1
0
Fork 1
mirror of https://github.com/TES3MP/openmw-tes3mp.git synced 2025-01-16 13:49:55 +00:00
openmw-tes3mp/docs/source/reference/modding/settings/HUD.rst
Ryan Tucker d555c21c28 Converted all settings files to semantic linefeeds.
Corrected default segments in Windows settings.
Removed all default declarations in the prose of the setting descriptions except where clarification or additional information was also provided.
Some minor, but not thorough grammar corrections.
2017-05-14 22:04:20 -07:00

16 lines
530 B
ReStructuredText

HUD Settings
############
crosshair
---------
:Type: boolean
:Range: True/False
:Default: True
This setting determines whether the crosshair or reticle is displayed.
Some players perceive that disabling the crosshair provides a more immersive experience.
Another common use is to disable the crosshair for screen shots.
Enabling the crosshair provides more immediate feedback about which object is currently the focus of actions.
This setting can be toggled with the Crosshair button in the Prefs panel of the Options menu.