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openmw-tes3mp/components/esm/globalscript.hpp
2013-12-15 16:16:50 +01:00

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C++

#ifndef OPENMW_ESM_GLOBALSCRIPT_H
#define OPENMW_ESM_GLOBALSCRIPT_H
#include "locals.hpp"
namespace ESM
{
class ESMReader;
class ESMWriter;
/// \brief Storage structure for global script state (only used in saved games)
struct GlobalScript
{
std::string mId;
Locals mLocals;
int mRunning;
void load (ESMReader &esm);
void save (ESMWriter &esm) const;
};
}
#endif