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openmw-tes3mp/apps/openmw/mwmp/processors/player/ProcessorPlayerPosition.hpp

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973 B
C++

#ifndef OPENMW_PROCESSORPLAYERPOSITION_HPP
#define OPENMW_PROCESSORPLAYERPOSITION_HPP
#include "../PlayerProcessor.hpp"
namespace mwmp
{
class ProcessorPlayerPosition : public PlayerProcessor
{
public:
ProcessorPlayerPosition()
{
BPP_INIT(ID_PLAYER_POSITION)
}
virtual void Do(PlayerPacket &packet, BasePlayer *player)
{
if (isLocal())
{
if (!isRequest())
{
LOG_MESSAGE_SIMPLE(TimedLog::LOG_INFO, "ID_PLAYER_POSITION changed by server");
static_cast<LocalPlayer*>(player)->setPosition();
}
else
static_cast<LocalPlayer*>(player)->updatePosition(true);
}
else if (player != 0) // dedicated player
static_cast<DedicatedPlayer*>(player)->updateMarker();
}
};
}
#endif //OPENMW_PROCESSORPLAYERPOSITION_HPP