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openmw-tes3mp/apps/openmw/mwmp/processors/WorldstateProcessor.cpp

48 lines
1.3 KiB
C++

#include "../Main.hpp"
#include "../Networking.hpp"
#include "WorldstateProcessor.hpp"
using namespace mwmp;
template<class T>
typename BasePacketProcessor<T>::processors_t BasePacketProcessor<T>::processors;
WorldstateProcessor::~WorldstateProcessor()
{
}
bool WorldstateProcessor::Process(RakNet::Packet &packet, Worldstate &worldstate)
{
RakNet::BitStream bsIn(&packet.data[1], packet.length, false);
bsIn.Read(guid);
worldstate.guid = guid;
WorldstatePacket *myPacket = Main::get().getNetworking()->getWorldstatePacket(packet.data[0]);
myPacket->setWorldstate(&worldstate);
myPacket->SetReadStream(&bsIn);
for (auto &processor : processors)
{
if (processor.first == packet.data[0])
{
myGuid = Main::get().getLocalPlayer()->guid;
request = packet.length == myPacket->headerSize();
worldstate.isValid = true;
if (!request && !processor.second->avoidReading)
myPacket->Read();
if (worldstate.isValid)
processor.second->Do(*myPacket, worldstate);
else
LOG_MESSAGE_SIMPLE(TimedLog::LOG_ERROR, "Received %s that failed integrity check and was ignored!", processor.second->strPacketID.c_str());
return true;
}
}
return false;
}