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556 lines
19 KiB
C++
556 lines
19 KiB
C++
#ifndef CSM_WOLRD_NESTEDCOLADAPTERIMP_H
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#define CSM_WOLRD_NESTEDCOLADAPTERIMP_H
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#include <QVariant>
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#include <components/esm/loadpgrd.hpp>
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#include <components/esm/effectlist.hpp>
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#include <components/esm/loadmgef.hpp> // for converting magic effect id to string & back
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#include <components/esm/loadskil.hpp> // for converting skill names
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#include <components/esm/attr.hpp> // for converting attributes
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#include <components/esm/loadrace.hpp>
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#include "nestedcolumnadapter.hpp"
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#include "nestedtablewrapper.hpp"
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#include "cell.hpp"
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namespace ESM
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{
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struct Faction;
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struct Region;
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}
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namespace CSMWorld
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{
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struct Pathgrid;
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struct Info;
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class PathgridPointListAdapter : public NestedColumnAdapter<Pathgrid>
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{
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public:
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PathgridPointListAdapter ();
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virtual void addRow(Record<Pathgrid>& record, int position) const;
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virtual void removeRow(Record<Pathgrid>& record, int rowToRemove) const;
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virtual void setTable(Record<Pathgrid>& record,
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const NestedTableWrapperBase& nestedTable) const;
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virtual NestedTableWrapperBase* table(const Record<Pathgrid>& record) const;
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virtual QVariant getData(const Record<Pathgrid>& record,
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int subRowIndex, int subColIndex) const;
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virtual void setData(Record<Pathgrid>& record,
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const QVariant& value, int subRowIndex, int subColIndex) const;
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virtual int getColumnsCount(const Record<Pathgrid>& record) const;
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virtual int getRowsCount(const Record<Pathgrid>& record) const;
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};
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class PathgridEdgeListAdapter : public NestedColumnAdapter<Pathgrid>
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{
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public:
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PathgridEdgeListAdapter ();
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virtual void addRow(Record<Pathgrid>& record, int position) const;
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virtual void removeRow(Record<Pathgrid>& record, int rowToRemove) const;
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virtual void setTable(Record<Pathgrid>& record,
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const NestedTableWrapperBase& nestedTable) const;
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virtual NestedTableWrapperBase* table(const Record<Pathgrid>& record) const;
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virtual QVariant getData(const Record<Pathgrid>& record,
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int subRowIndex, int subColIndex) const;
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virtual void setData(Record<Pathgrid>& record,
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const QVariant& value, int subRowIndex, int subColIndex) const;
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virtual int getColumnsCount(const Record<Pathgrid>& record) const;
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virtual int getRowsCount(const Record<Pathgrid>& record) const;
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};
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class FactionReactionsAdapter : public NestedColumnAdapter<ESM::Faction>
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{
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public:
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FactionReactionsAdapter ();
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virtual void addRow(Record<ESM::Faction>& record, int position) const;
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virtual void removeRow(Record<ESM::Faction>& record, int rowToRemove) const;
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virtual void setTable(Record<ESM::Faction>& record,
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const NestedTableWrapperBase& nestedTable) const;
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virtual NestedTableWrapperBase* table(const Record<ESM::Faction>& record) const;
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virtual QVariant getData(const Record<ESM::Faction>& record,
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int subRowIndex, int subColIndex) const;
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virtual void setData(Record<ESM::Faction>& record,
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const QVariant& value, int subRowIndex, int subColIndex) const;
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virtual int getColumnsCount(const Record<ESM::Faction>& record) const;
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virtual int getRowsCount(const Record<ESM::Faction>& record) const;
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};
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class RegionSoundListAdapter : public NestedColumnAdapter<ESM::Region>
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{
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public:
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RegionSoundListAdapter ();
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virtual void addRow(Record<ESM::Region>& record, int position) const;
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virtual void removeRow(Record<ESM::Region>& record, int rowToRemove) const;
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virtual void setTable(Record<ESM::Region>& record,
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const NestedTableWrapperBase& nestedTable) const;
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virtual NestedTableWrapperBase* table(const Record<ESM::Region>& record) const;
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virtual QVariant getData(const Record<ESM::Region>& record,
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int subRowIndex, int subColIndex) const;
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virtual void setData(Record<ESM::Region>& record,
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const QVariant& value, int subRowIndex, int subColIndex) const;
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virtual int getColumnsCount(const Record<ESM::Region>& record) const;
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virtual int getRowsCount(const Record<ESM::Region>& record) const;
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};
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template<typename ESXRecordT>
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class SpellListAdapter : public NestedColumnAdapter<ESXRecordT>
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{
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public:
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SpellListAdapter () {}
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virtual void addRow(Record<ESXRecordT>& record, int position) const
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{
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ESXRecordT raceOrBthSgn = record.get();
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std::vector<std::string>& spells = raceOrBthSgn.mPowers.mList;
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// blank row
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std::string spell = "";
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spells.insert(spells.begin()+position, spell);
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record.setModified (raceOrBthSgn);
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}
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virtual void removeRow(Record<ESXRecordT>& record, int rowToRemove) const
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{
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ESXRecordT raceOrBthSgn = record.get();
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std::vector<std::string>& spells = raceOrBthSgn.mPowers.mList;
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if (rowToRemove < 0 || rowToRemove >= static_cast<int> (spells.size()))
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throw std::runtime_error ("index out of range");
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spells.erase(spells.begin()+rowToRemove);
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record.setModified (raceOrBthSgn);
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}
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virtual void setTable(Record<ESXRecordT>& record, const NestedTableWrapperBase& nestedTable) const
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{
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ESXRecordT raceOrBthSgn = record.get();
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raceOrBthSgn.mPowers.mList =
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static_cast<const NestedTableWrapper<std::vector<std::string> >&>(nestedTable).mNestedTable;
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record.setModified (raceOrBthSgn);
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}
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virtual NestedTableWrapperBase* table(const Record<ESXRecordT>& record) const
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{
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// deleted by dtor of NestedTableStoring
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return new NestedTableWrapper<std::vector<std::string> >(record.get().mPowers.mList);
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}
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virtual QVariant getData(const Record<ESXRecordT>& record, int subRowIndex, int subColIndex) const
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{
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ESXRecordT raceOrBthSgn = record.get();
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std::vector<std::string>& spells = raceOrBthSgn.mPowers.mList;
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if (subRowIndex < 0 || subRowIndex >= static_cast<int> (spells.size()))
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throw std::runtime_error ("index out of range");
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std::string spell = spells[subRowIndex];
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switch (subColIndex)
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{
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case 0: return QString(spell.c_str());
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default: throw std::runtime_error("Spells subcolumn index out of range");
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}
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}
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virtual void setData(Record<ESXRecordT>& record, const QVariant& value,
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int subRowIndex, int subColIndex) const
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{
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ESXRecordT raceOrBthSgn = record.get();
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std::vector<std::string>& spells = raceOrBthSgn.mPowers.mList;
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if (subRowIndex < 0 || subRowIndex >= static_cast<int> (spells.size()))
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throw std::runtime_error ("index out of range");
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std::string spell = spells[subRowIndex];
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switch (subColIndex)
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{
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case 0: spell = value.toString().toUtf8().constData(); break;
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default: throw std::runtime_error("Spells subcolumn index out of range");
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}
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raceOrBthSgn.mPowers.mList[subRowIndex] = spell;
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record.setModified (raceOrBthSgn);
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}
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virtual int getColumnsCount(const Record<ESXRecordT>& record) const
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{
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return 1;
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}
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virtual int getRowsCount(const Record<ESXRecordT>& record) const
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{
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return static_cast<int>(record.get().mPowers.mList.size());
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}
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};
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template<typename ESXRecordT>
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class EffectsListAdapter : public NestedColumnAdapter<ESXRecordT>
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{
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public:
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EffectsListAdapter () {}
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virtual void addRow(Record<ESXRecordT>& record, int position) const
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{
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ESXRecordT magic = record.get();
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std::vector<ESM::ENAMstruct>& effectsList = magic.mEffects.mList;
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// blank row
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ESM::ENAMstruct effect;
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effect.mEffectID = 0;
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effect.mSkill = -1;
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effect.mAttribute = -1;
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effect.mRange = 0;
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effect.mArea = 0;
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effect.mDuration = 0;
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effect.mMagnMin = 0;
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effect.mMagnMax = 0;
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effectsList.insert(effectsList.begin()+position, effect);
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record.setModified (magic);
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}
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virtual void removeRow(Record<ESXRecordT>& record, int rowToRemove) const
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{
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ESXRecordT magic = record.get();
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std::vector<ESM::ENAMstruct>& effectsList = magic.mEffects.mList;
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if (rowToRemove < 0 || rowToRemove >= static_cast<int> (effectsList.size()))
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throw std::runtime_error ("index out of range");
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effectsList.erase(effectsList.begin()+rowToRemove);
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record.setModified (magic);
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}
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virtual void setTable(Record<ESXRecordT>& record, const NestedTableWrapperBase& nestedTable) const
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{
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ESXRecordT magic = record.get();
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magic.mEffects.mList =
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static_cast<const NestedTableWrapper<std::vector<ESM::ENAMstruct> >&>(nestedTable).mNestedTable;
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record.setModified (magic);
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}
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virtual NestedTableWrapperBase* table(const Record<ESXRecordT>& record) const
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{
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// deleted by dtor of NestedTableStoring
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return new NestedTableWrapper<std::vector<ESM::ENAMstruct> >(record.get().mEffects.mList);
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}
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virtual QVariant getData(const Record<ESXRecordT>& record, int subRowIndex, int subColIndex) const
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{
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ESXRecordT magic = record.get();
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std::vector<ESM::ENAMstruct>& effectsList = magic.mEffects.mList;
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if (subRowIndex < 0 || subRowIndex >= static_cast<int> (effectsList.size()))
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throw std::runtime_error ("index out of range");
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ESM::ENAMstruct effect = effectsList[subRowIndex];
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switch (subColIndex)
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{
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case 0:
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{
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if (effect.mEffectID >=0 && effect.mEffectID < ESM::MagicEffect::Length)
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return effect.mEffectID;
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else
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throw std::runtime_error("Magic effects ID unexpected value");
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}
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case 1:
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{
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switch (effect.mEffectID)
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{
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case ESM::MagicEffect::DrainSkill:
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case ESM::MagicEffect::DamageSkill:
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case ESM::MagicEffect::RestoreSkill:
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case ESM::MagicEffect::FortifySkill:
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case ESM::MagicEffect::AbsorbSkill:
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return effect.mSkill;
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default:
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return QVariant();
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}
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}
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case 2:
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{
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switch (effect.mEffectID)
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{
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case ESM::MagicEffect::DrainAttribute:
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case ESM::MagicEffect::DamageAttribute:
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case ESM::MagicEffect::RestoreAttribute:
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case ESM::MagicEffect::FortifyAttribute:
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case ESM::MagicEffect::AbsorbAttribute:
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return effect.mAttribute;
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default:
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return QVariant();
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}
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}
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case 3:
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{
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if (effect.mRange >=0 && effect.mRange <=2)
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return effect.mRange;
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else
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throw std::runtime_error("Magic effects range unexpected value");
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}
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case 4: return effect.mArea;
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case 5: return effect.mDuration;
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case 6: return effect.mMagnMin;
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case 7: return effect.mMagnMax;
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default: throw std::runtime_error("Magic Effects subcolumn index out of range");
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}
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}
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virtual void setData(Record<ESXRecordT>& record, const QVariant& value,
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int subRowIndex, int subColIndex) const
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{
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ESXRecordT magic = record.get();
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std::vector<ESM::ENAMstruct>& effectsList = magic.mEffects.mList;
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if (subRowIndex < 0 || subRowIndex >= static_cast<int> (effectsList.size()))
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throw std::runtime_error ("index out of range");
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ESM::ENAMstruct effect = effectsList[subRowIndex];
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switch (subColIndex)
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{
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case 0:
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{
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effect.mEffectID = static_cast<short>(value.toInt());
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break;
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}
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case 1:
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{
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effect.mSkill = static_cast<signed char>(value.toInt());
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break;
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}
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case 2:
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{
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effect.mAttribute = static_cast<signed char>(value.toInt());
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break;
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}
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case 3:
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{
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effect.mRange = value.toInt();
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break;
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}
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case 4: effect.mArea = value.toInt(); break;
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case 5: effect.mDuration = value.toInt(); break;
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case 6: effect.mMagnMin = value.toInt(); break;
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case 7: effect.mMagnMax = value.toInt(); break;
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default: throw std::runtime_error("Magic Effects subcolumn index out of range");
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}
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magic.mEffects.mList[subRowIndex] = effect;
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record.setModified (magic);
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}
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virtual int getColumnsCount(const Record<ESXRecordT>& record) const
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{
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return 8;
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}
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virtual int getRowsCount(const Record<ESXRecordT>& record) const
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{
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return static_cast<int>(record.get().mEffects.mList.size());
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}
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};
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class InfoListAdapter : public NestedColumnAdapter<Info>
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{
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public:
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InfoListAdapter ();
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virtual void addRow(Record<Info>& record, int position) const;
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virtual void removeRow(Record<Info>& record, int rowToRemove) const;
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virtual void setTable(Record<Info>& record,
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const NestedTableWrapperBase& nestedTable) const;
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virtual NestedTableWrapperBase* table(const Record<Info>& record) const;
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virtual QVariant getData(const Record<Info>& record,
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int subRowIndex, int subColIndex) const;
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virtual void setData(Record<Info>& record,
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const QVariant& value, int subRowIndex, int subColIndex) const;
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virtual int getColumnsCount(const Record<Info>& record) const;
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virtual int getRowsCount(const Record<Info>& record) const;
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};
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class InfoConditionAdapter : public NestedColumnAdapter<Info>
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{
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public:
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InfoConditionAdapter ();
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virtual void addRow(Record<Info>& record, int position) const;
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virtual void removeRow(Record<Info>& record, int rowToRemove) const;
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virtual void setTable(Record<Info>& record,
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const NestedTableWrapperBase& nestedTable) const;
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virtual NestedTableWrapperBase* table(const Record<Info>& record) const;
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virtual QVariant getData(const Record<Info>& record,
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int subRowIndex, int subColIndex) const;
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virtual void setData(Record<Info>& record,
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const QVariant& value, int subRowIndex, int subColIndex) const;
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virtual int getColumnsCount(const Record<Info>& record) const;
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virtual int getRowsCount(const Record<Info>& record) const;
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};
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class RaceAttributeAdapter : public NestedColumnAdapter<ESM::Race>
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{
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public:
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RaceAttributeAdapter ();
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virtual void addRow(Record<ESM::Race>& record, int position) const;
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virtual void removeRow(Record<ESM::Race>& record, int rowToRemove) const;
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virtual void setTable(Record<ESM::Race>& record,
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const NestedTableWrapperBase& nestedTable) const;
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virtual NestedTableWrapperBase* table(const Record<ESM::Race>& record) const;
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virtual QVariant getData(const Record<ESM::Race>& record,
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int subRowIndex, int subColIndex) const;
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virtual void setData(Record<ESM::Race>& record,
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const QVariant& value, int subRowIndex, int subColIndex) const;
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virtual int getColumnsCount(const Record<ESM::Race>& record) const;
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virtual int getRowsCount(const Record<ESM::Race>& record) const;
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};
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class RaceSkillsBonusAdapter : public NestedColumnAdapter<ESM::Race>
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{
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public:
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RaceSkillsBonusAdapter ();
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virtual void addRow(Record<ESM::Race>& record, int position) const;
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virtual void removeRow(Record<ESM::Race>& record, int rowToRemove) const;
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virtual void setTable(Record<ESM::Race>& record,
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const NestedTableWrapperBase& nestedTable) const;
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virtual NestedTableWrapperBase* table(const Record<ESM::Race>& record) const;
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virtual QVariant getData(const Record<ESM::Race>& record,
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int subRowIndex, int subColIndex) const;
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virtual void setData(Record<ESM::Race>& record,
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const QVariant& value, int subRowIndex, int subColIndex) const;
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virtual int getColumnsCount(const Record<ESM::Race>& record) const;
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virtual int getRowsCount(const Record<ESM::Race>& record) const;
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};
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class CellListAdapter : public NestedColumnAdapter<CSMWorld::Cell>
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{
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public:
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CellListAdapter ();
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virtual void addRow(Record<CSMWorld::Cell>& record, int position) const;
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virtual void removeRow(Record<CSMWorld::Cell>& record, int rowToRemove) const;
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virtual void setTable(Record<CSMWorld::Cell>& record,
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const NestedTableWrapperBase& nestedTable) const;
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virtual NestedTableWrapperBase* table(const Record<CSMWorld::Cell>& record) const;
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virtual QVariant getData(const Record<CSMWorld::Cell>& record,
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int subRowIndex, int subColIndex) const;
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virtual void setData(Record<CSMWorld::Cell>& record,
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const QVariant& value, int subRowIndex, int subColIndex) const;
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virtual int getColumnsCount(const Record<CSMWorld::Cell>& record) const;
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virtual int getRowsCount(const Record<CSMWorld::Cell>& record) const;
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};
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class RegionWeatherAdapter : public NestedColumnAdapter<ESM::Region>
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{
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public:
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RegionWeatherAdapter ();
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virtual void addRow(Record<ESM::Region>& record, int position) const;
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virtual void removeRow(Record<ESM::Region>& record, int rowToRemove) const;
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virtual void setTable(Record<ESM::Region>& record,
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const NestedTableWrapperBase& nestedTable) const;
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virtual NestedTableWrapperBase* table(const Record<ESM::Region>& record) const;
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virtual QVariant getData(const Record<ESM::Region>& record,
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int subRowIndex, int subColIndex) const;
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virtual void setData(Record<ESM::Region>& record,
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const QVariant& value, int subRowIndex, int subColIndex) const;
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virtual int getColumnsCount(const Record<ESM::Region>& record) const;
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virtual int getRowsCount(const Record<ESM::Region>& record) const;
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};
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}
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#endif // CSM_WOLRD_NESTEDCOLADAPTERIMP_H
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