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openmw-tes3mp/apps/openmw/mwsound
Marc Zinnschlag 1b5301eec0 Merge branch 'savedgame'
Conflicts:
	apps/openmw/mwbase/mechanicsmanager.hpp
	apps/openmw/mwbase/soundmanager.hpp
	apps/openmw/mwgui/mapwindow.hpp
	apps/openmw/mwmechanics/actors.cpp
	apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
	apps/openmw/mwsound/soundmanagerimp.hpp
	components/esm/loadcell.cpp
2014-02-01 18:16:32 +01:00
..
audiere_decoder.cpp fixed build error with Audiere coded enabled 2013-01-08 09:14:56 -08:00
audiere_decoder.hpp fixed build error with Audiere coded enabled 2013-01-08 09:14:56 -08:00
ffmpeg_decoder.cpp Updated comments about freeing format_ctx->pb->buffer. 2014-01-01 17:05:49 +01:00
ffmpeg_decoder.hpp Correction of libavutil version 2013-06-26 07:17:29 +02:00
mpgsnd_decoder.cpp Use the decoder's sample offset for calculating the stream offset 2012-12-13 05:04:53 -08:00
mpgsnd_decoder.hpp Add missing decoder method declarations 2012-12-28 11:26:41 -08:00
openal_output.cpp Fix a leftover of the old coordinate system 2014-01-14 03:26:56 +01:00
openal_output.hpp Old door sound fades out on door open/close. Door sound is synchronised to angle on action. 2013-07-31 15:46:23 +02:00
sound.hpp Old door sound fades out on door open/close. Door sound is synchronised to angle on action. 2013-07-31 15:46:23 +02:00
sound_decoder.hpp Support float samples with ffmpeg 2013-02-26 10:19:33 -08:00
sound_output.hpp Old door sound fades out on door open/close. Door sound is synchronised to angle on action. 2013-07-31 15:46:23 +02:00
soundmanagerimp.cpp Merge branch 'savedgame' 2014-02-01 18:16:32 +01:00
soundmanagerimp.hpp Merge branch 'savedgame' 2014-02-01 18:16:32 +01:00