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openmw-tes3mp/components/openmw-mp/Controllers
David Cernat 9350e1d484 [General] Split up Attack packets into Attack and Cast ones
Create an entirely new PlayerCast packet for that purpose, but rename the already existing but unused ActorInteraction into ActorCast.
2019-08-25 09:35:23 +03:00
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ActorPacketController.cpp [General] Split up Attack packets into Attack and Cast ones 2019-08-25 09:35:23 +03:00
ActorPacketController.hpp
ObjectPacketController.cpp
ObjectPacketController.hpp
PlayerPacketController.cpp [General] Split up Attack packets into Attack and Cast ones 2019-08-25 09:35:23 +03:00
PlayerPacketController.hpp
WorldstatePacketController.cpp
WorldstatePacketController.hpp