchant;
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};
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BKDTstruct mData;
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std::string mName, mModel, mIcon, mScript, mEnchant, mText;
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std::string mId;
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void load(ESMReader &esm, bool &isDeleted);
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void save(ESMWriter &esm, bool isDeleted = false) const;
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void blank();
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///< Set record to default state (does not touch the ID).
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};
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}
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#endif
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