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openmw-tes3mp/apps/openmw/mwbase
scrawl 80eb2ea35d Merge pull request #1313 from akortunov/spellpriority
Make combat AI to do not cast target spells under water
2017-06-12 23:32:35 +02:00
..
dialoguemanager.hpp Run scripts for voiced dialogue 2017-04-21 10:39:11 +09:00
environment.cpp Remove empty line at the beginning of files 2015-08-18 23:06:12 +02:00
environment.hpp Include cleanup 2015-02-05 04:18:42 +01:00
inputmanager.hpp Save controls state (Fixes #3598) 2016-10-20 02:12:01 +02:00
journal.hpp Accept an implicit reference in Journal (Fixes #3135) 2016-01-11 23:07:01 +01:00
mechanicsmanager.hpp Player now pays for the following actors when travelling, with the exception of the first follower who travels for free, refactored getFollowers to getActorsFollowing/getActorsSidingWith 2016-12-20 12:38:51 +01:00
scriptmanager.hpp added missing const to ScriptManager::getLocals 2014-07-25 08:12:53 +02:00
soundmanager.hpp purge all instances of <boost/shared_ptr.hpp>, clean up unused headers 2017-06-09 19:08:53 +02:00
statemanager.hpp Make the creation of save file directories even more explicit 2016-03-14 00:00:11 +01:00
windowmanager.hpp Preload magic effect visuals of the player's selected weapon/spell 2017-02-15 21:01:25 +01:00
world.hpp Spell priority: make AI do not cast target spells under water 2017-06-09 10:23:46 +04:00