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256 lines
5.4 KiB
C++
256 lines
5.4 KiB
C++
#ifndef CSV_DOC_VIEW_H
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#define CSV_DOC_VIEW_H
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#include <vector>
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#include <map>
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#include <QMainWindow>
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#include "subviewfactory.hpp"
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class QAction;
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class QDockWidget;
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class QScrollArea;
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namespace CSMDoc
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{
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class Document;
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}
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namespace CSMWorld
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{
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class UniversalId;
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}
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namespace CSMPrefs
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{
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class Setting;
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}
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namespace CSVDoc
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{
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class ViewManager;
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class Operations;
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class GlobalDebugProfileMenu;
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class View : public QMainWindow
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{
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Q_OBJECT
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ViewManager& mViewManager;
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CSMDoc::Document *mDocument;
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int mViewIndex;
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int mViewTotal;
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QList<SubView *> mSubViews;
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QAction *mUndo;
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QAction *mRedo;
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QAction *mSave;
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QAction *mVerify;
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QAction *mShowStatusBar;
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QAction *mStopDebug;
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QAction *mMerge;
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std::vector<QAction *> mEditingActions;
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Operations *mOperations;
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SubViewFactoryManager mSubViewFactory;
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QMainWindow mSubViewWindow;
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GlobalDebugProfileMenu *mGlobalDebugProfileMenu;
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QScrollArea *mScroll;
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bool mScrollbarOnly;
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// not implemented
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View (const View&);
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View& operator= (const View&);
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private:
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void closeEvent (QCloseEvent *event);
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void setupFileMenu();
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void setupEditMenu();
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void setupViewMenu();
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void setupWorldMenu();
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void setupMechanicsMenu();
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void setupCharacterMenu();
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void setupAssetsMenu();
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void setupDebugMenu();
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void setupUi();
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void setupShortcut(const char* name, QAction* action);
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void updateActions();
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void exitApplication();
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/// User preference function
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void resizeViewWidth (int width);
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/// User preference function
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void resizeViewHeight (int height);
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void updateScrollbar();
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void updateWidth(bool isGrowLimit, int minSubViewWidth);
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void createScrollArea();
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public:
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View (ViewManager& viewManager, CSMDoc::Document *document, int totalViews);
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///< The ownership of \a document is not transferred to *this.
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virtual ~View();
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const CSMDoc::Document *getDocument() const;
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CSMDoc::Document *getDocument();
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void setIndex (int viewIndex, int totalViews);
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void updateDocumentState();
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void updateProgress (int current, int max, int type, int threads);
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void toggleStatusBar(bool checked);
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Operations *getOperations() const;
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signals:
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void newGameRequest();
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void newAddonRequest();
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void loadDocumentRequest();
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void exitApplicationRequest (CSVDoc::View *view);
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void editSettingsRequest();
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void mergeDocument (CSMDoc::Document *document);
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public slots:
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void addSubView (const CSMWorld::UniversalId& id, const std::string& hint = "");
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///< \param hint Suggested view point (e.g. coordinates in a 3D scene or a line number
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/// in a script).
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void abortOperation (int type);
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void updateTitle();
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// called when subviews are added or removed
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void updateSubViewIndices (SubView *view = NULL);
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private slots:
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void settingChanged (const CSMPrefs::Setting *setting);
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void newView();
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void save();
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void exit();
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void verify();
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void addGlobalsSubView();
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void addGmstsSubView();
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void addSkillsSubView();
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void addClassesSubView();
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void addFactionsSubView();
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void addRacesSubView();
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void addSoundsSubView();
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void addScriptsSubView();
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void addRegionsSubView();
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void addBirthsignsSubView();
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void addSpellsSubView();
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void addCellsSubView();
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void addReferenceablesSubView();
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void addReferencesSubView();
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void addRegionMapSubView();
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void addFiltersSubView();
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void addTopicsSubView();
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void addJournalsSubView();
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void addTopicInfosSubView();
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void addJournalInfosSubView();
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void addEnchantmentsSubView();
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void addBodyPartsSubView();
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void addSoundGensSubView();
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void addMagicEffectsSubView();
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void addMeshesSubView();
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void addIconsSubView();
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void addMusicsSubView();
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void addSoundsResSubView();
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void addTexturesSubView();
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void addVideosSubView();
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void addDebugProfilesSubView();
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void addRunLogSubView();
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void addLandsSubView();
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void addLandTexturesSubView();
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void addPathgridSubView();
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void addStartScriptsSubView();
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void addSearchSubView();
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void addMetaDataSubView();
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void toggleShowStatusBar (bool show);
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void loadErrorLog();
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void run (const std::string& profile, const std::string& startupInstruction = "");
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void stop();
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void closeRequest (SubView *subView);
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void moveScrollBarToEnd(int min, int max);
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void merge();
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};
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}
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#endif
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