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Key is stored only in NavMeshTilesCache::Item, TileMap uses KeyView with a pointer to a vector. |
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|---|---|---|
| .. | ||
| gettilespositions.cpp | ||
| navigator.cpp | ||
| navmeshtilescache.cpp | ||
| operators.hpp | ||
| recastmeshbuilder.cpp | ||
| recastmeshobject.cpp | ||
| settingsutils.cpp | ||
| tilecachedrecastmeshmanager.cpp | ||