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openmw-tes3mp/apps/openmw/mwmp/PlayerList.hpp
David Cernat 2390744b45 Merge pull request #404 from TES3MP/0.6.3 while resolving conflicts
Conflicts:
	apps/openmw-mp/Player.hpp
	apps/openmw-mp/Script/Functions/Mechanics.cpp
	apps/openmw-mp/Script/Functions/Mechanics.hpp
	apps/openmw-mp/Script/Functions/Settings.hpp
	apps/openmw-mp/Script/Functions/Stats.cpp
	apps/openmw-mp/Script/Functions/Stats.hpp
	components/openmw-mp/Base/BasePlayer.hpp
2018-04-10 08:20:23 +03:00

48 lines
1 KiB
C++

#ifndef OPENMW_PLAYERLIST_HPP
#define OPENMW_PLAYERLIST_HPP
#include <components/esm/custommarkerstate.hpp>
#include <components/esm/loadnpc.hpp>
#include <components/openmw-mp/Base/BasePlayer.hpp>
#include "../mwmechanics/aisequence.hpp"
#include "../mwworld/manualref.hpp"
#include <map>
#include <RakNetTypes.h>
namespace MWMechanics
{
class Actor;
}
namespace mwmp
{
class DedicatedPlayer;
class PlayerList
{
public:
static void update(float dt);
static DedicatedPlayer *newPlayer(RakNet::RakNetGUID guid);
static void deletePlayer(RakNet::RakNetGUID guid);
static void cleanUp();
static DedicatedPlayer *getPlayer(RakNet::RakNetGUID guid);
static DedicatedPlayer *getPlayer(const MWWorld::Ptr &ptr);
static bool isDedicatedPlayer(const MWWorld::Ptr &ptr);
static void clearHitAttemptActorId(int actorId);
private:
static std::map<RakNet::RakNetGUID, DedicatedPlayer *> players;
};
}
#endif //OPENMW_PLAYERLIST_HPP