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openmw-tes3mp/apps/openmw/mwbase
Arthur Moore 5e6fcc2aef Alert the user if attempting to play an animation fails
This is mostly propogating the error up the stack so the game can do something about it.
Working on avoiding log spam from calling an animation that doesn't exist every frame.
2015-07-30 08:00:26 -04:00
..
dialoguemanager.hpp Several warning fixes 2015-01-23 15:34:47 +01:00
environment.cpp Silence -Wreorder warnings, and remove -Wno-reorder. 2015-05-21 22:46:44 -05:00
environment.hpp Include cleanup 2015-02-05 04:18:42 +01:00
inputmanager.hpp Merge branch 'master' of https://github.com/OpenMW/openmw into joystick 2015-02-27 22:37:22 +01:00
journal.hpp Several warning fixes 2015-01-23 15:34:47 +01:00
mechanicsmanager.hpp Alert the user if attempting to play an animation fails 2015-07-30 08:00:26 -04:00
scriptmanager.hpp added missing const to ScriptManager::getLocals 2014-07-25 08:12:53 +02:00
soundmanager.hpp Readded sound listener 2015-05-12 19:02:56 +02:00
statemanager.hpp Add commandline option to load a save game on startup 2015-01-07 03:27:24 +01:00
windowmanager.hpp removed setCrosshairOwned from windowmanager 2015-07-17 19:13:45 +02:00
world.hpp Move attackStrength to the CharacterController, where it should have been to begin with 2015-06-26 05:15:07 +02:00