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raster
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Add composite icon for exterior cell controls in scene view, along with source SVG and a bash script that I used to assemble all possible status combinations
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9 years ago |
scalable
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Add composite icon for exterior cell controls in scene view, along with source SVG and a bash script that I used to assemble all possible status combinations
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9 years ago |
GMST.png
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Solving Issue912
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11 years ago |
Info.png
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Solving Issue912
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11 years ago |
LandTexture.png
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Solving Issue912
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11 years ago |
Lightbulb-48.png
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render lighting icons
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11 years ago |
Moon-48.png
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render lighting icons
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11 years ago |
PathGrid.png
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Solving Issue912
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11 years ago |
Sun-48.png
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render lighting icons
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11 years ago |
activator.png
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Solving Issue912
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11 years ago |
add.png
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added some placeholder icons
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11 years ago |
added.png
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Solving Issue912
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11 years ago |
apparatus.png
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Solving Issue912
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11 years ago |
armor.png
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Solving Issue912
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11 years ago |
attribute.png
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Solving Issue912
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11 years ago |
base.png
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Added base.png
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12 years ago |
birthsign.png
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Solving Issue912
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11 years ago |
body-part.png
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Solving Issue912
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11 years ago |
book.png
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Solving Issue912
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11 years ago |
cell.png
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Solving Issue912
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11 years ago |
class.png
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Solving Issue912
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11 years ago |
clothing.png
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Solving Issue912
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11 years ago |
container.png
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Solving Issue912
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11 years ago |
creature.png
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Solving Issue912
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11 years ago |
defaultfilters
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Missed a file.
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11 years ago |
dialogoue-info.png
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Solving Issue912
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11 years ago |
dialogoue-journal.png
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Solving Issue912
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11 years ago |
dialogoue-regular.png
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Solving Issue912
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11 years ago |
dialogue-greeting.png
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Solving Issue912
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11 years ago |
dialogue-persuasion.png
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Solving Issue912
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11 years ago |
dialogue-speech.png
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Solving Issue912
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11 years ago |
door.png
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Solving Issue912
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11 years ago |
edit-clone.png
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added some placeholder icons
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11 years ago |
edit-delete.png
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added some placeholder icons
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11 years ago |
edit-preview.png
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added some placeholder icons
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11 years ago |
edit-undo.png
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added some placeholder icons
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11 years ago |
enchantment.png
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Solving Issue912
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11 years ago |
eyeballdude.png
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render window controls icons
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11 years ago |
faction.png
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Solving Issue912
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11 years ago |
filter.png
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Solving Issue912
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11 years ago |
flying eye.png
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render window controls icons
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11 years ago |
globvar.png
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Solving Issue912
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11 years ago |
go-next.png
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added some placeholder icons
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11 years ago |
go-previous.png
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added some placeholder icons
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11 years ago |
ingredient.png
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Solving Issue912
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11 years ago |
land.png
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Solving Issue912
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11 years ago |
landpaint.png
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Solving Issue912
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11 years ago |
leveled-creature.png
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Solving Issue912
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11 years ago |
leveled-item.png
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new files (repo commit fix #2)
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12 years ago |
light.png
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Solving Issue912
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11 years ago |
lockpick.png
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Solving Issue912
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11 years ago |
magic-effect.png
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Solving Issue912
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11 years ago |
magicrabbit.png
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Solving Issue912
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11 years ago |
map.png
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Solving Issue912
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11 years ago |
miscellaneous.png
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Solving Issue912
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11 years ago |
modified.png
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Solving Issue912
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11 years ago |
multitype.png
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Introduced multitype icon.
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11 years ago |
npc.png
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Solving Issue912
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11 years ago |
openmw-cs.png
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renamed opencs into openmw-cs
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10 years ago |
orbit2.png
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render window controls icons
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11 years ago |
placeholder.png
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use placeholder icons in OpenCS when no proper icon is available
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10 years ago |
potion.png
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Solving Issue912
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11 years ago |
probe.png
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Solving Issue912
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11 years ago |
race.png
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Solving Issue912
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11 years ago |
random-item.png
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Solving Issue912
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11 years ago |
random.png
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Solving Issue912
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11 years ago |
removed.png
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Solving Issue912
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11 years ago |
repair.png
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Solving Issue912
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11 years ago |
resources.qrc
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improved scene element visibility buttons
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9 years ago |
scene-exterior-arrows.png
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Add composite icon for exterior cell controls in scene view, along with source SVG and a bash script that I used to assemble all possible status combinations
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9 years ago |
scene-exterior-borders.png
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Add composite icon for exterior cell controls in scene view, along with source SVG and a bash script that I used to assemble all possible status combinations
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9 years ago |
scene-exterior-marker.png
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Add composite icon for exterior cell controls in scene view, along with source SVG and a bash script that I used to assemble all possible status combinations
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9 years ago |
scene-exterior-markers.png
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Add composite icon for exterior cell controls in scene view, along with source SVG and a bash script that I used to assemble all possible status combinations
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9 years ago |
scene-exterior-status-0.png
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Add composite icon for exterior cell controls in scene view, along with source SVG and a bash script that I used to assemble all possible status combinations
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9 years ago |
scene-exterior-status-1.png
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Add composite icon for exterior cell controls in scene view, along with source SVG and a bash script that I used to assemble all possible status combinations
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9 years ago |
scene-exterior-status-2.png
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Add composite icon for exterior cell controls in scene view, along with source SVG and a bash script that I used to assemble all possible status combinations
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9 years ago |
scene-exterior-status-3.png
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Add composite icon for exterior cell controls in scene view, along with source SVG and a bash script that I used to assemble all possible status combinations
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9 years ago |
scene-exterior-status-4.png
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Add composite icon for exterior cell controls in scene view, along with source SVG and a bash script that I used to assemble all possible status combinations
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9 years ago |
scene-exterior-status-5.png
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Add composite icon for exterior cell controls in scene view, along with source SVG and a bash script that I used to assemble all possible status combinations
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9 years ago |
scene-exterior-status-6.png
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Add composite icon for exterior cell controls in scene view, along with source SVG and a bash script that I used to assemble all possible status combinations
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9 years ago |
scene-exterior-status-7.png
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Add composite icon for exterior cell controls in scene view, along with source SVG and a bash script that I used to assemble all possible status combinations
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9 years ago |
scene-play.png
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Add the "scene-play.png" icon for launching the game from OpenCS. Also included are SVG source and the GIMP XCF with transparency mask on the edges.
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10 years ago |
scene-view-fog.png
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Add my scene view icons: status overview icons, element toggle icons, parts from which they're assembled and the SVG master.
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10 years ago |
scene-view-pathgrid.png
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Add my scene view icons: status overview icons, element toggle icons, parts from which they're assembled and the SVG master.
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10 years ago |
scene-view-references.png
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Add my scene view icons: status overview icons, element toggle icons, parts from which they're assembled and the SVG master.
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10 years ago |
scene-view-status-0.png
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Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info
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9 years ago |
scene-view-status-1.png
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Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info
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9 years ago |
scene-view-status-2.png
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Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info
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9 years ago |
scene-view-status-3.png
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Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info
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9 years ago |
scene-view-status-4.png
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Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info
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9 years ago |
scene-view-status-5.png
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Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info
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9 years ago |
scene-view-status-6.png
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Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info
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9 years ago |
scene-view-status-7.png
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Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info
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9 years ago |
scene-view-status-8.png
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Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info
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9 years ago |
scene-view-status-9.png
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Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info
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9 years ago |
scene-view-status-10.png
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Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info
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9 years ago |
scene-view-status-11.png
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Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info
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9 years ago |
scene-view-status-12.png
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Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info
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9 years ago |
scene-view-status-13.png
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Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info
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9 years ago |
scene-view-status-14.png
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Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info
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9 years ago |
scene-view-status-15.png
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Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info
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9 years ago |
scene-view-status-16.png
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Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info
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9 years ago |
scene-view-status-17.png
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Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info
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9 years ago |
scene-view-status-18.png
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Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info
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9 years ago |
scene-view-status-19.png
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Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info
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9 years ago |
scene-view-status-20.png
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Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info
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9 years ago |
scene-view-status-21.png
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Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info
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9 years ago |
scene-view-status-22.png
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Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info
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9 years ago |
scene-view-status-23.png
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Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info
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9 years ago |
scene-view-status-24.png
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Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info
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9 years ago |
scene-view-status-25.png
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Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info
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9 years ago |
scene-view-status-26.png
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Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info
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9 years ago |
scene-view-status-27.png
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Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info
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9 years ago |
scene-view-status-28.png
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Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info
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9 years ago |
scene-view-status-29.png
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Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info
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9 years ago |
scene-view-status-30.png
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Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info
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9 years ago |
scene-view-status-31.png
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supply the correct icon (without the red line) for the default rendering state
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10 years ago |
scene-view-terrain.png
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Add my scene view icons: status overview icons, element toggle icons, parts from which they're assembled and the SVG master.
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10 years ago |
scene-view-water.png
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Add my scene view icons: status overview icons, element toggle icons, parts from which they're assembled and the SVG master.
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10 years ago |
script.png
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Solving Issue912
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11 years ago |
skill.png
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Solving Issue912
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11 years ago |
sound.png
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Solving Issue912
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11 years ago |
soundgen.png
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Solving Issue912
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11 years ago |
spell.png
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Solving Issue912
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11 years ago |
static.png
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Solving Issue912
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11 years ago |
weapon.png
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Solving Issue912
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11 years ago |