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51 lines
1.3 KiB
C++
51 lines
1.3 KiB
C++
#include "loadsndg.hpp"
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#include "esmreader.hpp"
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#include "esmwriter.hpp"
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#include "defs.hpp"
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namespace ESM
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{
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unsigned int SoundGenerator::sRecordId = REC_SNDG;
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void SoundGenerator::load(ESMReader &esm)
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{
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bool hasData = false;
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while (esm.hasMoreSubs())
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{
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esm.getSubName();
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uint32_t name = esm.retSubName().val;
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switch (name)
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{
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case ESM::FourCC<'D','A','T','A'>::value:
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esm.getHT(mType, 4);
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hasData = true;
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break;
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case ESM::FourCC<'C','N','A','M'>::value:
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mCreature = esm.getHString();
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break;
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case ESM::FourCC<'S','N','A','M'>::value:
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mSound = esm.getHString();
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break;
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default:
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esm.fail("Unknown subrecord");
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}
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}
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if (!hasData)
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esm.fail("Missing DATA");
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}
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void SoundGenerator::save(ESMWriter &esm) const
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{
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esm.writeHNT("DATA", mType, 4);
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esm.writeHNOCString("CNAM", mCreature);
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esm.writeHNOCString("SNAM", mSound);
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}
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void SoundGenerator::blank()
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{
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mType = LeftFoot;
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mCreature.clear();
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mSound.clear();
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}
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}
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