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97 lines
2.0 KiB
D
97 lines
2.0 KiB
D
/*
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OpenMW - The completely unofficial reimplementation of Morrowind
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Copyright (C) 2008 Nicolay Korslund
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Email: < korslund@gmail.com >
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WWW: http://openmw.snaptoad.com/
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This file (loadspel.d) is part of the OpenMW package.
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OpenMW is distributed as free software: you can redistribute it
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and/or modify it under the terms of the GNU General Public License
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version 3, as published by the Free Software Foundation.
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This program is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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version 3 along with this program. If not, see
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http://www.gnu.org/licenses/ .
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*/
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module esm.loadspel;
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import esm.imports;
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/*
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* Spell
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*/
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struct SpellList
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{
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RegionBuffer!(Spell*) list;
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void load()
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{
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list = esFile.getRegion().getBuffer!(Spell*)(0,1);
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while(esFile.isNextSub("NPCS"))
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list ~= esFile.getHPtr!(Spell)(spells);
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}
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}
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struct Spell
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{
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char[] id;
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LoadState state;
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enum SpellType
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{
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Spell = 0, // Normal spell, must be cast and costs mana
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Ability = 1, // Inert ability, always in effect
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Blight = 2, // Blight disease
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Disease = 3, // Common disease
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Curse = 4, // Curse (?)
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Power = 5 // Power, can use once a day
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}
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enum Flags
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{
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Autocalc = 1,
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PCStart = 2,
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Always = 4 // Casting always succeeds
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}
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align(1) struct SPDTstruct
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{
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SpellType type;
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int cost;
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Flags flags;
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static assert(SPDTstruct.sizeof==12);
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}
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SPDTstruct data;
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char[] name;
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EffectList effects;
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void load()
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{with(esFile){
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name = getHNOString("FNAM");
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readHNExact(&data, data.sizeof, "SPDT");
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effects = getRegion().getBuffer!(ENAMstruct)(0,1);
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while(isNextSub("ENAM"))
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{
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effects.length = effects.length + 1;
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readHExact(&effects.array[$-1], effects.array[$-1].sizeof);
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}
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}}
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}
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ListID!(Spell) spells;
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