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24 lines
570 B
C++
24 lines
570 B
C++
#ifndef OPENMW_PROCESSORHANDSHAKE_HPP
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#define OPENMW_PROCESSORHANDSHAKE_HPP
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#include "../PlayerProcessor.hpp"
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namespace mwmp
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{
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class ProcessorHandshake : public PlayerProcessor
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{
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public:
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ProcessorHandshake()
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{
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BPP_INIT(ID_HANDSHAKE)
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}
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virtual void Do(PlayerPacket &packet, BasePlayer *player)
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{
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packet.setPlayer(getLocalPlayer()); // player is 0 because myGuid will be set after ProcessUserMyID
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packet.Send(serverAddr);
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}
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};
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}
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#endif //OPENMW_PROCESSORHANDSHAKE_HPP
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