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openmw-tes3mp/apps/openmw/mwrender
2018-10-10 22:44:26 +03:00
..
.gitignore
actoranimation.cpp Cleanup magic effects, when create a new ActorAnimation 2018-10-01 20:17:58 +04:00
actoranimation.hpp
animation.cpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
animation.hpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
bulletdebugdraw.cpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
bulletdebugdraw.hpp
camera.cpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
camera.hpp
cell.hpp
characterpreview.cpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
characterpreview.hpp
creatureanimation.cpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
creatureanimation.hpp
effectmanager.cpp Revert "Merged pull request #1573" 2018-05-26 11:39:30 +00:00
effectmanager.hpp Revert "Merged pull request #1573" 2018-05-26 11:39:30 +00:00
globalmap.cpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
globalmap.hpp
landmanager.cpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
landmanager.hpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
localmap.cpp Use constants instead of widely used magic numbers (task #4645) 2018-09-17 19:22:50 +04:00
localmap.hpp
npcanimation.cpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
npcanimation.hpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
objects.cpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
objects.hpp Revert "Merged pull request #1573" 2018-05-26 11:39:30 +00:00
pathgrid.cpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
pathgrid.hpp
renderbin.hpp
renderinginterface.hpp
renderingmanager.cpp Re-fix water reflections while making a no-GUI screenshot 2018-10-10 22:44:26 +03:00
renderingmanager.hpp Implement getHalfExtents() for non-actor objects 2018-08-17 12:40:01 +04:00
rendermode.hpp
ripplesimulation.cpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
ripplesimulation.hpp
rotatecontroller.cpp
rotatecontroller.hpp
sky.cpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
sky.hpp Use alternate fog parameters when distant land is enabled 2018-03-04 11:37:57 -08:00
terrainstorage.cpp
terrainstorage.hpp
util.cpp
util.hpp
vismask.hpp
water.cpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
water.hpp Use constants instead of widely used magic numbers (task #4645) 2018-09-17 19:22:50 +04:00
weaponanimation.cpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
weaponanimation.hpp