mirror of
https://github.com/TES3MP/openmw-tes3mp.git
synced 2025-01-22 18:53:50 +00:00
2d0840cb3a
This commit changes the style of tes3mp serverside scripting mods. Short list of changes: * Break compatibility with old server mods * OOP style lua API * Basic dependency checker, allowing the installation of multiple server mods without changing configs * Remove support for C++ plugins * Change outdated LuaBridge to [sol2](https://github.com/ThePhD/sol2); * Support GCC, Clang and MSVC compilers * New environment variables: "TES3MP_SERVER_DIR" and "TES3MP_SERVER_USERDIR"; * New entity "Command controller" for registering new chat commands; * New Event system * Simplified Timer API * All Lua mods now run in their own environments * Add global namespace - Data that can be used for communicating between mods * Player and Actor inherit base class NetActor
17 lines
400 B
C++
17 lines
400 B
C++
#ifndef OPENMW_PACKETACTORANIMFLAGS_HPP
|
|
#define OPENMW_PACKETACTORANIMFLAGS_HPP
|
|
|
|
#include <components/openmw-mp/Packets/Actor/ActorPacket.hpp>
|
|
|
|
namespace mwmp
|
|
{
|
|
class PacketActorAnimFlags : public ActorPacket
|
|
{
|
|
public:
|
|
PacketActorAnimFlags(RakNet::RakPeerInterface *peer);
|
|
|
|
void Actor(BaseActor &actor, bool send) final;
|
|
};
|
|
}
|
|
|
|
#endif //OPENMW_PACKETACTORANIMFLAGS_HPP
|