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openmw-tes3mp/apps/openmw
fredzio 5a4872393a Rework actor position reset. While solving the issue with invalid
position being used under heavy load, I introduced a regression that
prevented the position to be updated in case of teleport.
Move the logic in its own function and decide in PhysicsSystem whether a
reset is needed.
4 years ago
..
mwbase Replace zeroes and nulls by nullptrs 4 years ago
mwclass Replace zeroes and nulls by nullptrs 4 years ago
mwdialogue Merge pull request #3018 from akortunov/emplace 4 years ago
mwgui Replace zeroes and nulls by nullptrs 4 years ago
mwinput Replace zeroes and nulls by nullptrs 4 years ago
mwmechanics Replace zeroes and nulls by nullptrs 4 years ago
mwphysics Rework actor position reset. While solving the issue with invalid 4 years ago
mwrender documented that currently underwater shadows are mutually exclusive to refraction scale; to be fixed in follow up issue #5709; documentation fixes 4 years ago
mwscript Replace zeroes and nulls by nullptrs 4 years ago
mwsound Replace zeroes and nulls by nullptrs 4 years ago
mwstate Replace zeroes and nulls by nullptrs 4 years ago
mwworld Replace zeroes and nulls by nullptrs 4 years ago
CMakeLists.txt Process movement queue in one or several background threads 4 years ago
android_main.cpp android: Switch to C++ 6 years ago
doc.hpp Fixed more spelling mistakes 8 years ago
engine.cpp Replace zeroes and nulls by nullptrs 4 years ago
engine.hpp Add stats for all updates 5 years ago
main.cpp set minimal boost version; remove #ifdef boost version checks 4 years ago